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Old Dec 07, 2007, 10:31 PM // 22:31   #1
Krytan Explorer
 
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Default GWEN Areas/dungeons need merchants

It is one of the best features of Nightfall, and I don't see why it wasn't continued into the expansion. I, personally, get annoyed when my inventory fills up half way through an area and I have to start disposing of things.

Am I the only one?

Especially in Slaver's Exile. There is a weapon crafter, but no merchants?
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Old Dec 08, 2007, 08:44 AM // 08:44   #2
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This is only a minor problem for me, I've gotten used to always having at least 2 reg salvage kits on me, so if one is about to run out im not stuck half way through something without one on me. I simply salvage all the white drops I get, others dont even bother picking thiers up sometimes... its just free materials imo. Its better than leaving it to rot on the ground though. If your saying that your invin is filled up with non white drops though, like purples, golds, tomes etc. then your just carrying to much when you start out. I always have at least 40 open slots when I go out, and I never get 40 valuable single items in one outing, not even the longest dungeons.

that being said... sure put merchants in the dungeons plz >_0

/signed
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Old Dec 08, 2007, 11:53 AM // 11:53   #3
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If anything, they need a merchant type guy in DoA. Dungeons are short enough that if you have an empty inventory to start, you'll be fine.

P.S. You can sell your loot to the weapons guy, so that's good enough.
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Old Dec 08, 2007, 02:01 PM // 14:01   #4
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There was a thread on this before.

Anyways, /signed
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