Feb 02, 2008, 04:34 AM // 04:34
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#1
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Frost Gate Guardian
Join Date: Jan 2008
Guild: PNAS
Profession: W/Mo
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Increase heroes to 3 to.... MAX.
Hello, is it just me or having only a maximum of 3 heroes is kinda annoying.
dont get me wrong i think having heroes at all is pretty cool, it always beat having any henchman in the group but only 3 at a time...! come on A.net! If your ever going to higher lvl areas (party numbers 6 - 12) i think we should be able to have all heroes in the party.
Why?
1. lets face it, we only lvl and equip the monk/warrior/ele heroes. if a.net increased the max heroes in a party, we can find usage for other heroes.
2. not all outpost have people in them, especially the least known one.
3. heroes can play better than some noobs. no really.
4. greater control in skills and strategy than with henchmans.
/sign
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Feb 02, 2008, 04:36 AM // 04:36
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#2
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Do not waste your time.
This is one of the rotund 'noes' of Anet.
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Feb 02, 2008, 04:37 AM // 04:37
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#3
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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/Suggested many, many times.
/Multiple discussion threads in Riverside.
The argument usually goes where most people sign it, but the people who think that PuGing is not dead already try to cling to the aspect that this would ruin the social aspect of the game. BS? maybe, but that's their argument.
That should save about 20 pages of flaming and redudancy.
I'd sign, but this is just another duplicate of several I've signed already.
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Feb 02, 2008, 04:43 AM // 04:43
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#4
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Frost Gate Guardian
Join Date: Jan 2008
Guild: PNAS
Profession: W/Mo
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oh lol, did not know.
this is now CLOSED!
I SHALL NOT BE FLAMED!
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Feb 02, 2008, 04:45 AM // 04:45
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Hey, I'm not against it, but Anet will never do it.
It's just that.
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Feb 02, 2008, 04:45 AM // 04:45
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#6
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Desert Nomad
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As mentioned, brought up several times before and it doesn't look like it will ever change. And not everyone does the "holy trinity" thing with the tank/ele/monk heroes. My warrior heroes were the last I got to level 20, right after assassin and dervish heroes.
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Feb 02, 2008, 04:49 AM // 04:49
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#7
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Academy Page
Join Date: Feb 2007
Guild: [HoV]
Profession: E/
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Quote:
Originally Posted by PinoyRurik
1. lets face it, we only lvl and equip the monk/warrior/ele heroes. if a.net
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You are wayy off.
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Feb 02, 2008, 04:49 AM // 04:49
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#8
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Forge Runner
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its not gonna happen .
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Feb 02, 2008, 05:02 AM // 05:02
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#9
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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PvE doesn't need to be made any easier than it already is, you can already go in with just about nothing on your bar, with 7 henchmen, no heroes, and still beat about 90% of HM, as long as you don't over agro.
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Feb 02, 2008, 05:02 AM // 05:02
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#10
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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it should happen. i trust my heros more the pug and guild members. now with uber micromanagement of heros, i trust them even more.
pve = 7 heros allowed
pvp should have no heros allowed, or hench (unless someone drops)
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Feb 02, 2008, 05:04 AM // 05:04
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#11
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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Quote:
Originally Posted by Kanyatta
PvE doesn't need to be made any easier than it already is, you can already go in with just about nothing on your bar, with 7 henchmen, no heroes, and still beat about 90% of HM, as long as you don't over agro.
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yet you want ursan blessing?
anet has already shown they dumbed down pve to retards and 10year olds.
and im pretty sure, you cant vanquish 4man team with 3 hench. screenshot or it didnt happen. (and 4man areas are more then 10%)
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Feb 02, 2008, 05:25 AM // 05:25
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#12
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Frost Gate Guardian
Join Date: Jan 2008
Guild: PNAS
Profession: W/Mo
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Quote:
Originally Posted by Stupid Shizno
yet you want ursan blessing?
anet has already shown they dumbed down pve to retards and 10year olds.
and im pretty sure, you cant vanquish 4man team with 3 hench. screenshot or it didnt happen. (and 4man areas are more then 10%)
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i agree, ursan just owned all the pre existing builds and all the builds to come.
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Feb 02, 2008, 08:50 AM // 08:50
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#13
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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This idea has been done to death, sadly it ain't going to happen.
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Feb 02, 2008, 10:00 AM // 10:00
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#14
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Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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Just wanted to add before this is closed.
How the heck does anyone know what arenanet will or will not do
They seldom if ever say anything about questions asked and suggestions made and certainly never give a statement one way or the other about same.
Yet time after time someone will say "arenanet will never do it"
Well I say if your so smart about what they will not do are you equally as smart about what they will do ?
If so post a list of all of them it will save us a lot of posts
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Feb 02, 2008, 10:20 AM // 10:20
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#15
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Quote:
Originally Posted by gremlin
Just wanted to add before this is closed.
How the heck does anyone know what arenanet will or will not do
They seldom if ever say anything about questions asked and suggestions made and certainly never give a statement one way or the other about same.
Yet time after time someone will say "arenanet will never do it"
Well I say if your so smart about what they will not do are you equally as smart about what they will do ?
If so post a list of all of them it will save us a lot of posts
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Well considering they openly said it will never happen on these forums... It doesn't stop people hoping and trying.
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Feb 02, 2008, 11:06 AM // 11:06
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#16
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Krytan Explorer
Join Date: Nov 2006
Location: California
Profession: E/
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+1 before thread close!
Seriously though, A-net has already given a explanation as to why this is 101% out of the question, it boils down to how they feel that it would destroy the mechanics of the game blah blah blah...
Last edited by Reason; Feb 02, 2008 at 11:09 AM // 11:09..
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Feb 02, 2008, 11:07 AM // 11:07
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#17
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Krytan Explorer
Join Date: Nov 2007
Profession: W/Mo
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Quote:
Originally Posted by Kanyatta
PvE doesn't need to be made any easier than it already is, you can already go in with just about nothing on your bar, with 7 henchmen, no heroes, and still beat about 90% of HM, as long as you don't over agro.
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This is the argument that always mystifies me. Why do so many people oppose the use of 7 Heroes as "too easy" when the option of 8 players is already in the game? Surely 8 (reasonably good) players is easier than 1 player plus 7 Heroes? Or 7 players plus 1 Hero? Or 6 players plus 2 Heroes? There are thus already seven "easier" grouping options in-game that are theoretically "easier" than a single player plus 7 Heroes.
I am in favor of being able to use more Heroes just because I'd like to use them more and experiment with a wider variety of AI combinations; for me, this is more about making the game more fun (by providing more options) than about making things easier.
Last edited by tmr819; Feb 02, 2008 at 11:10 AM // 11:10..
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Feb 02, 2008, 01:19 PM // 13:19
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#19
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Quote:
Originally Posted by PinoyRurik
oh lol, did not know.
this is now CLOSED!
I SHALL NOT BE FLAMED!
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Granted. Who am I to disagree?
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