Nov 08, 2007, 09:13 AM // 09:13
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#21
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Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
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Mods and inscriptions are the last obstacle to reasonable access to all equipment to all players. It should have been here a long time ago.
/sign
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Nov 08, 2007, 10:57 AM // 10:57
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#22
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Academy Page
Join Date: Feb 2007
Location: Bendigo - Australia
Guild: Search For Gwen Foundation
Profession: E/Mo
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/signed
The amount of time it takes to sell mods has made me give up even keeping them. A mod trader would vastly help my cash flow.
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Nov 08, 2007, 12:00 PM // 12:00
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#23
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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/signed
I don't have time to look for someone who's selling/buying mods I need/have
btw: why do retards do this /signed or /unsigned thing more than one time? They think they're more important?
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Nov 08, 2007, 02:31 PM // 14:31
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#24
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Krytan Explorer
Join Date: Aug 2005
Location: RAF Lyneham, UK
Guild: We Are Gozu ( Gozu )
Profession: N/Me
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/signed
Great idea and it should have been implemented long ago. The heartache that is the gw trading system should be avaoided as much as possible.
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Nov 08, 2007, 04:16 PM // 16:16
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#25
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Krytan Explorer
Join Date: Sep 2006
Location: Pennsylvania
Profession: E/
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/Signed
There are a lot of unpopular max mods out there, and hanging around in trade chat for hours just to find the one person who does x-mod. A mod trader would be fantastic. A trader would also keep prices at a steady value.
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Nov 08, 2007, 04:23 PM // 16:23
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#26
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by Red Sonya
/absolutely NOT /unsigned /never
One of the ideas and purpose of inscriptions was to be able to have more things to trade/sell amongst one another. An excellent idea and it puts the fun back in adventuring again looking for specific ones. Like me now I need or want a +10 vs slashing focus mod and if I could just walk up to an NPC and buy it it wouldn't be fun working for it or adventuring for it or bartering for it in towns.
Now of course you are going to say well just don't buy it from NPC vendors. But, you need to realise that everyone would start dumping these into the NPC vendors and nobody would be selling them anymore. That's the fun of bartering and looking for your items that NPC's don't have EVERY flippin item in the game for sale.
nosireebobtater don't ever do this Anet or you'll lose a mass of people
/unsigned /unsigned /unsigned.
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What the heck? If I read this right you are not signing because you have fun trying to buy one from a random person by sitting around in a major city spamming WTB xxx for an hour? I doubt there is a 'mass of people' who want to waste time trading instead of actually playing.
/signed
Its so very hard trying to get any mod thats not sundering or fortitude.
The only problem I see with this is that the prices will probably plummet. I sell tons of things to merchant just because I can't be bothered to waste an hour selling to players just for 10k max. Assuming I'm not the only person like this, there would be a much greater influx of mods and everything would end up being very very cheap.
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Nov 08, 2007, 04:30 PM // 16:30
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#27
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Desert Nomad
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donno, the WTB mods take me less then 2 minutes on average, the WTS are a lot harder
if this is implented, alot of people will dump their weapon mods, where the average price of 15^50 and +5 energy mods go under 1k.
Then there will be more QQ threads about people who can't make money anymore, since everything is worthless.
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Nov 08, 2007, 04:36 PM // 16:36
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#28
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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The money is made selling weapons and rare items, not mods.
The sooner it's done, the better.
On top of that, drops rates could be changed, since traders would make stuff more available, so the rare mods become a bit more rare. And people can also get cash by directly selling them but wasting time sittin in the outposts, like with runes.
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Nov 08, 2007, 04:41 PM // 16:41
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#29
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Krytan Explorer
Join Date: Feb 2007
Guild: [Lord]
Profession: E/
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/signed
i've always hated spamming and trading
selling is my job i don't want to bring it ingame!!where i'm supposed to have fun!
those who still want to sell for higher prices can still spam away!
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Nov 08, 2007, 04:50 PM // 16:50
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#30
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Krytan Explorer
Join Date: Nov 2007
Location: Here & There
Guild: Blades of Burning Shadows - GoDT
Profession: N/
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/signed
The ability to buy and sell mods to a specific NPC makes sense
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Nov 08, 2007, 04:50 PM // 16:50
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#31
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Krytan Explorer
Join Date: Dec 2005
Guild: Hearts Of Fury [HoF]
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/signed
I'm not much of a WTB/WTS person. Alot of the max mods I find I tend to use on my own weapons or for my heroes. If I can't make use of it, I give to guildies or sell to merchant. There are some mods I've never encountered during my travels/farms or even in the Trade chat. I'd like to be able to just buy them quickly from a npc, fit it to a weapon and carry on doing with whatever.
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Nov 08, 2007, 05:14 PM // 17:14
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#32
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Ascalonian Squire
Join Date: Sep 2006
Guild: [TS]
Profession: R/
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/signed
Buying normal mod's (like 15^50, +30 hp, +5e etc.) is quite easy, but if I need something like a 20% vs Dragons mod (drakes count as dragons) it is near to impossible to get. Selling mod's usually takes ages for me, don't like wasting time selling stuff. My whole storage is full with max-weapon mod's I can't sell.
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Nov 20, 2007, 12:10 PM // 12:10
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#33
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Frost Gate Guardian
Join Date: Dec 2005
Location: Underground
Profession: Rt/R
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Well no matter how hard I tried and looked in Sticky Sardelac Sanatorium, I couldn't find this thread until a mod pointed me here... this is no thread necromancy, I wanted to Rebirth it ^^. So I'll add most of my text here.
IMHO it would be the most efficient way to include that kind of NPC. It would work just like the Material Trader, Rare Material Trader, Rune Trader, Rare Scroll Trader etc.: All possible Upgrades/Inscriptions with all possible stats (from 11^50 to 15^50, from Sundering 20/10 to Sundering 20/20) with the ability of sold out items, just like other Trader NPCs.
I see no reason whatsoever why such an NPC should not exist.
To list some of the major Pros:
- It takes a lot of pressure off the trade channel
- It will solve the storage problem for hundreds of thousands
- It will take less than 10 seconds to find your preferred upgrades without standing hours in outposts spamming WTBWTBWTB
- The casual gamer has a chance to buy 20/19 instead of 20/20 if he wants to, in order to save a lot of money without having a major disadvantage.
- After a short time we will have more or less stable prices, just like other merchants
- It will take money out of the game (and according to Anet this is a good thing)
And to Anet: If you are not including / never wanted to include such a Trader NPC for a reason, then please name that reason.
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Nov 20, 2007, 01:05 PM // 13:05
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#34
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/signed for inscription/mod trader. It would be very helpful and make finding what you are looking for a lot easier. Plus some people have trouble keeping up with all the prices this would help keep some from being ripped off.
~the rat~
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Nov 20, 2007, 03:22 PM // 15:22
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#35
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Lion's Arch Merchant
Join Date: Sep 2007
Guild: They May Be Dead [DEAD]
Profession: N/
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*plays 'Cry Me a River' by Justin Timberlake for all opposed.*
There's no f*cking economy to begin with. You have no rational arguement against this. People still sell runes amongst each other, yet there's a rune merchant. People still sell materials amongst each other, yet there's a materials merchant. Dont even get me started on dyes. You're just upset that other people will be able to have what you have and we don't want to have to talk to you losers to get them, or to sell ours to the likes of you. (Least of all spend 5 hours of our lives spamming WTS//WTB just to try.)
Yes this has been brought up before, and it keeps coming back. (Maybe because people really want it?)http://www.guildwarsguru.com/forum/s...php?t=10195831
Yes, it should already have been implemented, but nobody's bothered speaking up and posting for or against.
Sign in the petition I linked to if you're for or against. Lets try to get these gears ACTUALLY in motion for a change.
And for all the nay-sayers; come up with a better arguement please, we've heard all your 'new ideas' before too.
In case you haven't noticed. I'm very much FOR this idea.
Last edited by Drakken Breathes Fire; Nov 20, 2007 at 04:46 PM // 16:46..
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Nov 20, 2007, 03:28 PM // 15:28
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#36
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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I am definitely all for this.
I am completely perplexed as to why this still hasn't been implemented. Trading is boring, frustrating, and wastes time that could be better spent playing. Plus, it is THE best way to keep a steady, determined value for these items. Sorry, I don't like trying to sell my stuff for the guildwarsguru.com prices and getting asked if I am serious, as there is no other way for me to find the value of the items. I am not a big trader who sits around for hours trying to find out what's worth what gleaned solely from people's WTS/WTB messages in the search/chat function.
Last edited by Anduin; Nov 20, 2007 at 03:32 PM // 15:32..
Reason: I can't spell definitely
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Nov 20, 2007, 03:47 PM // 15:47
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#37
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Frost Gate Guardian
Join Date: Oct 2006
Guild: none
Profession: N/
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/Signed for all the right reasons.
My number one reason why I think this would be great is to use the NPC as pricecheck guide, same as the rare material trader to get a buy/sell price for ectos and such.
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Nov 20, 2007, 04:02 PM // 16:02
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#38
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Jungle Guide
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Quote:
Originally Posted by Holly Herro
I'm not sure actually.
It just doesn't seem right selling ONLY perfect mods :\ it's like going to the rune trader and there's only superior runes.
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Seeing as you're a warrior I hope you're kidding... many classes don't even use superior runes.
/signed
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Nov 20, 2007, 04:08 PM // 16:08
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#39
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Back in the 60-75 k Sundering 20/20 sword mod days I would say no, but since the crash I would say Yes!!!!!!!!!!!!!!!!!!!!
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Nov 20, 2007, 04:10 PM // 16:10
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#40
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Well, since people seem so intent on bumping threads on topics which are currently being discussed on Page 1 of Sardelac:
**THREADS MERGED**
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