Oct 16, 2007, 11:48 AM // 11:48
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#1
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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An improvemant for the GH skill trainer
My idea is this:
If you have more than one campaign, and you have unlocked the skills, then those skills should be open at the skill trainer in the guild hall (only) Not just core skills but any that you have unlocked. This does not include elites.
My reason for this is, there are a lot of good basic not elite skills out there that would help new characters, but if they are still on shing jea, in kamadan etc they do not have access to them. This would increase survivability for new characters and its a reward for those of us who have played for awhile and unlocked alot.
In arguement some will say this could overpower new characters, but other than the Iboga or Mantids on the noob islands I dont see who this hurts. As I said this would not include elites (thats another post) So it shouldnt be to over powering.
thank you
~the rat~
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Oct 16, 2007, 11:59 AM // 11:59
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#2
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Forge Runner
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Make him show skills you have already unlocked like all other skill trainers.
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Oct 16, 2007, 12:04 PM // 12:04
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#3
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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Quote:
Originally Posted by -Loki-
Make him show skills you have already unlocked like all other skill trainers.
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Exactly, but the other skill trainers only show skills from that land and the core skills. I want the GH trainer to show all skills you have unlocked.
~the rat~
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Oct 16, 2007, 03:31 PM // 15:31
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#4
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Krytan Explorer
Join Date: Oct 2006
Location: Granite Citadel
Guild: Post Searing Ascalonian Merchants
Profession: N/Me
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Maybe level 10 and level 15 newbie arena grieving problem does not appeal to you but I have seen some doing that and only that just for kicks.
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Oct 16, 2007, 03:39 PM // 15:39
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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At least to those characters that have already traveled to the campaign where those skill can be acquired.
The variables are there, just give him a dialog so he teaches:
- Common.
- Tyrian
- Canthan.
- Elonian.
- 'New' Tyrian.
Skills depending on which 'port outposts' you have unlocked.
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Oct 16, 2007, 07:12 PM // 19:12
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#6
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Lion's Arch Merchant
Join Date: Sep 2006
Guild: Alchemy Incorporated
Profession: Mo/E
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You can already do this quite easily, without using a skill point, and most generally for less than 1k, by simply using the normal tomes. It's actually a better solution than the skill trader even when you consider the hassle of going to one of the trading cities to buy the books.
Personally, I love tomes. Once in awhile I use one for myself but they generate more consistent income for me at this point than anything else. I'd hate to seen anything devalue them.
/notsigned
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Oct 16, 2007, 07:49 PM // 19:49
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#7
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Wilds Pathfinder
Join Date: Mar 2007
Location: Finland
Profession: R/
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The GH skill trainer imho right now is pretty much useless for anything else but buying a cap sig. Would like to see it offer all unlocked skills and the skills offered in each major city(Kamadan, Kaineng, LA) but possibly only for characters that are...lvl20, and have unlocked each respective campaign. :/
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Oct 17, 2007, 11:45 AM // 11:45
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#8
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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Quote:
Originally Posted by Ayelet Feldspar
You can already do this quite easily, without using a skill point, and most generally for less than 1k, by simply using the normal tomes. It's actually a better solution than the skill trader even when you consider the hassle of going to one of the trading cities to buy the books.
Personally, I love tomes. Once in awhile I use one for myself but they generate more consistent income for me at this point than anything else. I'd hate to seen anything devalue them.
/notsigned
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Right and then you have to sit for who knows how long in trade going
"WTB skill tome Monk"
The hall trainer is near useless as it is. I was looking at the whole killing to birds with one stone kind of thing. make the trainer worth while and be able to get needed skills for newer chars.
~the rat~
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Dec 16, 2007, 06:05 AM // 06:05
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#9
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Wilds Pathfinder
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/Signed
Please do something with the skill trainer in the Hall. Right now capture signet is as useful as it gets.
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Dec 16, 2007, 06:27 AM // 06:27
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#10
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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Yeah, stupid core skills guy. He could make himself more useful.
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Dec 16, 2007, 06:38 AM // 06:38
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#11
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by MithranArkanere
At least to those characters that have already traveled to the campaign where those skill can be acquired.
The variables are there, just give him a dialog so he teaches:
- Common.
- Tyrian
- Canthan.
- Elonian.
- 'New' Tyrian.
Skills depending on which 'port outposts' you have unlocked.
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/signed to this. Forget just unlocked skills, but all skills you would be able to acquire given the outposts you've been to. That would make the GH skill trainer much more valuable while keeping the fairness (you could always zone to those outposts - this saves time).
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Dec 16, 2007, 06:44 AM // 06:44
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#12
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Desert Nomad
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Quote:
Originally Posted by arcanemacabre
/signed to this. Forget just unlocked skills, but all skills you would be able to acquire given the outposts you've been to. That would make the GH skill trainer much more valuable while keeping the fairness (you could always zone to those outposts - this saves time).
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/signed to this, it'd actually make him worth the 100k.
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Dec 16, 2007, 07:11 AM // 07:11
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#13
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Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
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/Signed
I've got a UAX account, which means I can drop by any skills person in any campaign and learn all applicable core and campaign skills. The fact that I can't drop by my guild hall and do the same thing is really annoying. Putting it for all unlocked skills will make it easier to add, too.
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Dec 16, 2007, 07:39 AM // 07:39
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#14
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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Quote:
Originally Posted by Vinraith
/signed to this, it'd actually make him worth the 100k.
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Seriously, 100k and he doesn't have my unlocked skills? Sure, no elites, fine, whatever. But /signed for the ones I already have.
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Dec 16, 2007, 11:30 AM // 11:30
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#15
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Emo Goth Italics
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Quote:
Originally Posted by Saphrium
Maybe level 10 and level 15 newbie arena grieving problem does not appeal to you but I have seen some doing that and only that just for kicks.
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ever heard of a tome?
/signed
UAX ftw
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Dec 16, 2007, 03:55 PM // 15:55
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#16
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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thanks for rezing the thread. I still think this is a needed fix. Who uses this hall trainer for anything other than sig cap?
~the rat~
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Dec 16, 2007, 03:57 PM // 15:57
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#17
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Krytan Explorer
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
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/signed, nothing as annoying as going to your GH and finding out the skill you needed wasnt core at all.
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Dec 16, 2007, 04:07 PM // 16:07
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#18
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by -Loki-
Make him show skills you have already unlocked like all other skill trainers.
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/signed this, but:
- Unlike the other skill trainers he shows skills from all 3 campaigns (plus EOTN)
- As this is quite a handy service the price of adding the skill trainer should be more, maybe 25k.
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Dec 16, 2007, 04:25 PM // 16:25
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#19
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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Quote:
Originally Posted by dan-the-noob
/signed this, but:
- Unlike the other skill trainers he shows skills from all 3 campaigns (plus EOTN)
- As this is quite a handy service the price of adding the skill trainer should be more, maybe 25k.
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Its already 100k for a trainer no one uses. Just update the one we have
~the rat~
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Dec 20, 2007, 05:18 AM // 05:18
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#20
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Ascalonian Squire
Join Date: Apr 2007
Guild: Leigon of the Shattered Dagger
Profession: R/Mo
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i agree the GH skill trainer is crappy at the moment. Has it only got core skills?
definately needs an update skills you've unlocked. I mean its a personal guild skill trainer so should be pretty swish. As Rat says its 100k for summin thats almost completely useless apart from getting cap sigs. I own a GH and have been thinking for ages that this service has been a tad lacking,
PS what about the weaponsmith also having a use thats not customising weapons? maybe basic skin max items? would be good for new recruits if nothing else?
/signed
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