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Old Aug 18, 2006, 04:47 PM // 16:47   #41
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Quote:
Originally Posted by Sir Mad
I've got another question for you... Has anyone here posted a reason to have them acount based except: "it's too hard/expensive"?
Maybe it has something to do with the fact that I have no interest in grinding titles for 6 characters. If I've explored everything once, I know where everything is, for sure (and yes, I've gone through every area several times even though most of my characters don't have the grandmaster). Isn't that what the title is supposed to represent? Experience and knowledge? Or is it just a grindfest?
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Old Aug 18, 2006, 05:04 PM // 17:04   #42
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Quote:
Originally Posted by dare49devil
PvP stuff is the stuff that is account based. They are fine.
I wasn't aware that lucky and unlucky titles are pvp.
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Old Aug 18, 2006, 05:22 PM // 17:22   #43
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/signed for!

but just for skills wisdom and treasure, these are so account based its untrue
why would you want to achive this title 6 times... 9 time once nightfall ce comes out
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Old Aug 18, 2006, 05:52 PM // 17:52   #44
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Quote:
Originally Posted by Sir Mad
I've got another question for you... Has anyone here posted a reason to have them acount based except: "it's too hard/expensive"?
They should be account based because I've put a lot of work into earning the titles I have, and want to be able to display them on more than one character instead of grinding for the same title six times.

And really, I've said it before. Titles should reflect the accomplishments of the PLAYER, not the individual CHARACTER.
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Old Nov 14, 2006, 04:17 PM // 16:17   #45
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Skill hunter should stick to being character-only, or it's way too easy to get.

However, treasure hunter and wisdom require way too much money (or unimaginable amounts of time) to get it on just ONE character. Lucky titles cost less and are account-wide! Especially with the new slavaging benefits of treasure and wisdom, these really should be account-wide.

Last edited by Carmine; Nov 14, 2006 at 04:21 PM // 16:21..
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Old Nov 14, 2006, 04:41 PM // 16:41   #46
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They should be account wide... my character didn't earn them... I did. ESPECIALLY Treasure Hunter and Wisdom since they provide benifits. Protector Titles and Sunspear Titles should still be character based though, obviously, as it wouldn't make sense to be a Protector of Cantha who didn't even leave the Island yet. They could make it where once you earn it once you simply need to beat them all to get it again regardless of success rate, but that's unnecessary anyway. Treasure Hunter and Wisdom should definitely be accound based.
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Old Nov 18, 2006, 02:09 AM // 02:09   #47
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Well.

You have two characters.
Character A
Character B

A opens a chest and gets a gold.
A puts the rare item inside Xunlai's magic chest.
B take out the golden stuff from Xunlai's wonder stash.
You identify the item with B.

Conclussion?

Many chests are in places hard to find so it's logical that treasure hunting titles are character based.
But you can identify them with ANY character.
So Seeker of nowledge title MUST be account-wide.

Too easy to get the rank? Just increase the numer of items required.

But, please, make it account-wide.

Thank you for your time.
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Old Mar 13, 2007, 05:12 PM // 17:12   #48
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Quote:
Originally Posted by Xeno Breaker
Skill hunter, treasure hunter, wisdom title .... these should be account based as well. I have multiple characters and i have capped all their respective skill with them. I see no reason for one single character to have all game elites considering that character wont have any non elite skills to back them up. Same with treasure hunter and wisdom, having multiple characters means i open chests with all of my characters and id them when i find them.

my 2 cents
I agree

/signed
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Old Mar 14, 2007, 12:03 AM // 00:03   #49
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I don't think skill hunter should be an account-wide title, but the chest and golds one should.
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Old Mar 23, 2007, 07:06 PM // 19:06   #50
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I realize I'm digging up an old thread, but I didn't want to start a new one for something related to this.

I *think* that Anet has alluded to some kind of change to skill hunter that will make it campaign-based (e.g., Elonian Skill Hunter, etc) as well as considering some kind of aggregate title for being GMC of more than one continent (e.g., 100% of all 3 continents: Supreme Cartographer; I'm just making up the name of it, but that's the idea).


Quote:
Anet are sending mixed messages, I think unintentionally, and it needs sorting. With one hand they offer character titles, and with the other they offer professions. It puts players into a horrible dilemma - Do you go for the titles and eschew the other professions, or do you roll the other classes and lose all your titles? Either way you have to lose out

The system is fine if you like to pour your heart and soul into just one character, and those people will be happy and tell the others to shut up. But you're screwed if you play multiple - all your efforts get diluted and go unrewarded. Just horrible!

Give credit to the player, not the character I say.
I totally agree with this. It annoys me when I see people bragging about their titles on one char, when my accomplishments are spread out among 8 chars. Not to mention, I'm a lot more versatile in what I can bring to the game (e.g., do you want a monk, a mesmer, an ele? an MM? Chances are, I can bring that char).

However, for those who have spent a ton of time chest-running (which personally, I consider kind of cheap, I open chests as I go in the storyline), I understand that you'd feel your title was lessened by changing it to account-based.

Here's compromise: Make another title, like the aggregate one for exploring, but make it account-based.

Some examples:

For treasure hunter and wisdom seeker: keep the titles that you worked for on a single char, but also have an account-wide title that rewards people who play multiple chars. E.g., if you only play your warrior and she's go 335 chests opened, then your account-wide will be 335 as well. But my 8 chars, only 1 of whom is a Treasure Hunter (100), will have a total of perhaps 500 chests opened among them. I don't care if the ranks are slightly different (e.g., perhaps the account-based starts at 200 rather than 100). Just as long as max account-based doesn't equal grinding chest runs to max TH with 8-10 characters. It should be attainable by the person who only plays a warrior as well.

I think this is *especially* important as they are conferring perks to those with the Treasure Hunter title (e.g., salvaging and now the upcoming lock picks for Hard Mode). Again, you are more versatile if you can bring your monk, even if it's your ranger who's got TH. Then you aren't stuck between helping your group and bringing your ranger to have better luck with your lock picks.

Another example:

I've got 6 professions w/ Protector of Tyria. Each one is a 'protector', but account-wide, I can show 'Custodian of Tyria'; for 8 professions, 'Champion of Tyria" etc. I think this makes it a sufficiently difficult task to max out as well, that it can count towards KOABD w/out being a 'cheap' title.


The bottom line is that titles should be fun for everyone. If you get your fun from GW by repeating chest runs or capping every skill with one character, good, you should get titles. But if you get your fun playing through the storyline and missions with every profession, you should also be rewarded with titles for your playing style.

Hope this makes sense, and seems to be a compromise between the two camps. I'd really love to see this implemented.

Last edited by jsockel; Mar 23, 2007 at 07:09 PM // 19:09..
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Old Mar 23, 2007, 07:58 PM // 19:58   #51
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I see a lot of arguments for making current titles account-based rather than character based. Based on the nature of the titles, I would have to disagree. It doesn't make sens for a character in pre-searing, for example, to have a cartographer title. Granted, this is a fantasy game, but let's keep a semblance of reality. My suggestion is NEW titles for people who spread their PvE time across several characters. For example, someone who has finished the final mission in tyria with 4, 6, or 8 characters shouls have a title (same in Cantha and Elona). The people that do this will most likely not have as much time for chest-running and skill-capping. But they still get a title that rewards their style of play. If this were to catch on, I think you should be allowed to display both a character title and account title simultaneously, rather than just one or the other. That way you can be recognized for determination (character) and diversity (account).
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Old Mar 23, 2007, 08:30 PM // 20:30   #52
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Treasure hunter and wisdom should be account based, IMO. The rest I don't really care about.
Ones that definitely should remain char based: survivor, defender of ascalon, cartographer and protector.
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Old Mar 23, 2007, 10:08 PM // 22:08   #53
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Quote:
Originally Posted by Stupid Shizno
/notsigned

your mesmer killed glint, not your monk, so why should your monk be the protector of tyria once your mesmer does it all?

your warrior did the chest runs, not your ele. why should your ele wear the title?

glads/hero are account based since pvp orienated titles can be made with pvp chars.

You got 50 fame as a monk, and maybe another 50 as a warrior ?
But that coulds for the account ? And me, I run 200 chests with my monk , and 200 with my warrior, both those are seperate titles ?

Sounds like bs to me.
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Old Mar 23, 2007, 11:57 PM // 23:57   #54
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Well this surely will make Kind of Big Deal tittle to be much easier to obtain.

For Skill hunter and Wisdom tittles, it should not be account based. Uhmm whats' the point? The brand new lv1 char is said that have been ran 10000 chests? Or have ALL the elite? A monk who have died 2000 times and said to be Legendary Survivor? Impossible. Meaningless to make it account based!

All I can see is Drunkard and Sweet Tooth tittle should be an account based. Other than that, I see no point of changing!

Quote:
Originally Posted by oHcHese
You got 50 fame as a monk, and maybe another 50 as a warrior ?
But that coulds for the account ? And me, I run 200 chests with my monk , and 200 with my warrior, both those are seperate titles ?

Sounds like bs to me.
Oh yes it's different, trust me! you have the college degree and you said that your brother who is 4 months old should have the same degree? Man this is so bs for me lawl! A lv1 pre-searing char who never play ANY campaign mission before and said to be the famous protector??? WoW That's pretty cool! Your Warrior run 50 chests, then your monk run 50 chests and you said that it' not different? Uhmm ok, can I say you have $100 and your brother have $1000. Does that make you have $1100? If you say yes then oh well I have no more comment!

Uhmm compare to getting fame? Oh it's different, please make a border between PvP and PvE. I almost always use PvP char and del/create new one all the time! Does that make sense to you that you gain 50 fame on the N PvP char then del it and lost 50 fame? Well if you say 50 fame should be gone then what's the point of PvP char? Should GW completely take off PvP portion? It's the accomplishment of yourself through out the GAME not from any individual char! Same thing for Faction, Champion and Glad points!

/100x notsign for that!

Last edited by Strange Guy; Mar 24, 2007 at 12:08 AM // 00:08..
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Old Mar 24, 2007, 12:26 AM // 00:26   #55
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Quote:
Originally Posted by Strange Guy
Well this surely will make Kind of Big Deal tittle to be much easier to obtain.

For Skill hunter and Wisdom tittles, it should not be account based. Uhmm whats' the point? The brand new lv1 char is said that have been ran 10000 chests? Or have ALL the elite? A monk who have died 2000 times and said to be Legendary Survivor? Impossible. Meaningless to make it account based!

All I can see is Drunkard and Sweet Tooth tittle should be an account based. Other than that, I see no point of changing!



Oh yes it's different, trust me! you have the college degree and you said that your brother who is 4 months old should have the same degree? Man this is so bs for me lawl! A lv1 pre-searing char who never play ANY campaign mission before and said to be the famous protector??? WoW That's pretty cool! Your Warrior run 50 chests, then your monk run 50 chests and you said that it' not different? Uhmm ok, can I say you have $100 and your brother have $1000. Does that make you have $1100? If you say yes then oh well I have no more comment!

Uhmm compare to getting fame? Oh it's different, please make a border between PvP and PvE. I almost always use PvP char and del/create new one all the time! Does that make sense to you that you gain 50 fame on the N PvP char then del it and lost 50 fame? Well if you say 50 fame should be gone then what's the point of PvP char? Should GW completely take off PvP portion? It's the accomplishment of yourself through out the GAME not from any individual char! Same thing for Faction, Champion and Glad points!

/100x notsign for that!
you completely contradict yourself in the last paragraph.

/sign btw
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Old Apr 19, 2007, 08:59 PM // 20:59   #56
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I apologize for bringing up an old thread, however it's a lesser evil than creating a new one.


I'd like to see only a few more character-titles turned to account-titles, but not all.
/signed

Please make Treasure Hunter and Wisdom tracks account-wide
It's my opinion that these titles in their current state measurably hinder the player from their potential rewards, than what could otherwise be.

For instance: when I lose that ~400g armor after salvaging off its rune, I know that there would've been a better chance of it staying intact had the titles been account-based.

Yes, I know it's silly to complain over a ~6% chance... but on the other hand, if these are to be carried into GW2, it'd be nice to the loyal players/fans to have it better.

Please don't go overboard!
Titles such as exploration, mission completion, LB/Sunspear ranking, and skill hunter tracks should remain as character titles. Survivor and Kind-of-a-Big-Deal titles also should also remain character-based, as it would not make sense otherwise. Since survivor titles and kind of a big deals are character based, so should sugar and alky titles.


"Protector of (region) x4"
One idea I had before hearing about the new Hard Mode teirs in the Protector of (region) title was to add a digit behind the Protector title to signify how many characters you have with that title. So if someone had accomplished Protector of Tyria with 4 characters, the player could have "Protector of Tyria(4)." The nice thing about this is that it's still only available if and only if that character had made the accomplishment. The extra digit signifies the greater street cred the player has. This idea can help out those Mesmers who actually have credibility join groups that may otherwise descriminate against the profession.

The same idea could go for Kind of a Big Deal track, except that it is already ranked at the bottom of its title. However if the title showed the number of other characters with that, imagine the cool factor people could show.
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Old Apr 19, 2007, 09:15 PM // 21:15   #57
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/signed

titles should be account wide...
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Old Apr 20, 2007, 02:03 AM // 02:03   #58
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All titles should be account based.

/signed
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Old Apr 20, 2007, 02:11 AM // 02:11   #59
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I agree with the wisdom and treasure hunter titles becoming account based, but not really with the other ones.
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Old Apr 20, 2007, 06:47 AM // 06:47   #60
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Quote:
Originally Posted by Stupid Shizno
/notsigned

your mesmer killed glint, not your monk, so why should your monk be the protector of tyria once your mesmer does it all?

your warrior did the chest runs, not your ele. why should your ele wear the title?

glads/hero are account based since pvp orienated titles can be made with pvp chars.
your warrior did the glad/hero, not your ele. why should your ele wear the title?
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