Apr 03, 2006, 11:25 PM // 23:25
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#41
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Academy Page
Join Date: Jul 2005
Location: Canada
Guild: Trance of Asgard
Profession: E/Mo
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/sign
Is there anyone who can propose a legitamate arguement against this? No? I wonder why
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Apr 04, 2006, 08:17 PM // 20:17
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#42
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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Glad to see some support for this. Keep it up folks!
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Apr 04, 2006, 08:51 PM // 20:51
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#43
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Frost Gate Guardian
Join Date: Dec 2005
Profession: R/Mo
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Letting people watch their cutscenes in peace?
/signed!
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Apr 05, 2006, 02:46 AM // 02:46
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#44
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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42 posts, and not one (/notsign). when you can have an idea, and this many think it is a good idea with no arguments i think it should definitely be looked at by designers as an issue.
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Apr 05, 2006, 03:18 AM // 03:18
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#45
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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Should have happened a long time ago. I prefer not being antsy and worrying that a rogue group of baddies will sneak up on my group and start killing the party while we watch a cutscene.
I hope ANET sees this and implements it for Factions, as everyone will want to see the cutscenes.
/signed
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Apr 05, 2006, 12:15 PM // 12:15
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#46
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Krytan Explorer
Join Date: Dec 2005
Guild: Hearts Of Fury [HoF]
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/signed
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Apr 05, 2006, 12:28 PM // 12:28
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#47
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Frost Gate Guardian
Join Date: Jan 2006
Profession: Me/
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/signed
For all the reasons outlined above
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Apr 05, 2006, 03:43 PM // 15:43
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#48
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Ascalonian Squire
Join Date: Feb 2006
Location: Kingston, ON. Canada
Guild: Canadian Legion of Doom [LOD]
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Agree 100%
/signed
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Apr 05, 2006, 03:45 PM // 15:45
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#49
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: PSC
Profession: R/W
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/signed
Cutscenes are part of why I enjoy GW so much compared to other online rpgs... You get to see your character participate in a story! (well kinda...) ^.^ Negating its disadvantages will definitely make things better!
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Jan 15, 2007, 10:54 AM // 10:54
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#50
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Pre-Searing Cadet
Join Date: Jan 2007
Guild: Friends Of Appalachia
Profession: R/E
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this is a great idea and i put my full support behind it.
/signed
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Jan 15, 2007, 11:12 AM // 11:12
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#51
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Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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Quote:
Originally Posted by Son Of Excess FoA
this is a great idea and i put my full support behind it.
/signed
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umm check the last post date . ..
they already made it so minions don't lose health in cut scenes . ..
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Jan 15, 2007, 06:32 PM // 18:32
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#52
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Frost Gate Guardian
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Noooo! That takes away some of the unexpected, hilarious moments in the game. Like when Dunkoro answers you that he's feeling fine while engulfed in flame.
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Mar 13, 2007, 04:07 PM // 16:07
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#53
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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/signed
a great idea
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Mar 13, 2007, 06:00 PM // 18:00
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#54
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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And, please, stop or remove the minions, pets, etc... while in cinematics... they are annoying...
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Nov 06, 2007, 06:20 AM // 06:20
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#55
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Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
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/signed... pain in the neck for us survivors...i see minons attacking or enemies hitting me so i panic and log out...
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