Mar 05, 2007, 03:10 PM // 15:10
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#61
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Woah! True! Or imagine... a shiny... bright... awesome... floating...
Seer Costume!
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Mar 06, 2007, 07:26 PM // 19:26
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#62
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Krytan Explorer
Join Date: Jun 2006
Location: Netherlands
Guild: [OBEY]
Profession: N/R
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Although I said this before...
Quote:
Originally Posted by Odinius
Get for birthday or special events, hell yes quests or rare boss drops even :P
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It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)
Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)
Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor
Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor
well you get my drift...
- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.
Would you farm FoW for a disguise to make you look like this?
Oops I meant THIS!!!
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Mar 07, 2007, 04:27 AM // 04:27
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#63
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Academy Page
Join Date: Mar 2007
Location: Wallachia
Guild: Defenders of Existence
Profession: N/W
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I joined this forum community just now to say this is a pretty cool idea. I don't know about bringing costumes outside of down though..
But yes.
/signed in the blood of 100 virgins
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Mar 07, 2007, 10:31 PM // 22:31
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#64
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Jungle Guide
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/SIGNED!
This idea would be awesome if implemented.
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Mar 08, 2007, 12:18 AM // 00:18
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#65
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Frost Gate Guardian
Join Date: Sep 2006
Profession: W/
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/signed- all other posts say it all already.
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Mar 08, 2007, 03:32 PM // 15:32
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#66
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Elite Guru
Join Date: Jul 2005
Location: England
Guild: Ferrets Unity of Rogues (FUR)
Profession: R/Mo
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Quote:
Originally Posted by Odinius
It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)
Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)
Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor
Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor
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EDIT: Given that dropped armours cannot be stacked, the number required should maybe come down to 5 or less.
/signed
I love the idea above. This would make the disguises mostly accessible to all, but make you work to get them.
Personally i think disguise vendors should be in towns and only sell disguises for creatures common to their area, so if you want a tengu disguise you could go to most places in Cantha, but only Lion's Arch in Tyria and not at all in NF. If you want a Coursair disguise, you can only get it in Kamadan and Nundu Bay in NF, but nowhere else and if you want a Stone Summit Dwarf, you can only get it in Yak's Bend or Droks (as an example).
Btw: Please add Naga disguises to the list
Last edited by Ferret; Mar 09, 2007 at 02:34 PM // 14:34..
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Mar 09, 2007, 02:23 AM // 02:23
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#67
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Just want to give props to this wonderful idea again. /signed x100
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Mar 09, 2007, 05:50 AM // 05:50
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#68
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Ascalonian Squire
Join Date: Oct 2006
Guild: I l Power Overwhelming I l [HaX]
Profession: Mo/Me
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Quote:
Originally Posted by Odinius
Although I said this before...
It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)
Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)
Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor
Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor
well you get my drift...
- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.
Would you farm FoW for a disguise to make you look like this?
Oops I meant THIS!!!
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i love this idea, do this, and make it only customized (to avoid people just selling them), and i /sign
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Mar 09, 2007, 11:50 AM // 11:50
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#69
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Krytan Explorer
Join Date: Jun 2006
Location: Netherlands
Guild: [OBEY]
Profession: N/R
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Right I was pro trading the disguises, but with this new idea it should be customized.
Also I realized that dropped armor doesn't stack so Tengu that drop "Heavy Tengu Armor" should occasionally drop "Old Heavy Tengu Armor" = quest item = stackable, storage space is small as it is.
Maybe an additional bag, backpack or better even a storage tab for all disguises with as many free slots as there are disguises ingame (update when new ones become available)
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Apr 04, 2007, 11:08 PM // 23:08
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#70
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Academy Page
Join Date: Mar 2007
Location: Ascalon
Guild: Krimzon Knightz [KRIM]
Profession: W/
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oh hellz yeahz i wanna i wanna i want
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Apr 04, 2007, 11:15 PM // 23:15
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#71
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Ascalonian Squire
Join Date: Mar 2007
Location: i live in there
Profession: E/A
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i dont like this idea to be honest
it will take away the point of making a character in the beginning.
more people will play in the costumes then their normal guy.
and plus gw2 is gonna have newer races to play as---so i dont see the point of this
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Apr 04, 2007, 11:27 PM // 23:27
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#72
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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Quote:
Originally Posted by Odinius
Although I said this before...
It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)
Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)
Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor
Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor
well you get my drift...
- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.
Would you farm FoW for a disguise to make you look like this?
Oops I meant THIS!!!
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YES YES YES YES AND YES
ok so yea time to go hoarde this stuff in hopes this really happens lol
/signed X100000 *again* and double signed on Odinius's idea
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Apr 05, 2007, 10:05 AM // 10:05
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#73
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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/bumping the single best idea I've ever seen on GURU. Ohhh hell yes.
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Apr 05, 2007, 11:20 AM // 11:20
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#74
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Pre-Searing Cadet
Join Date: Apr 2007
Location: Serenity Temple
Guild: Gods of Devils
Profession: R/
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I'd love animal disguises, like bear, that would be very cool. also Titan or afflicted, and like mini pets they could be white, purple, gold , green, but these items would have to be made rare, very rare. the current price of mini pets is pathetic, nothing special about them. 2nd year birthday present would be nice to get them for.
/signed
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Apr 05, 2007, 11:38 AM // 11:38
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#75
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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Quote:
Originally Posted by tenshi_strife
Woot /signed
Wtb Rurik Disguise
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Make them equippable by heroe's. Imagine an army of Ruriks running around the countryside and wreaking havoc.
Well, Rurik disguise would not be a good thing, IMO. It would only lessen Rurik's uniqueness. Race and organisation disguises such as Stone Summit, White Mantle dusguises would be very cool though.
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Apr 05, 2007, 01:42 PM // 13:42
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#76
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The idea of the disguise crafters is the best I've seen in the game.
Being it not 'instant' not everyone will get one.
They could make the disguises to be different for some creatures:
As you know, a charr necromancer has not the same model as a charr elementalist.
That would prevent eveyone looking the same, since is not very usual to have a party made of the same class (very possible, but not usual)
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Apr 05, 2007, 01:59 PM // 13:59
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#78
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Guess I'll /sign too
Mini Warthog Disguise please!
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Apr 05, 2007, 05:59 PM // 17:59
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#79
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Desert Nomad
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
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hum necs could be undead rurik and others could be regular lol that would be cool
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Apr 05, 2007, 07:16 PM // 19:16
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#80
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Frost Gate Guardian
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Quote:
Originally Posted by Odinius
Although I said this before...
It would be much nicer if you actually have to collect materials for the disguise itself.
Add taylors across Guild Wars (per specific region)
Ascalon Area: Charr disguise
-60 tanned hides
-20 charr hides
-20 charr carvings
-15 charr armor (ash fiend trappings, axe fiend armor)
Lions Arch Area: Tengu disguise
-60 feathers
-20 caromi scalps
-20 tanned hides
-15 heavy tengu armor
Lions Arch Area 2: Undead disguise
- 60 bones
- 20 decayed orr emblems
- 50 piles of glittering dust
- 20 decayed orr armor
well you get my drift...
- Increasing in difficulty to obtain (items and such) would give the disguises a certain unique-ness.
- Will boost the market.
- Gives people something fun to do (not just waiting around some event to find item in inventory).
- also hide the taylors in the explorable area's just for the extra fun of searching you behinds off.
Would you farm FoW for a disguise to make you look like this?
Oops I meant THIS!!!
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Personally, I think if they are released they shouldn't be able to be crafted, instead they should only be birthday presents/holiday items...
I do like the disguise idea, I just don't think they should be craftable.
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