Oct 28, 2007, 07:30 AM // 07:30
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#1
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: W/
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Press 'T' to open Trade panel
There has been positive changes into the trading system. But trading is far too significant to just blend in into the Party Search options. We have two very different features in one place and trading is taking away too much attention from what Party Search was originally intended.
Making a separate Trade panel would help focus the different sections of the game and would allow further improvements, such as:
1) Trade type selection
The player would select the appropriate trade option: 'Want to Sell' (WTS), 'Want to Trade' (WTT) or 'Want to Buy' (WTB).
2) Trade type placement
The different types of trade would then be placed in different sections. Each of these sections could be collapsible (saving screen space) and the player could focus on what's important at a given moment, making things less confusing.
3) Enter the Item(s) of interest
Just after the trade type selection, there could be placed the following interface:
a) "Type the item's description (1/4):" b) That description would then be added into a collapsible tab of up to four descriptions. c) In that tab, there would be simple options to remove or edit a description or to remove all. d) Those descriptions would rotate automatically on the players advertising place, which would operate in the same way as it is today.
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Oct 28, 2007, 08:39 AM // 08:39
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#2
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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T already selects priority target.
Trading is hardly confusing, it's fine as it is.
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Oct 28, 2007, 10:47 AM // 10:47
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#3
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Krytan Explorer
Join Date: Feb 2006
Guild: Mystic Spiral [MYST]
Profession: R/
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Quote:
Originally Posted by ibreaktoilets
T already selects priority target.
Trading is hardly confusing, it's fine as it is.
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But in an outpost you won't be needing a priority target.
I can see the benefict of it, but have to say it's quite fine the way it is now.
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Oct 28, 2007, 12:03 PM // 12:03
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#4
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by ibreaktoilets
T already selects priority target.
Trading is hardly confusing, it's fine as it is.
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P opens the party search in outposts.
P hides and shows the part list in instance.
You can bind keys to different actions in outposts and instances. I kind of like this idea because you dont really want to see party formations when your trading.
But its not really needed.
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Oct 28, 2007, 01:55 PM // 13:55
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#5
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: W/
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If this feature is needed or not, that is debatable. But at least Anet could come up with names that can keep up with the evolution of game mechanics.
It would make more sense to press 'P' for Player Interaction than for Party Search - which is now just a portion of that panel's function and capabilities.
Nevertheless, I believe that separating the three trade types into sections would be better, especially for the bustling main trade areas with a long list of items to choose from.
You never made a mistake trying to select an interesting WTB ad and then mistakenly whispering a WTS guy because of a sudden rush of new ads that misplaced the original one? I hope not, but that happened to me once or twice!
Also, you guys have only one item to sell? I mean I usually have more than one and only inserting one at any given moment is limiting. Either that or manually changing the ad every other second (and have half of your attempts suppressed because of excessive messaging).
Up to four item descriptions in one ad (with automatic rotation between them) would help sell our stuff faster and might even make trading more dynamic. I mean, the possibilities are there...
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