Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Jan 11, 2008, 04:48 PM // 16:48   #121
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Alex Morningstar
Is there a rule saying threads need to be closed promptly, people are still posting on it. :P

From what I can tell, most people go "omg, use search!" but then all they find is closed threads. So if they wanted to talk about Mesmers deserving buffs but the thread was closed...

Don't contribute to the cess pool that is Sardelac. Every time you do, God kills a kittens.

On topic, Mesmers have [skill]Signet of Illusions[/skill]. Is that awesome or what? 12+whatever Illusion, 12 Fast Cast, whatever skills on your bar you want, including rank-attributed pve skills. Good deal.
Yet again you are proving other proff's skills are much better than mesmer's ones by useing signet of illusions. Just go ele with SF instead of SOI with fire skills. Just go monk with HB instead of healing with SOI.
mystical nessAL is offline   Reply With Quote
Old Jan 11, 2008, 05:11 PM // 17:11   #122
Krytan Explorer
 
Alex Morningstar's Avatar
 
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
Default

Quote:
Originally Posted by mystical nessAL
Yet again you are proving other proff's skills are much better than mesmer's ones by useing signet of illusions. Just go ele with SF instead of SOI with fire skills. Just go monk with HB instead of healing with SOI.
You can use Signet of Illusions with... Fast Casting/Domination/Inspiration Magic too. I'm not proving anything of what you claim, I'm proving that Mesmers ALONE can use spells from ANY other classes primary attribute because of that Signet. Obviously some spells because of how they are worded wont work that well like Life Seed, "There's Nothing To Fear!", but a majority will, like the if your attribute = x it will have x effect/damage/etc spells.

Think Pain Inverter.

You don't HAVE to, but GW does have a secondary profession system for a reason.

Because of Signet of Illusions, mesmers can do all that which elitests say they cannot when they snub mesmers from their group. But like anything, it comes down to the 8 skills you decide to put on your bar as to how powerful a profession is. With that skill, a mesmer can effectly spec to any caster class. Can another caster profession do that?
Alex Morningstar is offline   Reply With Quote
Old Jan 11, 2008, 05:20 PM // 17:20   #123
Desert Nomad
 
Pyro maniac's Avatar
 
Join Date: Apr 2006
Default

SoI is for scrubs
Pyro maniac is offline   Reply With Quote
Old Jan 11, 2008, 06:29 PM // 18:29   #124
Furnace Stoker
 
Painbringer's Avatar
 
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
Default

Signet of Illusion is the jack of all trades button. Not a fix by no means but it is a fun skill to use.

Personally I like to use it for Ritualist spells Fire power and healing all in one at increased casting times Fast casting them all at lvl 16
Painbringer is offline   Reply With Quote
Old Jan 11, 2008, 07:19 PM // 19:19   #125
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
Default

Quote:
Originally Posted by Alex Morningstar
You can use Signet of Illusions with... Fast Casting/Domination/Inspiration Magic too. I'm not proving anything of what you claim, I'm proving that Mesmers ALONE can use spells from ANY other classes primary attribute because of that Signet. Obviously some spells because of how they are worded wont work that well like Life Seed, "There's Nothing To Fear!", but a majority will, like the if your attribute = x it will have x effect/damage/etc spells.

Think Pain Inverter.

You don't HAVE to, but GW does have a secondary profession system for a reason.

Because of Signet of Illusions, mesmers can do all that which elitests say they cannot when they snub mesmers from their group. But like anything, it comes down to the 8 skills you decide to put on your bar as to how powerful a profession is. With that skill, a mesmer can effectly spec to any caster class. Can another caster profession do that?
I still dont understand why to run illusion with SOI and use it with domination while you can just play domination? SOI could be fun to use, but extremely annoying in some point, when you need to spam it and it still has a 5 seconds recharge.
mystical nessAL is offline   Reply With Quote
Old Jan 11, 2008, 09:04 PM // 21:04   #126
Krytan Explorer
 
Alex Morningstar's Avatar
 
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
Default

Quote:
Originally Posted by mystical nessAL
I still dont understand why to run illusion with SOI and use it with domination while you can just play domination? SOI could be fun to use, but extremely annoying in some point, when you need to spam it and it still has a 5 seconds recharge.
I'm not saying you have to, putting words in one's mouth seems to go around these forums quite often. I'm more so noting you have the option. Mesmers have the option of using SoI, which is a powerful tool. A powerful tool that you do not have to use.

If you want to run a Domination build, by all means, run a Domination build. Run a 12+w/e-9-9 split, run whatever you want. Regardless, SoI is a very powerful signet, which was my point. Your annoyance with spamming it, doesn't make it any less so.

Quote:
Originally Posted by Pyro maniac
SoI is for scrubs.
Posting bullshit for a +1 to their post count is for scrubs.
Alex Morningstar is offline   Reply With Quote
Old Jan 12, 2008, 12:30 AM // 00:30   #127
Wilds Pathfinder
 
Gregslot's Avatar
 
Join Date: Aug 2006
Profession: Me/
Default

We have a post count!?
Where?!

Anyways, yes, mesmer can overcome any class if they want to.
But at pve, wich is what the majority is talking about, that doesnt mean anything because the system they offer at us at pve doesnt make shutdown significant compared to tank and nuke, because of what i said before: too many targets to shutdown, so one shutdown wont mean anything, but damage in a area will, because it will have effect over at least 3 or 4 targets, while mesmers and other classes affects one or two at max.
Gregslot is offline   Reply With Quote
Old Jan 12, 2008, 01:27 AM // 01:27   #128
Krytan Explorer
 
Join Date: Sep 2007
Location: somewhere on earth!
Profession: E/Me
Default

physic instability is good enough memsers are already to good at pvp.
warcrap is offline   Reply With Quote
Old Jan 12, 2008, 03:39 AM // 03:39   #129
Krytan Explorer
 
Join Date: Nov 2007
Guild: Fighters of the Shiverpeaks
Profession: Me/Mo
Default

Mesmers are going to be the way they are until GW2. In that game skills stats in PvP will be separate from PvE, as both games will be separate. Then a skill can be nerfed in PvP to everyones joy without affecting the PvE character. Until then, all you can do is make PvP hell for others, and HnH or Guild/friend your way through PvE. To affect elites at this stage in the game just pisses everyone off or causes imbalance.
Clarissa F is offline   Reply With Quote
Old Jan 12, 2008, 04:11 AM // 04:11   #130
Krytan Explorer
 
Alex Morningstar's Avatar
 
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
Default

Quote:
Originally Posted by Gregslot
We have a post count!?
Where?!

Anyways, yes, mesmer can overcome any class if they want to.
But at pve, wich is what the majority is talking about, that doesnt mean anything because the system they offer at us at pve doesnt make shutdown significant compared to tank and nuke, because of what i said before: too many targets to shutdown, so one shutdown wont mean anything, but damage in a area will, because it will have effect over at least 3 or 4 targets, while mesmers and other classes affects one or two at max.
Mesmers can do more than shutdown. They can melee hate, caster hate, fast cast the spells of any other profession and have lots of energy management. If you suck at playing a mesmer in PvE, it isn't necessarily the profession, no offense.

The thing with mesmers is they are like paragons in that they take a certain amount of literacy to understand the skills and use them effectively. Therefore you have a limited player base that are able to use the class, and everyone else that 'doesn't get it' also wont see the value.

Mesmers are fun, but they are not for the retarded.
Alex Morningstar is offline   Reply With Quote
Old Jan 12, 2008, 08:22 AM // 08:22   #131
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
Default

Quote:
Originally Posted by Alex Morningstar
Mesmers can do more than shutdown. They can melee hate, caster hate, fast cast the spells of any other profession and have lots of energy management. If you suck at playing a mesmer in PvE, it isn't necessarily the profession, no offense.

The thing with mesmers is they are like paragons in that they take a certain amount of literacy to understand the skills and use them effectively. Therefore you have a limited player base that are able to use the class, and everyone else that 'doesn't get it' also wont see the value.

Mesmers are fun, but they are not for the retarded.
Use Mindbender for the fast casting part and go ele or any other proffesion with the "othe rproffesion spells" you mentioned. They just dont have skills themselfs. Shutdowns are caster hate, melee hates, so no point.
mystical nessAL is offline   Reply With Quote
Old Jan 12, 2008, 11:40 AM // 11:40   #132
Wilds Pathfinder
 
|pyro|'s Avatar
 
Join Date: Jun 2006
Profession: Me/
Default

TBH my only mesmer elite I use in general PvE as a dom mesmer is Assassin's Promise.
|pyro| is offline   Reply With Quote
Old Jan 12, 2008, 11:52 AM // 11:52   #133
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

Quote:
Originally Posted by Alex Morningstar
Don't contribute to the cess pool that is Sardelac. Every time you do, God kills a kittens.
I'm pretty sure threads of terrible ideas are contributing to said lack of quality more than locked threads.
__________________
And the heavens shall tremble.
Avarre is offline   Reply With Quote
Old Jan 12, 2008, 05:42 PM // 17:42   #134
Krytan Explorer
 
Alex Morningstar's Avatar
 
Join Date: May 2006
Guild: Team Asshat [Hat] leader - [GR] Alliance
Profession: Mo/
Default

Quote:
Originally Posted by Avarre
I'm pretty sure threads of terrible ideas are contributing to said lack of quality more than locked threads.
Well, they are. I more so mean that 5 terrible ideas on the same thing is worse than 1 (and probably 4 I haven't seen).

Thinking that last part made me concur. Nevermind.

Quote:
Originally Posted by Mystical NessAL
Use Mindbender for the fast casting part and go ele or any other proffesion with the "othe rproffesion spells" you mentioned. They just dont have skills themselfs. Shutdowns are caster hate, melee hates, so no point.
To get the same out of it, it would require you to grind and get Asuran rank, which takes (some) effort when you could go Me/ and just put 7-9 attribute ranks into Fast Casting.

I consider shutdown to be when the target red dot cannot function, or function effectively against your, not when it's stupidly slapping green dots around through empathy, ineptitude, clumsiness, etc which I would call melee-hate. This terminology may not be what most players use, as I'm going off of how I would have this discussion with a guildie.

You sound like you're pretty dead set against trying to play a Mesmer.
Alex Morningstar is offline   Reply With Quote
Old Jan 13, 2008, 05:44 AM // 05:44   #135
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
Default

Quote:
Originally Posted by Alex Morningstar
To get the same out of it, it would require you to grind and get Asuran rank, which takes (some) effort when you could go Me/ and just put 7-9 attribute ranks into Fast Casting.

I consider shutdown to be when the target red dot cannot function, or function effectively against your, not when it's stupidly slapping green dots around through empathy, ineptitude, clumsiness, etc which I would call melee-hate. This terminology may not be what most players use, as I'm going off of how I would have this discussion with a guildie.

You sound like you're pretty dead set against trying to play a Mesmer.
It just I'm having fun playing on mesmers, but with playing on other charrs I simple do more to my team. This is how I feel.
mystical nessAL is offline   Reply With Quote
Old Jan 13, 2008, 06:31 PM // 18:31   #136
Forge Runner
 
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
Default

SoI is good for if you want to have a little Dom Magic for some caster hate, and go /N for a little melee hate, or, you could go /E and grab a ward of melee.

Basically, Mesmers only need buffs for the people that are GW-retarded and don't know how to play them.
Kanyatta is offline   Reply With Quote
Old Jan 13, 2008, 06:39 PM // 18:39   #137
Krytan Explorer
 
Tark Alkerk's Avatar
 
Join Date: Dec 2005
Location: In a Black Hole
Guild: less
Profession: E/
Default

Quote:
Originally Posted by mystical nessAL
Energy Surge - Target foe and all nearby foes loses 8 energy, for each energy lost on target foe that way, all nearby foes takes 12 dmg.
What pot where you smoking when you thought this one up?

large amounts of damage and Energy denial at VoD?
Tark Alkerk is offline   Reply With Quote
Old Jan 15, 2008, 12:56 PM // 12:56   #138
Wilds Pathfinder
 
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
Default

Quote:
Originally Posted by Tark Alkerk
What pot where you smoking when you thought this one up?

large amounts of damage and Energy denial at VoD?
I'm not smoking at all, 90 dmg every 20 secs? Please.
mystical nessAL is offline   Reply With Quote
Old Jan 15, 2008, 05:04 PM // 17:04   #139
Forge Runner
 
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
Default

The only reason anyone brings this skill anywhere is for GvG at VoD, which would make it -116 to target and all NEARBY foes, that's like, half an aggro circle, correct me if i'm wrong. and -8 Energy to every caster if you're a decent mesmer. Combine that with Energy Burn, and it's -16 energy and -232 damage. That's a lot, especially if you've got a dozen archers and 2 Knights attacking you. It's a lot of pressure for a monk to take. Warriors hardly deal that kind of pressure.
Kanyatta is offline   Reply With Quote
Old Jan 15, 2008, 05:56 PM // 17:56   #140
Legendary Korean
 
RhanoctJocosa's Avatar
 
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
Default

Theorycrafting ftw.
RhanoctJocosa is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Mesmer skill buff- Lyssa's Aura Puebert Sardelac Sanitarium 25 Jan 11, 2008 11:27 PM // 23:27
people like this deserves to be shot moriz The Riverside Inn 46 Feb 27, 2006 08:17 PM // 20:17
Vermilion Okeanos Sardelac Sanitarium 6 Jul 23, 2005 01:42 AM // 01:42
Tymbrimi The Riverside Inn 1 Mar 10, 2005 02:03 PM // 14:03


All times are GMT. The time now is 09:05 PM // 21:05.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("