Feb 03, 2008, 06:33 AM // 06:33
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#41
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by credit
wow this is an epic fail.
/notsigned
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Since the first time I've entered this forums this always meant: "I can't understand this suggestion, but it will probably change the game, since I fear change, I don't like it'.
At least give a reason. Just saying 'epic fail' do not make something more or less valid.
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Feb 03, 2008, 10:57 PM // 22:57
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#42
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Anyone with half a sense understand why this is epic failure. Change is good only if the change itself is good. This offsets balance and basic game mechanics.
If you want a sword, just equip one. Don't have range attack? Too bad.
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Feb 04, 2008, 01:26 AM // 01:26
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#43
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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/notsigned
If the whole point is the looks, just go fiddle with the graphics so it appears on your screen like you're holding a sword (or a bazooka, or a pie, or whatever) I believe that's allowed by the eula
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Feb 04, 2008, 01:37 AM // 01:37
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#44
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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/signed
Would very very cool.
To all you losers telling us to use TexMod, hey, guess what, TexMod MODIFIES TEXTURES, it does NOT move around objects or mesh files.
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Feb 04, 2008, 11:25 AM // 11:25
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#45
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Krytan Explorer
Join Date: Aug 2005
Guild: Organised Spam
Profession: W/
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Casters already equip swords even if they don't actually use them for fighting but then again who tries to wand their opponent to death anyway? It wouldn't add anything to the game to give casters a melee weapon because that would just lead to players not using their profession properly, and only changing the looks so you'd have a staff or wand that looks like a sword that fires projectiles, that's just silly.
/notsigned
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