Dec 04, 2006, 11:59 PM // 23:59
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#141
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Academy Page
Join Date: Aug 2006
Profession: W/N
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Quote:
Originally Posted by Neriandal Freit
Do not lecture me newcomer. I've been on these boards for a full year and have made many posts. I know when something is more of a minority then a majority.
I will give you what you have said. I do not have facts showing the minority, just my personal observation of the Guru Forums for a year and months time.
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Wow, Lub self much?
On topic, /signed.
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Dec 05, 2006, 12:05 AM // 00:05
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#142
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Krytan Explorer
Join Date: Jun 2006
Guild: None
Profession: Rt/
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Unlike FoW armor, no one would ever actually use Razah, so I'm wondering how it could even be for show. You can't make a pvp character with FoW armor either. There is no other ritualist hero in the game, whereas you can replace FoW armor with cheaper armor. Which has more utility, four gems you can sell for hundreds of platinum, or a hero from a fairly handicapped class? It only serves to alienate ritualists more from the other classes short of him not existing at all, which it might as well be.
Not to mention, he's in nightfall. Ritualist is a factions class. What the hell? Put razah in factions and replace him with an unlockable mesmer or something, don't put him in nightfall. All complaints of pointless difficulty aside, it makes absolutely no sense and was a very bad addition.
Last edited by Made In Ascalon; Dec 05, 2006 at 12:15 AM // 00:15..
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Dec 05, 2006, 12:29 AM // 00:29
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#143
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Yeah, noone will get Razah for months, right? Oh no, wait...
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Dec 05, 2006, 12:30 AM // 00:30
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#144
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Interestingly, even Neriandal seems to have made an in-principle agreement with the introduction of another Ritualist hero. We're happy for DoA to be hard, we just don't want it to be required...
People have said that the Rit hero isn't required. They seem to mostly be people who don't like Rits anyway, which is something I consider may be colouring their viewpoint slightly. Considering that you've beaten the game to get there in the first place, no, it isn't necassary. Neither are elite skills necassary. Heck, you could probably play through the game quite comfortably with around 15 skills each from your primary and secondary professions. So why couldn't we just leave 15 skills for each profession in the regular game, and leave the others to be gained in elite areas? Heck, we could make a future chapter in which only core skills, and an equivalent number of basic skills for the new professions, are available in the general campaign, and all other skills require defeating an elite area to attain.
Yes, that's extreme. But it's on the same road. To trot out the caseline again: Up to now, no elite mission has provided a mechanical benefit you couldn't get by another means. Razah, as the sole ritualist hero in the game, provides such a benefit. And for anyone who wants to use a Ritualist outside of Cantha when not actually playing one themselves (or even if they are and want some more spirits to bounce off), that's a BIG benefit. And this is why there are people here complaining who couldn't care less about FoW, the UW, Tombs, the Warren or the Deep. All of those are entirely optional, done for the prestige, not for anything mechanical you can't get anywhere else.
As has been pointed out before: Everyone who's reached the DoA has beaten the pre-elite storyline of Abaddon in less than a month. Chances are, with a bit of trial and error, a competant group and a character that can get into said competant group the DoA isn't beyond any of us here. For many players, however, the Ritualist hero is like the fruit in the legend of Tantalus, permanently out of reach - and unlike some of the people here who couldn't care less about the Ritualist, some of those people may have some very good builds in mind for a Ritualist hero. Furthermore, while getting through Anguish with a PUG-friendly character such as a monk or ranger will, once people learn the tricks, probably prove relatively easy, managing the same feat with a less popular class such as an Assassin will likely prove impossible for anyone who doesn't have a largish guild to back them up. So are the PUG-friendlies going to be able to pick up enough of the stones through drops to carry the other characters?
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Dec 05, 2006, 12:42 AM // 00:42
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#145
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Jungle Guide
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Quote:
Originally Posted by MirkoTeran
Yeah, noone will get Razah for months, right? Oh no, wait...
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Grats on getting all four....now, what to do with them?
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Dec 05, 2006, 01:02 AM // 01:02
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#146
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Krytan Explorer
Join Date: Oct 2005
Guild: Refuge From Exile [RFE] Refuge-From-Exile.com
Profession: W/Mo
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Quote:
Originally Posted by MirkoTeran
Yeah, noone will get Razah for months, right? Oh no, wait...
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GG Ash
Months and months maybe years
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Dec 05, 2006, 01:26 AM // 01:26
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#147
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Academy Page
Join Date: Sep 2006
Location: Vancouver, BC, Canada
Profession: N/
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Quote:
Originally Posted by Coran Ironclaw
you just need 4 gems in order to get it.
do it one way or the other.
just buy them. Of course they are hell costly now. but they will be as you say "reasonable" in some time.
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I don't think the prices will ever become reasonable because Arbraces of Truth are a huge gem sink and Tormented weapons are probably going to be the new Obsidian Armor. I'd define the upper limit of "reasonable" as 25 platinum, since that's how much it costs to get all the campaign-specific primary profession skills for a core profession character.
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Dec 05, 2006, 01:37 AM // 01:37
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#148
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Krytan Explorer
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Can someone tell me if there's a way on this board to block a specific user's posts?
'cause sometimes certain people just rub you the wrong way, and I'm having to resist the urge to punch my monitor whenever I skim anything written by Neriandal.
Quote:
Are people really being disadvantaged not being able to use a ritualist? are people missing out on anything astounding? Will he add any new huge playability?
The answer is NO.
Hes purely for show, and hes purely a luxary to play with.
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I've got four team builds on paper right now that would benefit enormously from a primary ritualist hero.
...Ironically, a couple of them are designs for tackling the Domain of Anguish! Ritualists being the rarest class in PvE means you can't exactly count on finding one for a PuG, and since they're naturally placed behind the party it'd be safe enough to bring a hero in.
Most of them, however, are 'fun' builds. You know, the sort of thing you enjoy playing around with - like "let's see how much mileage we can get out of Earthbind", that sort of thing. Needless to say, this kind of attitude is not the most conducive to attaining l33t hardcore rewards... But is a kind of fun, nonetheless.
Quote:
But you dont see me complaining. Ive never really liked Ritualists anyway.
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Ah, there you go.
Last edited by Paperfly; Dec 05, 2006 at 01:39 AM // 01:39..
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Dec 05, 2006, 02:51 AM // 02:51
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#149
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Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
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Quote:
Originally Posted by freekedoutfish
But then you have the rather major issue of implementing an "adjustable character". How does that work?
A player whos primary profession can change;
Ok so changing your primary skills would be easy, and using weapons would be easy as thats not professions limited.
But what about armor? A rather important part of any character and to any player.
The characters build and model frame , simply wouldnt be able to accomodate the alternative armors.
You could make unique armor to them which would only fit them, but then youd have people complaining there was no ritualist hero armor in game.
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How's this fun idea; don't change the look of their armour!
There has already been sugested a method of making armour "remeber" what runes and insignias are on it, which could be used on a variable profession hero.
No ritualist hero? Add one for merged Nighfall + Factions accounts.
Quote:
Originally Posted by Neriandal Freit
You are a minority. You may think you are a majority, but all of you who are in that minority wanting something different with Razah are coming here and posting it because it is the rules of these forums. If it wasn't, we'd see dozens of "Change Razah's difficulty!!!" like topics with the admins and mods of the Guru Forums pulling their hair out more so.
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Yes, because ArenaNet never takes sugestions on these forums seriously.
Oh wait...
http://www.guildwarsguru.com/forum/s...27t+Touch+This
http://www.guildwarsguru.com/forum/s...i ni%20Varesh
Last edited by Curse You; Dec 05, 2006 at 02:53 AM // 02:53..
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Dec 05, 2006, 03:23 AM // 03:23
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#150
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Krytan Explorer
Join Date: Oct 2005
Guild: Refuge From Exile [RFE] Refuge-From-Exile.com
Profession: W/Mo
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ya the foundry .... comon .. surpise
well it was the 2nd time .. owell do it again
2 hours cleared the four rooms and on 2nd quest and not one titan gem dropped
Last edited by Lucifer PVP; Dec 05, 2006 at 01:39 PM // 13:39..
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Dec 05, 2006, 03:29 AM // 03:29
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#151
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Servite Nostrum Animus [SNA]
Profession: E/Me
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yay for popups
Last edited by Kenagalaz; Dec 05, 2006 at 03:37 AM // 03:37..
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Dec 05, 2006, 03:52 AM // 03:52
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#152
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Ascalonian Squire
Join Date: Jul 2006
Location: Indiana
Guild: The Shadowed Dawn
Profession: W/Mo
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Quote:
Originally Posted by HawkofStorms
Again, it isn't neccessary. It's not like a.net ate your first born child or something. Its a freaking game. Have a hyernia elsewhere and stop complaining. It isn't that big of a deal. If you can't be bothered to try to beat the domain of anguish, then why are you complaining on these boards? If you care so much about getting a Rt hero, go out there and start playing and try to beat it instead of wasting your time and energy here complaining and asking to make it easier.
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If you had any idea how much each of the four gemstones was selling for, and seeing as how each other hero was free... Razah requiring 1 of each gem to get is simply unreasonable since he is a Rt Hero... RITUALIST HERO, ONLY AVAILABLE IN NF... Think about that, what about those who ONLY own nightfall, and not factions. They will only have those very few skills available from the hero skill trainers. You are right on one thing, this IS just a game. But spending 16 hours (4 in each area of DoA) to get one of each gem just to unlock a hero and an elite mission seems a bit much. Or, if you aren't skilled enough to beat DoA, buying the gems would be WAAAAAAAAAAAY too expensive for just a Ritualist hero.
And those people talking before you posted weren't asking to make DoA easier, they were asking to either move Razah, or make him variable proffession. Neither suggestion is asking too much, seeing as how A.Net said that Razah would be variable profession, and they didn't follow through, AND they put him in an area that made him impossible for some to get to. And making him of a profession that isn't of the game which he is a part of was also a rather bad move.
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Dec 05, 2006, 03:54 AM // 03:54
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#153
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Krytan Explorer
Join Date: Oct 2005
Guild: Refuge From Exile [RFE] Refuge-From-Exile.com
Profession: W/Mo
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Quote:
Originally Posted by S_Sword101
If you had any idea how much each of the four gemstones was selling for, and seeing as how each other hero was free... Razah requiring 1 of each gem to get is simply unreasonable since he is a Rt Hero... RITUALIST HERO, ONLY AVAILABLE IN NF... Think about that, what about those who ONLY own nightfall, and not factions. They will only have those very few skills available from the hero skill trainers. You are right on one thing, this IS just a game. But spending 16 hours (4 in each area of DoA) to get one of each gem just to unlock a hero and an elite mission seems a bit much. Or, if you aren't skilled enough to beat DoA, buying the gems would be WAAAAAAAAAAAY too expensive for just a Ritualist hero.
And those people talking before you posted weren't asking to make DoA easier, they were asking to either move Razah, or make him variable proffession. Neither suggestion is asking too much, seeing as how A.Net said that Razah would be variable profession, and they didn't follow through, AND they put him in an area that made him impossible for some to get to. And making him of a profession that isn't of the game which he is a part of was also a rather bad move.
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25 of each type for the collector heh
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Dec 05, 2006, 04:24 AM // 04:24
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#154
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Quote:
Originally Posted by S_Sword101
And those people talking before you posted weren't asking to make DoA easier, they were asking to either move Razah, or make him variable proffession. Neither suggestion is asking too much, seeing as how A.Net said that Razah would be variable profession, and they didn't follow through, AND they put him in an area that made him impossible for some to get to. And making him of a profession that isn't of the game which he is a part of was also a rather bad move.
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Actually, I'm happy with leaving him as and where he is. As long as there's another Ritualist around that doesn't take all that time to collect the gems and get him.
It looks like there's someone who's actually collected the gems (unless that's a hacked screenshot) - does this mean that someone's actually collected Razah in PvE? Is it just a simple case of bribing the guard and waltzing in to meet him, or is there extra stuff needed on top of collecting the gems?
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Dec 05, 2006, 04:37 AM // 04:37
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#155
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Krytan Explorer
Join Date: Oct 2005
Guild: Refuge From Exile [RFE] Refuge-From-Exile.com
Profession: W/Mo
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Quote:
Originally Posted by draxynnic
Actually, I'm happy with leaving him as and where he is. As long as there's another Ritualist around that doesn't take all that time to collect the gems and get him.
It looks like there's someone who's actually collected the gems (unless that's a hacked screenshot) - does this mean that someone's actually collected Razah in PvE? Is it just a simple case of bribing the guard and waltzing in to meet him, or is there extra stuff needed on top of collecting the gems?
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no it is a "hacked" screen he has them all. .. Titan gems drop about 1:million
we just cleared about all of the foundry(died from stupid popups during 2nd quest) and not one Titan gem dropped .. sort of stupid they need to increase the drop rate.. He hasn't gotten razah yet decideing between the coffer of whispers or him.
Last edited by Lucifer PVP; Dec 05, 2006 at 01:41 PM // 13:41..
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Dec 05, 2006, 04:51 AM // 04:51
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#156
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Popcorn Fetish
Join Date: Dec 2005
Guild: [GODS]
Profession: Mo/Me
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Quote:
Originally Posted by Lucifer PVP
Lets take a look at this
I received 3 of the 4 types of gems in one day about 12 hours. Only 1 gem of each type is required for Razah. Of the three gems types i have a few of each. The only gem i don't have is the Titan one, because i havn't done that quest or been in that area. If you people would try to beat the quests instead of posting on the forums you could beat them or get the gems from killing the foes.
Takes around 2 1/2 hours to beat city and 2 hours for Torment.
FYI you don't need to beat the quests to get Razah you just need the gemstones..
Now with that i would like to point out you are now a troll trying to start a fight..
notice all you do is flame
http://www.guildwarsguru.com/forum/s...0084847&page=2
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And sadly you missed a lot of my posts, if Razah wasn’t made to be the Ritualist hero or if he was variable I wouldn’t really care about it. I am not going to speak how other people who want to obtain him but reading I see other people also similar comment about this.
But you seem to miss other issues also, for instance Nightfall only players only get 25 skills total for the main primary for him. If you haven’t noticed there are no core skills in nightfall for Ritualist or the Assassin compare that to the other classes Nightfall only players he’s not really that effective. But then you can only obtain the Assassin if you own Factions making it a campaign based hero. As should be the Ritualist in this case I going to assume you know why. So where’s the balance between Linked Faction account (100 skills) and Nightfall (25 skills) only account when it comes to skills.
And do you know why they made Razah a Ritualist? It was solely based on the demand of community that they wanted a Ritualist hero. For what ever reason they didn’t decide to make him a variable hero is speculation, but in the end they made him the only Faction based hero in Nightfall which really defeats the purpose of thing’s being chapter related. I strongly disagree with them making him a Ritualist hero, they should have never wavered from there normal stance not to change certain aspects regardless of community feedback. Anyone who put some thought into it would have guessed there would be a negative fallout from the decision they made. Now I wouldn’t expect Anet to add a Ritualist hero to be obtained in Factions. People would demand that they also make another hero to get in Prophecies.
But I must say I predicted your actions and your response only proves what I suspected from the get go of your original post attacking people who see things differently then you do on this issue.
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Dec 05, 2006, 04:58 AM // 04:58
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#157
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Krytan Explorer
Join Date: Oct 2005
Guild: Refuge From Exile [RFE] Refuge-From-Exile.com
Profession: W/Mo
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Quote:
Originally Posted by Zehnchu
And sadly you missed a lot of my posts, if Razah wasn’t made to be the Ritualist hero or if he was variable I wouldn’t really care about it. I am not going to speak how other people who want to obtain him but reading I see other people also similar comment about this.
But you seem to miss other issues also, for instance Nightfall only players only get 25 skills total for the main primary for him. If you haven’t noticed there are no core skills in nightfall for Ritualist or the Assassin compare that to the other classes Nightfall only players he’s not really that effective. But then you can only obtain the Assassin if you own Factions making it a campaign based hero. As should be the Ritualist in this case I going to assume you know why. So where’s the balance between Linked Faction account (100 skills) and Nightfall (25 skills) only account when it comes to skills.
And do you know why they made Razah a Ritualist? It was solely based on the demand of community that they wanted a Ritualist hero. For what ever reason they didn’t decide to make him a variable hero is speculation, but in the end they made him the only Faction based hero in Nightfall which really defeats the purpose of thing’s being chapter related. I strongly disagree with them making him a Ritualist hero, they should have never wavered from there normal stance not to change certain aspects regardless of community feedback. Anyone who put some thought into it would have guessed there would be a negative fallout from the decision they made. Now I wouldn’t expect Anet to add a Ritualist hero to be obtained in Factions. People would demand that they also make another hero to get in Prophecies.
But I must say I predicted your actions and your response only proves what I suspected from the get go of your original post attacking people who see things differently then you do on this issue.
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Fine i really don't care... The main issue is the amount of people complaining before they even really try. That is the whole point. 12 hours isn't alot of time to get one hero that is in the elite mission granted it is a factions hero..... And as attacking people that see things different that I ... ya I will attack people that whine, they are the people that force Anet to Nerf the only enjoyable areas of the game. You are not forced to get the Hero or finish the quests so stop with these childish attacks. Somehow you changed from my issue with people wanting the last hero given to them to your issue with him being a Rit ...
If you complaint is with Razah being a Rit go start another thread.
Last edited by Lucifer PVP; Dec 05, 2006 at 01:52 PM // 13:52..
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Dec 05, 2006, 07:16 AM // 07:16
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#158
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Ascalonian Squire
Join Date: Jun 2006
Guild: SNA
Profession: R/Mo
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If someone gets razah at all through any method can someone post his stats what he gets and his weapons? I just spent like an hour reading this thread >< and plan on searching for a thread related to him, but I just think its unlikely that its posted yet if it is please direct me?
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Dec 05, 2006, 09:10 AM // 09:10
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#159
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: none
Profession: W/E
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/signed everyone already agrued my points. not even worth going through that crap just for a rit hero, make it easier or make him variable.
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Dec 05, 2006, 09:17 AM // 09:17
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#160
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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I think alot of people, who may not have actually got as far as DoA, are miss-understanding how you get Razah. Whether this is due to a lack of information or by listening to word of mouth, I dont know.
But reading alot of posts here, people apear to be under the impression that you need to play DoA and wait for the gems to drop, which you need for Razah.
This is wrong;
There is a quest in that city which asks you to do nothing more then complete DoA. Ok this isnt an easy thing to do, but im sure its do-able.
And as a reward for completing DoA, you speak to the NPC and your given the 4 rare gems to exchange for one of three things.
Now whether people choose to exchange those 4 gems which your GIVEN, for Razah is their choice.
Once you do that quest, THEN any you need to farm the gems in order to exchange for weapons or armor or what-ever else.
So this arguement that it would take for ever to attain the 4 gems is void, because your given them in a quest on a one-off.
And to argue that its wrong because DoA would take a long time to get through is void too, because thats just a case of making the effort or finding the time.
Look at FoW and UW, and SF. They all take a good few goes and a good amount of time, but everyone loves them.
But I bet if they added some amazing Hero at the end of FoW or UW which you can only get by completing it, everyone would be up in arms complaining how unfair it is, and how its only for the "elite".
The only agruement which makes sense is that its daft to be giving us a new Hero at the end of the game, because by that time we dont really need him.
But as Ive already said myself in an earlier post; Had they given him to us earlier, the only way they could do it was in the same way as the Sin Hero. By giving him exclusively to factions owners.
WHICH I DO THINK ANET SHOULD DO!!! ADD A RITUALIST IN CANTHA AND END ALL THIS DEBATE!!!
Back on track:
But THEN you would have non-factions players complaining they cant get access to him.
Oddly enough, you never see any threads complaining about how none factions owners cant have an Assassin? Perhaps because they just not cool (my opinion).
I'll agree its daft to give an Ritualist at the end of the game when we wont really need him, unless Anet has plans for future campaigns.
But the way everyone is reacting to Razah, is like a life or death situation.
Razah is a luxary, not a necessity. You all only want him because you want a ritualist to look cool with. A rit doesnt offer anymore funcationality then the other professions. Anything which a Rit can do, they can do individually in some way.
But even if they did give us a Ritualist at the start of the game from cantha and everyone was happy about that; You would still have others complaining...
"Oh but we want two of every class, so we want another Ritualist. But we still cant be bothered to do DoA, so give us another one at the start".
...all this comes down to, is that people want Razah or a ritualist Hero to look cool, and they cant be bothered to work for him.
Its like a kid in a store crying that he cant have his sweets now, and his mother is telling him "after dinner".
Last edited by freekedoutfish; Dec 05, 2006 at 11:42 AM // 11:42..
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