Dec 16, 2007, 07:27 PM // 19:27
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#21
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Academy Page
Join Date: Oct 2007
Profession: Me/
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Why it would encourage smurfing? A 1200+ guild would lose ranks to help a lowest guild earning champ pts?
Isnt that exactly the case atm? I mean EXACTLY. The 1200+ have to lose (thus wont remain 1200+ for a long time).
We arent talking about champ pts for every wins in GvG. Only when you beat a 1200+ guild.
Actually, if my guild (say ranked 1100) beat a 1300 guild, we dont earn points. If my guild (now 1210) beat the same 1300 guild, we earn points.
Thats blatantly unfair.
Champion points are reserved. Bye bye noob.
*sigh*
Comment about previous posts, saying that PvP titles are impossible to max:
Yeah, we, PvPers arent playing for KaoBD, we really dont care about that, we dont want to reach the max level, we play for the score. Go back farming your titles and dont post on such subjects plz. (dont take it bad..)
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Dec 17, 2007, 04:46 AM // 04:46
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#22
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Forge Runner
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Quote:
Originally Posted by ManiSan
/signed
If you have the skill to beat a champion guild, you should get a reward. Pretty obvious isnt it?
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If you have the skill to beat a champion guild you will reach 1200+ in no time.
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Dec 17, 2007, 04:56 AM // 04:56
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#23
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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if you dont see how this is bad then you dont gvg in the first place.
smurf guilds will be formed to farm champ pts with themselvs. is this hurting anyone? no, its just letting the already champ players get higher title teirs.
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Dec 17, 2007, 11:22 AM // 11:22
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#24
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Academy Page
Join Date: Sep 2006
Location: New York
Guild: Fat People Lag [IRL]
Profession: Mo/
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Quote:
Originally Posted by Aera
Yeah, go ahead, encourage smurfing even more.
/notsigned
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Pretty much sums it up.
/not signed
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Dec 17, 2007, 11:38 AM // 11:38
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#25
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Desert Nomad
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Quote:
Originally Posted by ibreaktoilets
The Champion title is the only title left the actually means something. Devaluing it is not desirable.
The current champ boundry is around #150, if you can't reach that level, you aren't getting a champ title even if the 1200+ req is taken away.
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buy a guild and play b-spike :>
/notsigned, as said: smurfing
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Dec 17, 2007, 11:42 AM // 11:42
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#26
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Why do people care about champ points anyways? It doesn't measure anything, and won't get you into the top guilds. To me, it's just something handy to have to show in your hall of monuments.
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Dec 17, 2007, 12:29 PM // 12:29
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#27
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Desert Nomad
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Quote:
Originally Posted by holymasamune
Why do people care about champ points anyways? It doesn't measure anything, and won't get you into the top guilds. To me, it's just something handy to have to show in your hall of monuments.
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and thats the point..a PvP Character will never come to the Hall of Monuments, because the PvP-Character stays only in the PvP Islands (unless anet has changed there something, that I didn't recognized yet)
So a pvp Character can't collect enough titles to ever reach the max of KoaBD...
the only titles that a PvP Character gain gain over time are
Hero, Champion, Gladiator, the 2 Faction Titles, Commander >5 = KoaBD rank 1
Lucky/Unlucky..wisdom and drunkard (only through xunlai chest transfers) >10 Titles maximum a Pvp Character can reach..so don't tell me nonsense ManiSan
all the rest are PvE titles which a PvP Character CAN'T earn..don't post on this thread, when you have no clue about what your talking
Sure you can have the intention to max those titles..but KoaBD will be 1 titles, that will be NEVER maxed by any PvP Character, unless anet implements alot more PvP-Titles to compensate the big lack of pvp titles to reach enough to receive the highest rank of KoaBD, what can atm only reached through PvE, because its in the end still a PvE Title.
So we it comes to logic..its in the end absolutely unlogical, that pvp titles get shown in the HoM...the only player that can have use of it being shown in the HoM is the PvE Player....with its PvE-Characters....
But or the PvE Player it takes ALOT more time to max any of those pvp titles. then for a PvP Characters, what results imo in its bad concept.
Good concepted would be, when both..pve and pvp character would reach those pvp titles in nearly the same time..with the same effort..but thats atm absolutely not the case
Last edited by Phoenix Tears; Dec 17, 2007 at 02:31 PM // 14:31..
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Dec 17, 2007, 03:29 PM // 15:29
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#28
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Phoenix Tears
don't post on this thread, when you have no clue about what your talking
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I nominate the above poster to be the biggest fool of the year. I can't tell if you think I'm a PvEer who has no chance of getting the champ title or a PvPer that doesn't PvE at all.
Quote:
So we it comes to logic..its in the end absolutely unlogical, that pvp titles get shown in the HoM...the only player that can have use of it being shown in the HoM is the PvE Player....with its PvE-Characters....
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So you're saying PvP players can't PvE, and PvE players can't PvP? Great logic you got there.
Quote:
But or the PvE Player it takes ALOT more time to max any of those pvp titles. then for a PvP Characters, what results imo in its bad concept.
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Why does maxing titles matter at all? You only need r8 hero, r3 champ/glad/commander to show it in HoM. Looks like you don't have any of those, which is why you don't understand the mechanics behind it.
Last edited by Div; Dec 17, 2007 at 03:32 PM // 15:32..
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Dec 17, 2007, 03:32 PM // 15:32
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#29
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Jungle Guide
Join Date: Oct 2006
Location: Under a bridge
Guild: Team Quitter [QQ]
Profession: Mo/
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Phoenix, I would reccomend each of us sticks to talking about what we understand. Divine discusses champ points, you create concept classes.
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Dec 17, 2007, 04:00 PM // 16:00
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#30
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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O, while we're at it. Make the PvP titles show something interesting in the HoM, it's ridiculous that easier titles get cooler monuments.
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Dec 17, 2007, 05:43 PM // 17:43
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#31
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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what does the champ title monument look like? i dont have r3 champ, and the hero title monument is fugly.
on a side note, the monument you get for clearing UW looks badass =[
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Dec 17, 2007, 05:51 PM // 17:51
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#32
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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thanks guys. I needed a good laugh while i was at work.
/notsigned for obvious reasons
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Dec 17, 2007, 06:04 PM // 18:04
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#33
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Jungle Guide
Join Date: Dec 2005
Guild: Rebel Rising [rawr]
Profession: A/W
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/notsigned
This would be completely unfair for the r1200+ guilds.
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Dec 17, 2007, 09:00 PM // 21:00
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#34
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Krytan Explorer
Join Date: Oct 2007
Location: Tualatin OR
Guild: N/A
Profession: A/W
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in the olden days, when a champion was defeated, the person that slayed that champion became the new one.
/signed.
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Dec 17, 2007, 10:19 PM // 22:19
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#35
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Desert Nomad
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Quote:
Originally Posted by holymasamune
stuff about my stuff wreitten...
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U've to learn that not everything written, because only somethign that got quoted from you means to be an answer, which is directed to your person ...
I only quoted something of you...but the rest was all just an answer to something ManiSan wrote...
PS: but one thing i learned now thx to your answer... I didn't know before I posted my posting..that for the pvp titles is not the max needed to show them in the HoM...
I thought..all the others need max..so pvp's will surely need also max to be shown....at this point of thinking you can surely agree me..that this would be insane ...but now..where I know, that for these pvp titles the maximum isnt needed...that changes naturally then my opinion and lets me look to these titles in an absolutely different kind of view now which lets me think, that not so much must be changed on those titles..as thought before...
Last edited by Phoenix Tears; Dec 17, 2007 at 10:26 PM // 22:26..
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Dec 17, 2007, 10:44 PM // 22:44
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#36
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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I'd really hate to hear your justification for this if they kept the champ point range at 1500....
Because no offense, but you're reasoning for it now is retarded...
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Dec 17, 2007, 10:47 PM // 22:47
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#37
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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Quote:
Originally Posted by Phoenix Tears
pvp titles are so or so all tooo much overrated and need way too much insane time... for pve players, which want to collect those for KoaBD just absolutely insane ...
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If pvp titles are so overrated why do you seem to want them so bad?
Want to get a champ title? Get good at the game.
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Dec 17, 2007, 11:09 PM // 23:09
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#38
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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Quote:
Originally Posted by Dzan
Get good at the game.
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that would answer about every thread in the forums, and we cant have that kind of logic, cmon now
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Dec 17, 2007, 11:24 PM // 23:24
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#39
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Desert Nomad
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Quote:
Originally Posted by Dzan
If pvp titles are so overrated why do you seem to want them so bad?
Want to get a champ title? Get good at the game.
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because they belong to the game..they belong to the HoM..they are part of what you will receive later as unlocks for GW2...because I'm a perfectionist...and perfectionist play a game through at 101%....and until a perfectionist hasn't played through a game for 101% with at least his/her main character, if there are multiple characters...then the perfectionist isnt HAPPY XD
and because the concept about pve titles to pvp titles is BROKEN and needs a slight change.... i don't say that anet should make out these titles somethign totally different..no. just only some little tweaks here and there which should make those titles more fairer to receive and to gain points for....and this quick enough..that it doesn't need like 6 months and far more to get the stuff done...
when it would need like 6+ months to play through the whole game storyise..this would be awesome...but such time needed for 1 title...eh..is imo ridiculous and is far over the point of normal thinking about long term motivatin... thats far more the direction of "how to get our players online addicted" ...
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Dec 18, 2007, 01:04 AM // 01:04
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#40
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Phoenix Tears
because they belong to the game..they belong to the HoM..they are part of what you will receive later as unlocks for GW2...because I'm a perfectionist...and perfectionist play a game through at 101%....and until a perfectionist hasn't played through a game for 101% with at least his/her main character, if there are multiple characters...then the perfectionist isnt HAPPY XD
and because the concept about pve titles to pvp titles is BROKEN and needs a slight change.... i don't say that anet should make out these titles somethign totally different..no. just only some little tweaks here and there which should make those titles more fairer to receive and to gain points for....and this quick enough..that it doesn't need like 6 months and far more to get the stuff done...
when it would need like 6+ months to play through the whole game storyise..this would be awesome...but such time needed for 1 title...eh..is imo ridiculous and is far over the point of normal thinking about long term motivatin... thats far more the direction of "how to get our players online addicted" ...
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You're fundamentally misunderstanding the point of these pvp titles.
They're designed to show off skill/experience.
They're not meant to be collected.
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