Nov 05, 2007, 06:27 PM // 18:27
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#41
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Desert Nomad
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Quote:
Originally Posted by Aera Lure
Hmm.
/notsigned
There's balancing effects on the game when you start introducing a number of these ideas, especially the huge list of effects listed by Phoenix Tears. I just dont think that's a good idea, even the +5 energy. I have weapon sets to cover different energy and hp needs and I am not sure the +5 energy on customization is good for power creep.
That said, all my caster items for my monk are customized. Fear her wands.
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god, then make this stuff pve only ... -.-
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Nov 05, 2007, 06:31 PM // 18:31
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#42
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Red Sonya
It's only huge IF it HITS. Too many people think melee weapons and staves hit ALL the time. Well they don't, there's blocks in this game in case you forgot, so other mods that give like +5 energy would allow a player to have a skill on his bar that would get through and with armor penetration at times also I might add like a lightning skill that costs 5 energy. I also /sign Phoenix's list of modifications. As far as balance goes hahaha this game has been so out of balance since day 1 and is still out of balance and will never be balanced so that is no reason nor excuse not to implement these ideas /signed /signed /signed.
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Why that is perfectly logical. I don't think this game is balanced (although others do) so what's the point of even trying? Lets make sure to add lots of updates that will completely imbalance the game. Hey, at least all of the guru community would finally agree on something (that the game is now imbalanced).
/sarcasm off
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Nov 05, 2007, 09:37 PM // 21:37
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#43
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by holymasamune
Apparently you've never had experiences with surviving at 1 hp?
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More times than I'd like to admit. Including today.
/notsigned.
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