Apr 13, 2007, 12:46 PM // 12:46
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#121
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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I can only gor for skin unlocks ofor:
- Collector skins, weapon and armor skins available in collectors in cantha, elona and tyria. They are mostly the default ones, like Battle Axe, Cleaver and Winged Axe. The armor skins available in collectors are already available for the PvP characters.
- Value:0 stuff. Drinks, sweets, etc.... things with no use in battle, that you can't sell to merchants, and you could trade with other players.
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Apr 13, 2007, 01:46 PM // 13:46
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#122
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Desert Nomad
Join Date: Nov 2005
Guild: BONE
Profession: N/
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I agree that more is needed for Balthazar faction, however I disagree with using PvE armour and skins for it.
I like the idea of unlocking dyes and creating dye mixes as a small part of a solution but if something is implemented it has to be a lot more than that.
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Apr 13, 2007, 04:03 PM // 16:03
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#123
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Desert Nomad
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Quote:
Originally Posted by Evilsod
Sorry, but PvPers should never have access to flashy armour. Flashy armour, Flashy weapons, they're PvE.
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People don't even start to get the idea. Do you see could be by far MORE difficult unlock a 15k armor in PvP than in PvE? This is not for everybody that make a PvP character and get a 15k armor, it's for people that have been playing PvP for thousands of hours slowly adding 5.000 increments to the B.Faction cap. You won't see more than 1 per 1.000 PvP characters with "special" armors.
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Apr 13, 2007, 04:27 PM // 16:27
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#124
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Banned
Join Date: Jan 2007
Guild: Joo Will Always Love [mini]
Profession: Mo/Me
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seriously Anet,
/SIGNED
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Apr 13, 2007, 06:46 PM // 18:46
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#125
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by NeHoMaR
People don't even start to get the idea. Do you see could be by far MORE difficult unlock a 15k armor in PvP than in PvE? This is not for everybody that make a PvP character and get a 15k armor, it's for people that have been playing PvP for thousands of hours slowly adding 5.000 increments to the B.Faction cap. You won't see more than 1 per 1.000 PvP characters with "special" armors.
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Yet you can't get Hero emotes in PvE.
Some hings stick to PvE, some things stick to PvP.
Flashy armor will be in PvP only.
Ascended armor should stay in PvE.
I won't say no to make more armor types available for PvP charcters, as long as they are not the ones with 'ascended' status.
But I think that all the 1.5k armors are available for PvP.
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Apr 13, 2007, 07:48 PM // 19:48
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#126
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Azeroth (shhh)
Guild: Ryders of the Sword [FrNd]
Profession: E/
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/signed
Please Please Please Anet!
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Apr 13, 2007, 10:07 PM // 22:07
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#127
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Ascalonian Squire
Join Date: Nov 2006
Location: On the other side.
Guild: New Order Dexworld
Profession: N/Mo
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/signed for new Balth uses.
I would love to see some other ways to spend Balth Faction. I hit 10k and have to stop PvPing so that I can go and spend all of it on things I'll never use. We need something that can be used repeatedly. In the OP, he talks about armor, but when you unlock all the armor, you're UAX'd again. Then what do you spend it on? I know that the armor will be expensive, but people will get it and then complain about something else to buy. I could also see booze and sugar rush things going in. They are money sink titles anyway, so let people use Balth to buy them as well.
Last edited by TheSlyOne; Apr 13, 2007 at 10:10 PM // 22:10..
Reason: Forgot a point
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Apr 13, 2007, 10:13 PM // 22:13
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#128
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by NeHoMaR
People don't even start to get the idea. Do you see could be by far MORE difficult unlock a 15k armor in PvP than in PvE? This is not for everybody that make a PvP character and get a 15k armor, it's for people that have been playing PvP for thousands of hours slowly adding 5.000 increments to the B.Faction cap. You won't see more than 1 per 1.000 PvP characters with "special" armors.
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We shouldn't see any. End of story. If they're using a PvE char, by all means. If they're using a PvP char, they get the basics.
Now stop whining about how your armour looks bad. Or PvEers might start to use your hypocracy against you. It gives the exact same stats as a 1.5k armour but costs more. I'm betting if you were given that the next on the list would be some PvPers whining that they can't get FoW armour.
It's not gonna happen.
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Apr 14, 2007, 02:07 AM // 02:07
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#129
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Furnace Stoker
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We keep getting more and more "Double Faction Weekends" and faction remains useless. The only new use for Balth Faction we are getting is buying Tournament Tokens 1 for 1000 faction. But that's not enough, because hundreds of thousands of faction is gained and impossible to be spent.
We know that a PvP rewarding system with multiple 'tiers' of rewards is coming, but it's not Faction thats going to be used but Tournament Reward Points won at GvG/HB tournaments. source: http://www.guildwars.com/competitive...mpetitive3.php
Somebody suggested exchanging faction for Flames of Balthazar - nice idea! I forgot about that. But they would have to be quite expensive (2500-5000 fb per one) to prevent abuse.
And last thing - why some PvE players hate the idea of having the hardcore PvPer's get cool armor/weapon skins ?? Oh come on, they aren't even able to enter your PvE towns to show off! And the most elite skins like FoW would (and should) be limited to the very few most elite players, like in my used example Obsidian Armor requires 100k faction cap, and trust me, very few got that, compared to those dozens of thousands pve characters having it. Still it doesn't have to be a FoW armor, it's just an example.
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Apr 14, 2007, 02:17 AM // 02:17
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#130
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Krytan Explorer
Join Date: Jul 2006
Location: Canada eh
Guild: looking for mature, luxon pvx guild
Profession: Mo/
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/signed for exchanging into Flames of Balthazar. Good way to make money, and a good way to save Factions for unlocking new skills when chapters come out.
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Apr 14, 2007, 02:21 AM // 02:21
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#131
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Academy Page
Join Date: Apr 2006
Guild: Ban Dipweed [BD]
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/signed
PvE players work hard for the gold/materials to craft their armor, PvP players work hard to get their faction and unlock armor. Same thing.
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Apr 14, 2007, 03:00 AM // 03:00
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#132
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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Quote:
Originally Posted by Evilsod
We shouldn't see any. End of story. If they're using a PvE char, by all means. If they're using a PvP char, they get the basics.
Now stop whining about how your armour looks bad. Or PvEers might start to use your hypocracy against you. It gives the exact same stats as a 1.5k armour but costs more. I'm betting if you were given that the next on the list would be some PvPers whining that they can't get FoW armour.
It's not gonna happen.
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whine...hipocracy... It'd be nice if any of your threads weren't flame
I don't even see any hipocracy, or are you stereotyping him as the evil PvPer who doesn't like PvEers? (please review his original post, I'd like you to quote where he uses hipocracy)
We're asking for benefits that take months to accrue. Hundreds of Hours.
15k armor takes less than 10 hours of farming, less than 30 hours to get to the place. (9k an hour farming is pretty bad even Solo DoA farming e.g. can get you 15k in ) 15k here takes over 50 hours.
Primevil armor here takes several hundred hours of straight pvp
Obsidian armor takes several thousand hours of straight pvp.
We're saying its unfair pvpers gain no benefit from faction after a certain amount just as it would be unfair if PvEer's would stop gaining gold at a certain point! You can spend gold after 1 million, you can't spend faction after UAX!
Sure you could say.. well.. PvP "isn't about flashy looks its about titles and status". Well its glad you're deciding for us.. cause last I checked PvE as "about getting titles and flashy items" but you're not seeing me complain if you want anything else.
PvEers gain HUGE benefits to PvP (massive unlocking, much faster than pvp!!!!!!!!!!). It is very odd to me that someone would say PvPers should not gain PvE like beniefits given this
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Apr 14, 2007, 03:21 AM // 03:21
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#133
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Not A Fifty Five
whine...hipocracy... It'd be nice if any of your threads weren't flame
I don't even see any hipocracy, or are you stereotyping him as the evil PvPer who doesn't like PvEers? (please review his original post, I'd like you to quote where he uses hipocracy)
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Wow, so literal. The hypocracy comment was aimed at hardcore PvPers in general. The ones who whine constantly about how PvP and PvE should be kept seperate and PvE should not effect PvP. Then along come people complaining that things in PvE are better looking than things in PvP and they should get them.
Quote:
We're asking for benefits that take months to accrue. Hundreds of Hours.
15k armor takes less than 10 hours of farming, less than 30 hours to get to the place. (9k an hour farming is pretty bad even Solo DoA farming e.g. can get you 15k in ) 15k here takes over 50 hours.
Primevil armor here takes several hundred hours of straight pvp
Obsidian armor takes several thousand hours of straight pvp.
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Lol, didn't i just say that 15k armour wouldn't be enough for some and people would soon be back here whining for FoW armour? And then you go post that... way to prove what i just said. If your such a Hardcore PvPer then the 'prettyness' of your armour and the flashiness of your weapon shouldn't mean a thing to you.
Quote:
We're saying its unfair pvpers gain no benefit from faction after a certain amount just as it would be unfair if PvEer's would stop gaining gold at a certain point! You can spend gold after 1 million, you can't spend faction after UAX!
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No. What your saying is PvPers get no benefit from Faction after gaining UAX, so should therefore get things specific to PvE. I barely even PvP and i have UAX purely through buying the skills for the primary character on 7 of the 10 professions. I recognise a PvP char as something that you can roll in an instant to suit your playing needs. Not your e-penis' needs. If you don't then perhaps you need to re-evaluate your reason for PvPing.
Quote:
Sure you could say.. well.. PvP "isn't about flashy looks its about titles and status". Well its glad you're deciding for us.. cause last I checked PvE as "about getting titles and flashy items" but you're not seeing me complain if you want anything else.
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Ok. Next time you lot want something from PvE i think i'll say that when PvEers no longer want items they should be able to buy Fame. Wow that'd be fun now wouldn't it. eBayers with rank 15. Its the same logic, something tells me you'll be against that?
Quote:
PvEers gain HUGE benefits to PvP (massive unlocking, much faster than pvp!!!!!!!!!!). It is very odd to me that someone would say PvPers should not gain PvE like beniefits given this
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You need to get your definition of 'benefit' right. To a PvEer it costs gold and skill points to get a skill and in some cases ALOT of effort to get an elite. To a PvPer.. it takes 1000 faction for a non-elite and 3000 for an elite. I may be wrong but i'm pretty sure that faction farming is possible. UAX also has no real benefit. Big whoop, i unlocked the entire mesmer Fast Casting line and a -20 health inscription for use in PvP. Both of those are completely useless (bar Power Return), you only got them because you already had the skills that you might actually use.
Anyway, a bit of a tangent. There is no benefit. If there its not big enough to justify PvPers getting free 15k armour whenever they want it.
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Apr 14, 2007, 03:37 AM // 03:37
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#134
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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[QUOTE=Evilsod]You need to get your definition of 'benefit' right. To a PvEer it costs gold and skill points to get a skill and in some cases ALOT of effort to get an elite. To a PvPer.. it takes 1000 faction for a non-elite and 3000 for an elite. I may be wrong but i'm pretty sure that faction farming is possible. UAX also has no real benefit. Big whoop, i unlocked the entire mesmer Fast Casting line and a -20 health inscription for use in PvP. Both of those are completely useless (bar Power Return), you only got them because you already had the skills that you might actually use.
/QUOTE]
.. except two thirds of GW skills and all runes/items are worthwhile in pvp and some people try all the classes for pvp.
I PvP a lot and PvE a lot. So I can tell you right off that PvEers have a huge advantage at unlocking skills in PvP
PvPer- RA is the fastest faction. GvG may have bigger chunks of it but RA/TA is the fastest rate plain and simply. Under ideal conditions, say you win every match and at a fast rate, you get 50 faction a minute. That's 3 minor unlocks an hour.
PvEer- Ideal unlocking is chest running which I do. You get hundreds of unlocks now with inscriptions, runes, and upgrades, at an alarming rate, over double the rate of balth faction farming. Then there's also elite capping which is a mere few minutes and 1k (farmed in 3-5 minutes) to get 3000 faction worth of unlocks.
So.. PvEers ironically gain more pvp benefits than pvpers.
What do PvPers get for PvE? The HoH chest that only about 5% of pvpers even have a chance at getting anyways.
Its way overdue for some equality
Not to mention this is an easy to implement update anyways, the skins are already there!
And about buying fame thats a poor analogy since fame measures accomplishment while armor does not in PvE. Besides.. I honestly wouldn't care lol, nobody takes rank seriously anymore (did they at one point even?)
Last edited by Not A Fifty Five; Apr 14, 2007 at 03:41 AM // 03:41..
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Apr 14, 2007, 05:56 AM // 05:56
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#135
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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/signed. I've never played PVP but it would really fustrate me if there was no where else to go, nothing else to do.
/signed /signed
Also, if there was armour I could get by PvPing i might take my PvE char over to the battle isles and grind there instead of grinding for money.
/signed /signed /signed
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Apr 14, 2007, 06:33 AM // 06:33
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#136
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Academy Page
Join Date: Jan 2007
Guild: United Aussie Warriors [AUS]
Profession: W/Mo
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id like my poor ol' wammo to have access to more than just the knights armor set without him looking completly horrible (no offence anet, I dont like any of the other pvp armors)
/signed
(I like everything, but takes to long to write a comment for it all)
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Apr 14, 2007, 07:57 AM // 07:57
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#137
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Desert Nomad
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The idea for have a title like "Friend of Balthazar (1)" and so on, is good too. Per account obviously.
For Evilsod: I understand your comments, but please don't make this a flaming thread. BTW, I play PvE too, and I was thinking similar too you in the past, but now for me is different, very different, I need something to do with my faction because I feel "incomplete" when playing PvP. Imagine for a moment you play PvE and DON'T get gold drops because you reached maximum gold cap and there are nothing you can do, not even exchange that gold for anything, and you lose and lose thousands of gold everytime you play, what do you think about that?
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Apr 14, 2007, 08:40 AM // 08:40
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#138
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Quote:
Originally Posted by darknight2169
id like my poor ol' wammo to have access to more than just the knights armor set without him looking completly horrible (no offence anet, I dont like any of the other pvp armors)
/signed
(I like everything, but takes to long to write a comment for it all)
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Please read the announcements that ANet makes.
With the ATS system, you can win qualifier points and tokens by winning HvH and GvG tournaments. With these tokens, you can unlock new skins.
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Apr 14, 2007, 10:06 AM // 10:06
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#139
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by NeHoMaR
The idea for have a title like "Friend of Balthazar (1)" and so on, is good too. Per account obviously.
For Evilsod: I understand your comments, but please don't make this a flaming thread. BTW, I play PvE too, and I was thinking similar too you in the past, but now for me is different, very different, I need something to do with my faction because I feel "incomplete" when playing PvP. Imagine for a moment you play PvE and DON'T get gold drops because you reached maximum gold cap and there are nothing you can do, not even exchange that gold for anything, and you lose and lose thousands of gold everytime you play, what do you think about that?
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The only way that metaphor works is if using your gold you had bought everything in the entire game that was of interest to you. At which point i don't think it'd matter anymore.
Last edited by Evilsod; Apr 14, 2007 at 10:11 AM // 10:11..
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Apr 14, 2007, 10:10 AM // 10:10
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#140
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Jungle Guide
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
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Quote:
Originally Posted by Evilsod
Gold and Faction aren't even remotely similar. Kurzick/Luxon faction and you might be getting somewhere.
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Well I think his point is gold is the pve equivalent of faction, value given from killing. As such the analogy is perfect.
Quote:
Originally Posted by Evilsod
The only way that metaphor works is if using your gold you had bought everything in the entire game that was of interest to you. At which point i don't think it'd matter anymore.
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That's actually the point. PvE has no such limit, its unfair PvP does.
Last edited by Not A Fifty Five; Apr 14, 2007 at 10:20 AM // 10:20..
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