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} .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } New GW Bonus pack/expansion, human only parties - Guild Wars Forums - GW Guru
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Old Oct 16, 2007, 09:04 PM // 21:04   #1
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Default New GW Bonus pack/expansion, human only parties

Just a somthing i tought i'd throuw out there, how some people complained that there was not enough human parties.

if anet brought out another expansion/bonus mission pack in which there were human only missions, proberly more suited to a bonus pack of say 46 missions but still it would encourage human teams,( no one said forced to pug) jsut to bring somthing to the game. as in no heros or henchmen in misison. anyone like it?
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Old Oct 16, 2007, 09:15 PM // 21:15   #2
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/not signed

what are you smoking?, honestly dude no one would buy besides the kids who cant set a hero up propperly and cant get a PUG groups, heros and henchmen saved Guild Wars from what Puging had almost deestroyed, as for taking away heros and henchie for such a reason is just plainly stupid and would ruine guild wars...night Falls came out with heros and saved Guild Wars from what was almost a mass retirement thanx to uselss Pugs, before NF why do u think so many solo builds were made?>
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Old Oct 16, 2007, 10:02 PM // 22:02   #3
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Quote:
Originally Posted by gloria vander belt
/not signed

what are you smoking?, honestly dude no one would buy besides the kids who cant set a hero up propperly and cant get a PUG groups, heros and henchmen saved Guild Wars from what Puging had almost deestroyed, as for taking away heros and henchie for such a reason is just plainly stupid and would ruine guild wars...night Falls came out with heros and saved Guild Wars from what was almost a mass retirement thanx to uselss Pugs, before NF why do u think so many solo builds were made?>
like i said jsut throwing it out there,
the main point of it would be to do it with a human party....i even said "( no one said forced to pug)" as in guild teams and such, but as i think of it, it may be the tryign to create a full human party with non-pugs kind of contradicts itself...mmm, still i wouldnt mind seeing 2/3 missions that are optional jsut for variety.

yeah i agree with the whole enhancement of the game with the addition of heroes, but most of the game can be done with henchmen, and the majority of nf with heros using c-space, just a bit more challange, since elite missions take a nice few hours, and in HM you can use powersteons (which are really helpful) but make it alot easier, just need enough.

Last edited by Solas; Oct 16, 2007 at 10:07 PM // 22:07..
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Old Oct 16, 2007, 10:12 PM // 22:12   #4
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I'd definitely not buy it. My options are thus: Hench/heroes or another game. In my two years of playing, I can't say I ever remember such a thing as a GOOD PUG.

Don't get me wrong. Nothing wrong with being new to the game and not having a clue, but being immature, whiney, "Don't attack that melee boss because he might make me lose survivor and I don't care if you can blind him" warriors? (Came across one yesterday. Renewed my faith in warriors.) This game being at least somewhat single player makes it worth it for me.
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Old Oct 16, 2007, 11:36 PM // 23:36   #5
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no pls><
i won't get into that problem with beeing mes and can't get any further because.... people don't see how usefull mesmers actually are :/
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Old Oct 17, 2007, 01:29 AM // 01:29   #6
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After the introduction of Lightbringer Grind, it is hard enough already as is (read: next to impossible) to actually get into a party without grinding Lightbringer.

Heroes and Henchmen allows the last resort of playing as single player. If anything, it is the only thing that is saving Guild Wars. Take them out you may as well shut down the pve servers directly.
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Old Oct 17, 2007, 01:44 AM // 01:44   #7
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lead balloon.....
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Old Oct 17, 2007, 03:48 AM // 03:48   #8
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Quote:
Originally Posted by darkknightkain
/notsigned

After the introduction of Lightbringer Grind, it is hard enough already as is (read: next to impossible) to actually get into a party without grinding Lightbringer.

Heroes and Henchmen allows the last resort of playing as single player. If anything, it is the only thing that is saving Guild Wars. Take them out you may as well shut down the pve servers directly.
i dont bring one when i monk

otherwise /notsigned
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Old Oct 17, 2007, 01:21 PM // 13:21   #9
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no.

i hate pugs.

only people i enjoy playting with are my guildies and alliance mates.
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Old Oct 17, 2007, 01:55 PM // 13:55   #10
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/so really not sign

What is PUG btw >_< (yeah i know what it means ...)
But i dont like them, and never will
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Old Oct 17, 2007, 05:39 PM // 17:39   #11
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/not signed

Don't force players to play like that.
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Old Oct 17, 2007, 06:01 PM // 18:01   #12
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And I quote..

"Join with friends or play solo with a band of skilful henchmen"

..and I end quote!

That would completely go against the idea of GWs and it would alienate all those who dont want to play with humans.

Last edited by freekedoutfish; Oct 17, 2007 at 06:21 PM // 18:21..
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Old Oct 17, 2007, 06:16 PM // 18:16   #13
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Quote:
Originally Posted by freekedoutfish
And I quote..

"Join with friends or play solo witha band of skilful henchmen"

..and I end quote!

That would completely go against the idea of GWs and it would alienate all those who dont want to play with humans.
Skill > time.

Hopefully that says it all.
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Old Oct 17, 2007, 08:02 PM // 20:02   #14
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m'kay put down the guns:P
what i ment by this was like 3/4 Missions that are completly optional, like doa but a human party thats takes only 20-30 minutes, no one is forced to doa,or urgoz and tplaces like that people still play them, (not as much as before but still), just tought it would be somthing differant then the normal.

btw i never pug, last pug was maybe 8 months ago, just tought it may promote human teams a bit. but nvm that now^^.

was an idea, learned form it tho

admitedly i sohuldnt have used expansion but in my mind expansion is jsut a bonus pack not a campaign as it proberly sounded like




Quote:
Originally Posted by Dougal Kronik
Don't force players to play like that.

.....i said optional and not part of the story mode...who's forcing?


/end thread
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Old Oct 17, 2007, 08:52 PM // 20:52   #15
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it would be nice if anet finds a way to support pugs. maybe a bonus effect when teaming with other players?
it's rather boring doing everything with henchies/heros.
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Old Oct 17, 2007, 10:34 PM // 22:34   #16
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id rather do it with hench/heroes than wait and find a pug...


/NOT SIGNED
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Old Oct 18, 2007, 09:14 AM // 09:14   #17
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Wait wait, you keep saying its optional, but its a whole expansion with no henchmen or heroes....how is that optional? You HAVE to group with people, or you can try to solo everything and get nowhere......
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Old Oct 18, 2007, 09:27 AM // 09:27   #18
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HAHAHAHA, forgive me for saying, but this is stupid. who ever heard of buying an MMO to play with people. that is just idiotic.you should never have to play with multiple people in a Massive "Multiplayer" Online RPG.
/end sarcasm

it seems anet wasted their time with this game on computer. they should have just released on xbox or playstation as a single player game.
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Old Oct 18, 2007, 10:43 AM // 10:43   #19
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Quote:
Originally Posted by thetechx
HAHAHAHA, forgive me for saying, but this is stupid. who ever heard of buying an MMO to play with people. that is just idiotic.you should never have to play with multiple people in a Massive "Multiplayer" Online RPG.
/end sarcasm

it seems anet wasted their time with this game on computer. they should have just released on xbox or playstation as a single player game.
Yes god forbid Anet give people the choice to use AI instead of playing with humans. What were they thinking by giving us a choice.

You do realise that alot of people still PUG in GWs, and that this idea of "OMG PUGs are dieing" is just complete nonsense?
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Old Oct 18, 2007, 11:12 AM // 11:12   #20
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i like to see hero's as an extra addition to a pug team (u are with 6/8 and cant find the last 2 players and take 2 hero’s to make it a full team)
, rather then a replacement for pug's all together (I’m coming to an outpost, add 3 hero’s and 4 henchmen and start the game without even asking if anyone needs to do the same quest/mission…)
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