Feb 03, 2008, 05:18 PM // 17:18
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#21
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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There are ... let's see... around 8 areas for each side. If vanquishing each one granted 10k points, it would be still only 80k points from the total 10million.
Won't harm anyone.
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Feb 04, 2008, 06:32 AM // 06:32
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#22
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Wilds Pathfinder
Join Date: Mar 2007
Location: I live in an Igloo in southern BC, neer US border.
Guild: The Pig Pen [PIGZ] & We Aint All [NロロB]
Profession: Mo/D
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Quote:
Originally Posted by Zahr Dalsk
QQ less and learn to hFFF.
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only one flaw, what about pvp chars that AB ? *takes pvp char to pve to hfff* duh... ABing currently takes way too long for points. Sure if you have no job, or school, or simply dedicate tonnes of your time to AB, you could max your title.
I wouldnt mind somewhat higher rewards for winning teams. Regardless of how many more points you get for winning / losing , you are still required to win to get the points, so your not making the actual Alliance Battle easier, your just making points quicker.
Anyone can argue against me thinking AB rewards are too low, but thats just because you are bitter that you already have lots of points from AB. You can deny that you already have wasted your time getting that many points, but if you dont already have that much points, why are you argueing me against making rewards better?
The main point of this is: Obtaining faction points is much more time consuming for pvp chars, than pve.
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Feb 04, 2008, 07:04 AM // 07:04
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#23
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by sterbenx2
Also, you might want to go and repeat the same thing over and over, 25000 times to get ONE title but most other people don't share your "dedication"
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Personally, I find it at least less dull than c-spacing constantly and killing stuff for faction. Already had more than my fill of that with EotN.
(Oh, and higher faction in AB would be awesome. But in explorable areas? No, what's the point?)
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Feb 04, 2008, 03:13 PM // 15:13
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#24
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Just think about it this way. Let's take the typical run for each title:
50k max:
Lightbringer: Margonite bosses quest run: ~600 points. Run 5..10 min.
Sunspear: Undead run: ~600points 4..7 min.
160k max:
Norn: Asura quest run: 5000..11000points. 30..50 min.
Deldrimor: Snowmen Lair: 1000..4000 points. 15..25min.
Asura: Arbor Bay: 2000..6000points. 40..70min.
Ebon Vanguard Rank: 4000..5000 points. 70..140 min.
Even if you divide the 10 million between 10 characters (1 million for each one)
You end up having an PvE/PvP title working like a PvP title, really hard to max unless you focus a lot in it.
There may be a big PvP part in it, but the title is mainly PvE, linked to PvE skills. It should take more or less the same to max like 10..26 times any other of those titles, not 500..1000 times like it is right now.
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Feb 04, 2008, 04:15 PM // 16:15
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#25
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Lion's Arch Merchant
Join Date: May 2006
Location: Amsterdam, NL
Guild: The Guild of Cunning Artificiers [ANKH]
Profession: W/
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/notsigned
People should stop whining about titles they cannot get, its not the end of the world
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Feb 04, 2008, 04:31 PM // 16:31
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#26
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Gameamp Guides (AMP)
Profession: E/
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/signed
People should stop whining at others for something neither of them can achieve.
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Feb 04, 2008, 04:37 PM // 16:37
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#27
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Desert Nomad
Join Date: Jun 2006
Guild: The Cult of Doom
Profession: P/
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actually Ill cast my vote toward 'nerfing' or 'killing' all FFF. The fact that pve toons have an easier aquisition of k/l faction is a JOKE that needs to be addressed.
Last edited by Horseman Of War; Feb 04, 2008 at 04:39 PM // 16:39..
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Feb 04, 2008, 04:50 PM // 16:50
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#28
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Desert Nomad
Join Date: May 2006
Profession: A/
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/signed, makes bounty in the area more desirable.
(Look at the thread number 10251337 xD (In the URL/address bar))
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Feb 04, 2008, 05:22 PM // 17:22
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#29
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Frost Gate Guardian
Join Date: Dec 2007
Guild: Gone
Profession: R/W
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/signed
Alternatively, let the skills max at around r7 or r8
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Feb 04, 2008, 06:53 PM // 18:53
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#30
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Krytan Explorer
Join Date: Feb 2007
Guild: Ridirian Guides
Profession: W/Me
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/signed
The problem is that most of my characters went through Factions before the PvE skills. The other thing is the stupid 10000 limit and penalizing you when you spend faction. If I spend Kurzick Faction the Luxon faction gets removed and vice versa. I am Kurzick aligned and have had to get 10000 Luxon in order to get to Gyala Hatchery open for Zho's Journal or doing all the Mission in Master in Factions. Granted it is account wide, but as most of these PvE skills are not great at the low levels - The Ritualist one excluded - I have not bothered to even try to get this Title to level 8. Farming faction FFF requires 4 people at least, so Arborstone is far easier for the Faction in hardmode. Gives about the same amount of Faction and drops of green weapons occasionally. The whole alliance faction thing is really to my mind a really crap idea. The fact that you lose 10% of your alliance faction a day is so demoralizing you end up saying "screw this".
Well hopefully we can get a double Kurzick faction weekend again soon.
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Feb 04, 2008, 06:58 PM // 18:58
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#31
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Academy Page
Join Date: Dec 2007
Location: Earth (mega lawl)
Guild: Lubricated Volcano Love
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It's only 500 hundred hours.
When you spend faction on raising alliance faction, it counts it twice.
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Feb 04, 2008, 08:47 PM // 20:47
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#32
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Krytan Explorer
Join Date: Feb 2007
Guild: Ridirian Guides
Profession: W/Me
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Were all of these people who complain about whiners beaten as children? Are they willing to accept whatever is dished out to them as their due? Do they really live in a democratic society? They are the people who make posting in this forum unpleasant.
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Feb 05, 2008, 02:29 PM // 14:29
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#33
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Yeah. People with Factions only should be able to get more Faction when vanquuishing.
Specially since it's harder without Heroes.
They deserve to have the Faction completely filled with a single vanquish.
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Feb 05, 2008, 05:17 PM // 17:17
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#34
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Back in those days factions ahd almost no PvE use. Not it's much more PvE than PvP.
Why to be so picky about it?
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Feb 05, 2008, 10:03 PM // 22:03
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#35
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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Quote:
Originally Posted by seut
I would like to see Anet adding the random bonuses from EotN (Boss Bounty, Rampage, etc.) to the Faction blessings.
Faction gain from HM PvE should be on par with FFF.
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I agree. /signed
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Feb 06, 2008, 05:29 AM // 05:29
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#36
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Forge Runner
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Quote:
Originally Posted by seut
I would like to see Anet adding the random bonuses from EotN (Boss Bounty, Rampage, etc.) to the Faction blessings.
Faction gain from HM PvE should be on par with FFF.
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I agree with you
/signed
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Feb 06, 2008, 08:12 AM // 08:12
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#37
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Seut wins it.
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Feb 07, 2008, 12:29 AM // 00:29
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#38
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Frost Gate Guardian
Join Date: Oct 2007
Location: Canada!
Guild: none atm
Profession: R/A
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/signed...
I've played guildwars for 17 months and about 675 hours.... I'm not cut out to farm 10m kurzick faction lolz.
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Feb 07, 2008, 05:31 AM // 05:31
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#39
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Wilds Pathfinder
Join Date: May 2006
Location: Mexico
Guild: La Legion del Dragon [LD]
Profession: E/
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nah, just add random blessings like in GWEN
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Feb 07, 2008, 08:03 AM // 08:03
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#40
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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Quote:
Originally Posted by sterbenx2
With 10,000,000 points each needed to max these titles, its not fair that the bounties only yeild 5 pts per kill NM and 10 pts per kill HM. Even doing FFF at the estimated 10k per hour, it would still take 1000 hours of repetive gameplay to get to 10mil.
I think the bounty should be adjusted to:
Normal Mode: 10pts per kill with 10 point bonus per kill from killing a boss maximum of 250.
Hard Mode: 20 points per kill with 20 point bonus per kill from killing a boss maximum 500.
This would AT LEAST bring the two titles to a little more even grounds with the other grind rep titles.
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Try FFF and AB. Oh and use wiki sometime cause it's actually 12.5 mil for the max.... lol!
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