Nov 17, 2007, 10:56 PM // 22:56
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#1
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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Dye idea to dye for!
I was thinking how worthless some dyes are compared to the rarer kinds and i was trying to think of a way to increase the value of those cheaper colours without increasing the rarity or altering the trader price upfront.
My idea is, make all dyes drop as an "Unidentified vial of dye".
These Unidentified vials could be sold to the trader for a price calculated from the average price of all the dyes and based upon the chance of having a particular dye, so you might end up getting a couple of hundred gold for an unidentified vial at the trader.
You could however identify your vial for 'free' at the trader but you would run the risk of it just turning out to be a yellow, orange or brown as usual.
If you did choose to sell it as unidentified, either to a player or the trader, you would risk losing a precious black or white, but lets face it, how often does that happen?
Also, unidentified vials could become another neat trading commodity between the players.
But wait! Won't the prices of all the dyes INCREASE at the trader for people wanting to buy them?
Probably only an insignificant amount, depending on how the idea was implemented.
For example, the NPC trader could identify the dye himself once he bought it from you and return it to it's rightful pool, thus keeping the dye price stable.
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Nov 17, 2007, 11:19 PM // 23:19
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#2
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Geez... a bit complicated would be that, won't it?
The problem about dyes is fixed by making their lower sell price half the higher one: 50g. Just like any other trader item.
If you make them unidentified, most people will always identify them, since one black is always better than 500 oranges.
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Nov 17, 2007, 11:59 PM // 23:59
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#3
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Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
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So, your character becomes color blind and can't see that there is a brown color inside of the vial?
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Nov 18, 2007, 02:58 AM // 02:58
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#4
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Forge Runner
Join Date: Aug 2006
Location: Canada bro.
Profession: A/D
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Quote:
Originally Posted by thedeadlyassassin
So, your character becomes color blind and can't see that there is a brown color inside of the vial?
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No. The Vial is dusty!
You may say then rub it clean.
Your character believes in superstitions and thus thinks if he runs it a Genie named Alladdin and its Servent jasmine will pwn it >.>
Anyones /not signed,
i'm not paying some guy to identify crap for me, just to find out I just bought a 500 dollar dye identification... and got a 30 cent worth yellow dye >.>.
Not even the good yellow dye, but the bootleg one some guys in the alley sell you in Budbek Byway
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Nov 18, 2007, 04:40 AM // 04:40
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#5
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Forge Runner
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
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This idea is... fail.
It's not broken, don't "fix" it.
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Nov 18, 2007, 09:15 AM // 09:15
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#6
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Lion's Arch Merchant
Join Date: Nov 2006
Location: ign: Cytherea of Athens
Guild: We Made Mallyx Tap [Out]
Profession: R/
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/NOTsigned
seems like a totally wasted use of anets time...
and no this isnt a "dye idea to die for"
it would be like a useless death
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Nov 18, 2007, 12:13 PM // 12:13
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#7
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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dye system seems fine to me. Why would we fix something that isn't broken? WHy would I want to raise the price of cheaper dyes when I can actually afford them in game atm?
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Nov 18, 2007, 01:22 PM // 13:22
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#8
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Desert Nomad
Join Date: May 2005
Location: Grimsby, UK
Profession: R/
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Quote:
Originally Posted by ensoriki
i'm not paying some guy to identify crap for me...
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Quote:
Originally Posted by Tactical-Dillusions
You could however identify your vial for 'free' at the trader....
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I thought the idea through quite thoroughly, it's much easier to read someones post
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Nov 18, 2007, 01:27 PM // 13:27
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#9
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Frost Gate Guardian
Join Date: Jun 2006
Location: Australia
Guild: Know Your Enemy [PMS]
Profession: Mo/
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Anet have a million other things to fix. And I don't think it really needs to be changed.
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Nov 18, 2007, 05:17 PM // 17:17
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#10
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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With all the skill-balancing, and the near-brokenness of the ladder atm, and with Wintersday on the horizon, I would hope the last of their concerns is the current dye market.
/notsigned
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Nov 18, 2007, 05:43 PM // 17:43
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#11
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Quote:
Originally Posted by Onarik Amrak
This idea is... fail.
It's not broken, don't "fix" it.
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if only A-net understood this....
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Nov 18, 2007, 06:00 PM // 18:00
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#12
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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tome of dye people, tome of dye!
tome of dye people, tome of dye!
3 types of tome, one for colors, one for textures one for "bling" I just learn that word bling, for making your armor bling!
how does the tome works, simple, works like the cape design interface
how can tome of textures make guild wars slightly more interesting. it lets you import your own textures yes, your own texture! and off course it comes with a set of pre-made textures by The wonderful concept artists.
how does bling works ? bling makes your armor *bling*, create sparkles with normal bling tome, create special animation with elite bling tome!
tome of colors, color wheel with a slider.
Last edited by pumpkin pie; Nov 18, 2007 at 06:03 PM // 18:03..
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Nov 19, 2007, 03:08 AM // 03:08
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#13
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Ascalonian Squire
Join Date: Nov 2007
Location: None other than OHIO
Guild: The Pig Pen
Profession: N/
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This idea of unidentified dyes is quite interesting. Come on guys, dont put Tactical's ideas down, hes only trying to inspire. If you had a thread would you want only the bad posts?? Lets show some empathy here.
Wonderful plan dude, this would sort of convert the dye market into the rune type market, thus creating mystery and chance; always fun things to toy with! You could make it rich or go down the hole.
This innovation would encourage players to think about their marketing instead of taking advantage of the status qou. Isn't that what honest gameplay is about? I say yes because we need some intelligent minds to shape the complex and exciting environment of Guild Wars.
The way I see it, Tactical has brought up a great idea; so lets give him a little help, change is always possible.
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Nov 19, 2007, 05:32 AM // 05:32
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#14
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Quote:
Originally Posted by Eragon of Aleria
This innovation would encourage players to think about their marketing instead of taking advantage of the status qou. Isn't that what honest gameplay is about? I say yes because we need some intelligent minds to shape the complex and exciting environment of Guild Wars.
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Honest gameplay is where this fails...I'd like to think that most of the players online are honest, but that would just generally be naive.
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Nov 19, 2007, 05:55 AM // 05:55
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#15
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Jungle Guide
Join Date: Jan 2007
Guild: The Elite Lords of Chaos [LoC]
Profession: R/
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Maybe the stuff that comes inside the vials are an essence of some sort, and to be used as dye the Trader needs to add a mixture of some sort into it, which would change / create its color?
Better than the dusty vial idea...haha.
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Nov 19, 2007, 06:15 AM // 06:15
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#16
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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the only way i want to fix dye system is when ever i play a black dye drops at least once a day for me and only me.
other wise I thinks its fine how it is.
~the rat~
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