Jan 20, 2008, 07:17 AM // 07:17
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#1
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Frost Gate Guardian
Join Date: Mar 2006
Location: Indianapolis
Guild: krazy Guild with Krazzzzy People [krzy]
Profession: Mo/
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Changes to glimmer of light that would make it more attractive?
I noticed in the recent updates they buffed WoH and Glimmer, however WoH is obviously much better than Glimmer except in recharge and cast time, but the similarity between these two attributes is so close that WoH beats Glimmer every time. I am suggesting a very minor buff to glimmer to make it more appealing .Aswell as asking if anyone else can think of anything that would make it more appealing.
I believe it should keep it's cast time, and recharge, but change the mechanics of it.
Suggestions:
1: Spell. Target ally is healed for 10..115 health and loses one condition. If a condition is removed in this way this skill is disabled for 3 seconds.
2: Spell. Target ally and one adjacent ally is healed for 10..115 health.
3: Enchantment Spell. Target ally is healed for 10..115 health and is immune to the next 0..1 condition(s) applied.
4: Spell. You and target other ally are healed for 10..115 health.
5: Spell. Target ally is healed for 10..115 health. Health gain from Divine Favor is doubled for this spell.
6: Enchantment Spell: For 3 second target ally is enchanted with "Glimmer of Light". Target ally is healed for 10..115 health. When this enchantment ends that ally is healed for an additional 10..115 health.
These are just a few of my ideas...I don't think they are terribly unbalanced. I think that 6th is the most attractive, followed closely by 1 and 3.
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Jan 20, 2008, 08:12 AM // 08:12
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#2
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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I think, that fitting with the name it's supposed to be a very small cheap heal. I'd say something like:
Glimmer of light
Energy: 5
Activation: ¼
Recharge: instant
Heal target ally for 10...50 Health, if they are over 50% health you gain 3 energy
They way it's completely spammable, stupidly cheap but pretty weak. Which was the way it was intended i think, given the name.
From your choices I'd say enchantments are out, because it's got to be short lasting, A glimmer. But i like number 5, that makes sense.
Last edited by mazey vorstagg; Jan 20, 2008 at 08:15 AM // 08:15..
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Jan 20, 2008, 08:33 AM // 08:33
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#3
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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There's nothing wrong with it atm
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Jan 20, 2008, 08:34 AM // 08:34
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#4
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Frost Gate Guardian
Join Date: Aug 2007
Guild: Writhe in Pain
Profession: Mo/
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You could keep Glimmer of Light the same, or boost it's power slightly, but restore Word of Healing's target other ally. Then that might be enough incentive for people to take glimmer over WoH
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Jan 20, 2008, 09:03 AM // 09:03
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#5
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Academy Page
Join Date: Jan 2008
Profession: R/
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I think it would be best to make it a non-elite
the spell's fine but the elite status prevents me from using it
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Jan 20, 2008, 09:29 AM // 09:29
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#6
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Jungle Guide
Join Date: Jan 2007
Guild: The Elite Lords of Chaos [LoC]
Profession: R/
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Quote:
Originally Posted by Amazing Stroopwafel
I think it would be best to make it a non-elite
the spell's fine but the elite status prevents me from using it
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Lol wut?
Then what use would there be for something like Orison of Healing or Ethereal Light or Healing Whisper?
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Jan 20, 2008, 09:30 AM // 09:30
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#7
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Grotto Attendant
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Its fine as it is imo, kinda used since the buff.
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Jan 20, 2008, 10:10 AM // 10:10
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#8
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Frost Gate Guardian
Join Date: Mar 2006
Location: Indianapolis
Guild: krazy Guild with Krazzzzy People [krzy]
Profession: Mo/
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Quote:
restore Word of Healing's target other ally
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Monks would not use it in pvp anymore except maybe in HA then. GvG monks would revert back to mostly prot. Anets goal is to even it out to where its prot/heal. Right now it is currently pretty balanced in that sense, however IMO its very imbalanced via skill usage due to WoH being just the best damn thing since sliced bread. I mean, they could even nerf WoH to help bring other healing elites forward, but right now WoH is just to good to pass up as it is now, and to bad to use in competitive play it's previous form.
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Jan 20, 2008, 10:17 AM // 10:17
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#9
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Frost Gate Guardian
Join Date: Aug 2007
Guild: Writhe in Pain
Profession: Mo/
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Quote:
Originally Posted by TimTimTimma
Monks would not use it in pvp anymore except maybe in HA then. GvG monks would revert back to mostly prot. Anets goal is to even it out to where its prot/heal. Right now it is currently pretty balanced in that sense, however IMO its very imbalanced via skill usage due to WoH being just the best damn thing since sliced bread. I mean, they could even nerf WoH to help bring other healing elites forward, but right now WoH is just to good to pass up as it is now, and to bad to use in competitive play it's previous form.
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..... yeah so? You said what would make glimmer of light better. WoH basicly replaced LoD now as the elite of choice to my knowledge now for basic monk healing. If you want people to use Glimmer of Light without making it overpowered nerfing the stronger WoH is a option. But that's just my opinion.
Edit: Just a reminder the nerf I suggested was making it Target other ally again thats it, this alone could make glimmer of light a more attractive choice (maybe buffing it a little more to compensate for WoH nerf too)
Last edited by Kwan Xi; Jan 20, 2008 at 10:35 AM // 10:35..
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Jan 20, 2008, 10:54 AM // 10:54
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#10
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Wilds Pathfinder
Join Date: Nov 2006
Guild: DDrk
Profession: W/Mo
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#4 & #5 are cool.
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Jan 20, 2008, 11:00 AM // 11:00
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#11
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Desert Nomad
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it's ok, especially in arena's where there are alot of naab mesmers with migraine and 6 interupts
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Jan 20, 2008, 12:08 PM // 12:08
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#12
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Frost Gate Guardian
Join Date: Aug 2005
Location: Minnesota
Guild: Well if you're bored, then you're boring!
Profession: R/
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Glimmer is a fantastic spell as is. It's much more versatile than WoH, and far less cumbersome. Not to mention it's unconditional.
WoH is interupt bait, has an unattractive cooldown, and is more subject to slow-cast mesmer hexes. Don't get me wrong, WoH is a great spell, but like every elite skill in Guild Wars, it's not great all the time.
Glimmer is fast, efficient, and versatile. It's why it's on my bar rather than WoH 3/4 of every moment I'm monking. Sometimes you have to run the skills you're asking for 'buffs' in many situations and combinations before you can simply compare it to one single other skill. You should explore the rest of the Healing Line, break that cookie mold, and try monking. Glimmer may surprise you *wink*
*thumbs down for an unnecessary buff to Glimmer*
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Jan 20, 2008, 12:34 PM // 12:34
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#13
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Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
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Glimmer is fine, WoH is fine. Both have their place in the meta. If WoH was not self-targetting, then Infusing of any variety, a backbone of 8v8 PvP, would be suicide without another healer to hit the infuser with a heal. Really inefficient, really stupid.
Glimmer is the best spike-catching heal other than a straight Infuse on the other side. In GW:EN HM I've seen it used and encouraged its use, purely because of how fast damage can be dealt by the mobs. In HA Glimmer gets used on occasion as the support healer of the backline, interchangeably for Healer's Boon.
So /Notsigned for any changes to either elite.
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Jan 20, 2008, 01:22 PM // 13:22
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#14
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Re:tired
Join Date: Nov 2005
Profession: W/
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Glimmer is fine for PvP. It is useless for PvE because the quick casting time isn't as huge of an advantage. It doesn't need touching.
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Jan 20, 2008, 06:46 PM // 18:46
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#15
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Frost Gate Guardian
Join Date: Mar 2006
Location: Indianapolis
Guild: krazy Guild with Krazzzzy People [krzy]
Profession: Mo/
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Quote:
Originally Posted by Kwan Xi
WoH basicly replaced LoD now as the elite of choice to my knowledge now for basic monk healing.
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There are mechanical differences between these two spells so there is no comparison here. Glimmer and WoH are so relative in mechanics and state that WoH just is better. Glimmer is a nice skill yes, and before WoH was buffed it was still nice IMO. However with the WoH buff Glimmer just doesn't perform as good as WoH that is why I suggested a mechanical change to the skill, it could even be considered a "nerf", but just to change the mechanics of the skill to differentiate it from WoH would atleast make it more appealing to run on some builds where WoH is just always going to be the default if its straight healing.
Quote:
Originally Posted by AnnaCloud9
You should explore the rest of the Healing Line, break that cookie mold, and try monking. Glimmer may surprise you *wink*
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Do you think I would suggest a change to this skill if I didn't monk? o_0;
I have tried a variety of builds using glimmer and they work OK. But then I toss WoH in there and it just works BETTER. Yes, it is a conditional skill, but it's a condition that is met several times during a battle. Sure its a 3/4 second cast compared to Glimmers 1/4 but if you carry a 20/20(x2) you don't notice it very often. By nature WoH heals for 5..130 before the condition. Already more than glimmers 10..115. But then if someone is below 50% you tack another 100 health heal on that.
Glimmer can't compete against a spell that heals for more by default and then heals for even more if they really need it. This is why I suggested a mechanical change to the spell to make it different from WoH.
Glimmer and WoH are like two great job opportunities, both involve doing what you love to do for great pay but WoH is the one you want because it offers a better medical package, 401k, and dental.
Last edited by TimTimTimma; Jan 20, 2008 at 06:49 PM // 18:49..
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Jan 20, 2008, 08:51 PM // 20:51
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#16
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Frost Gate Guardian
Join Date: Aug 2007
Guild: Writhe in Pain
Profession: Mo/
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Ehhh when LoD was nerfed everyone bitched, whined, and moaned that it was useless in PvP and cried about it.... then soon after everyone got over it and adapted to WoH.
Guild Wars is a game that can be played in many different ways. So.... if they do make changes to WoH that screws up PvP they will bitch, whine, and moan over here again... but I'm sure most PvP players and Guilds will eventually get over it and adapt new techniques to get past it.
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Jan 20, 2008, 11:57 PM // 23:57
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#17
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Furnace Stoker
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Healing light needs improving imo. No one really uses it now. And healing burst lol.
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Jan 21, 2008, 12:00 AM // 00:00
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#18
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Frost Gate Guardian
Join Date: Mar 2006
Location: Indianapolis
Guild: krazy Guild with Krazzzzy People [krzy]
Profession: Mo/
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Quote:
Originally Posted by bhavv
Healing light needs improving imo. No one really uses it now. And healing burst lol.
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Healing Burst would be better if it was set to ear shot like divine healing and healers delight. healing Light would be better IMO if they changed it to if target ally is below 50%HP u gain 0..3 energy.
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Jan 21, 2008, 01:33 AM // 01:33
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#20
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Emo Goth Italics
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Quote:
Originally Posted by AnnaCloud9
WoH is interupt bait, has an unattractive cooldown, and is more subject to slow-cast mesmer hexes.
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Only with slow-cast mes hexes.
I don't find it as interrupt bait as the ranger will have to have EXTREME reflexes, and besides Holy Veil isn't far behind!
/notsigned anyway.
Glimmer is okay but a buff will only make it imba imo.
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