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Old Oct 22, 2007, 06:07 AM // 06:07   #1
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Default Concept skills for ranger and warrior

Famished Mauling
Beast Mastery
15 Energy cost
10 second recharge



Pet attack. Your animal companion attempts a Famished Mauling that causes deep wound and bleeding for 2...20 seconds. If the target is below 50% health your pet steals 10...50 Health.




Strength of the Dragon
Strength
10 energy
30 second recharge



Stance. For 5...12 Seconds your attack skills strike for +5...22 damage and cause burning for 3 Seconds. This stance ends if you miss.

Last edited by Archer_Of_Vulpes; Oct 23, 2007 at 11:35 PM // 23:35..
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Old Oct 22, 2007, 08:29 PM // 20:29   #2
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nobody has any comments?
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Old Oct 22, 2007, 08:53 PM // 20:53   #3
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Aren't "The Way of ....." skills unique to the Assassin line, it also sounds and looks like it belongs to the Sin.
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Old Oct 23, 2007, 03:42 AM // 03:42   #4
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way of the dragon is waaaayayaayayyay too powerful... +about 25 damage for 15 seconds(with the attribute overlay, if there is one) AND burning for 3 seconds with no conditional? Maybe add: and cause burning for 3 seconds if the target is under the effects of a condition/hex/enchant
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Old Oct 23, 2007, 03:50 AM // 03:50   #5
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way of the dragon should activate on attack skill only then it seems interesting but not very warriorish
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Old Oct 23, 2007, 09:09 AM // 09:09   #6
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Way of the dragon is awesome but it's way too overpowered.
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Old Oct 23, 2007, 09:22 AM // 09:22   #7
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Please, if you have some concept skill make sure it isn't overpowered
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Old Oct 23, 2007, 08:59 PM // 20:59   #8
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i put that it only works on attack skills

its tied to strength so no sins or dervs

cant be maintained

long cooldown

ends if it misses, gets blocked, w/e

what more do you want?
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Old Oct 23, 2007, 09:55 PM // 21:55   #9
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make them all 60 second recharge.............
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Old Oct 23, 2007, 10:13 PM // 22:13   #10
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Quote:
Originally Posted by Archer_Of_Vulpes
i put that it only works on attack skills

its tied to strength so no sins or dervs

cant be maintained

long cooldown

ends if it misses, gets blocked, w/e

what more do you want?

15 seconds +about 2 if you have max strength, and 25 second recharge is a horribly overpowered recharge. Note: most stances are about 45-60 second recharge. And if you use this on a caster, chances are, unless the monk uses Aegis, then they arent going to block... Oh, and name it Symbols of the Dragon, since the "Ways" are for Sins...
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Old Oct 23, 2007, 11:35 PM // 23:35   #11
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fixed

longer cooldown

longer recharge
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Old Oct 23, 2007, 11:36 PM // 23:36   #12
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As the others have said, Way of the Dragon is way too powerful as it is. I like the idea of making it activate on attack skills. Either that or boost its recharge to 45 seconds. I don't really see anything wrong with the skill name, even though "Way of..." typically is in the Assassin line. Should Ward Against Harm be named what it is now? It's not under Earth Magic, which all wards are. Point is, it's an exception.

Also, I think Famished Mauling is a little overpowered, due to recharge. Also the life-stealing is pretty rough, if you time it right, you inflict bleeding, deep wound, around 20-25 of normal pet damage, and 50 in life stealing. That's around 175 damage from a normal attack, which is insane. Maybe make it so target loses 3...8 energy if target is below 50% health instead.

And, did you draw those skill icons? I like them.
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Old Oct 24, 2007, 12:42 AM // 00:42   #13
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learn to read, it does only activate on attacks
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Old Oct 24, 2007, 12:47 AM // 00:47   #14
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Quote:
Originally Posted by Archer_Of_Vulpes
learn to read, it does only activate on attacks
he posted 1 minute after,which could also be typing.
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Old Oct 24, 2007, 12:48 AM // 00:48   #15
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o ty didnt see
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Old Oct 24, 2007, 08:27 PM // 20:27   #16
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I would rather cull some of the current pve skills than add new ones, tbh.
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Old Oct 24, 2007, 08:33 PM // 20:33   #17
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But maybe with Strength of the Dragon Warriors would put some AP in Strength :o
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Old Oct 24, 2007, 08:34 PM // 20:34   #18
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Quote:
Originally Posted by BlackSephir
But maybe with Strength of the Dragon Warriors would put some AP in Strength
i already do(when i can be bothered to play my war)
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