Dec 07, 2006, 08:17 AM // 08:17
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#221
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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good idea...but there could be issues.
A: how does it play into cartographer titles?
B: since a place like this would OBVIOUSLY be more populated, how do you control lag?
C: how do you manage districts, because of the over-population, will come the displacement of current trade-hubs to these areas, forming more districts...this could be a problem with foreign text driving people out.
D: what monster-lvl environment is it?
E: if its made, the place is made, it should definetly have FoW access...bringing people together of all chapters.
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Dec 07, 2006, 08:41 AM // 08:41
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#222
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Site Contributor
Join Date: Oct 2006
Location: Finland
Guild: Runners of the Rose [RR]
Profession: R/
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/signed. They could also have a tavern there.
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Dec 08, 2006, 04:28 PM // 16:28
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#223
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Academy Page
Join Date: Jun 2006
Guild: Life With The Thrill Kill Kult [Kult]
Profession: R/
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/signed
For extra goodness, give the place the textures and look of pre-searing Ascalon (I'm not saying take pre-searing and put it there, but that the soft, autumnal look of much of pre-searing was part of what makes it so beloved IMO). There are one or two guild maps that have this look, and I very much like them, too.
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Dec 12, 2006, 02:30 PM // 14:30
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#224
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Dutch Assasins
Profession: W/
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great idea i totaly loved it /signed
the pve hang out place must be someting indeed like pre searing i mean the tree's,flowers etc and grass a nice inviroment to hang out in
not a evil prince rurik hopping around
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Dec 12, 2006, 05:15 PM // 17:15
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#225
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Frost Gate Guardian
Join Date: Dec 2005
Location: UK
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Dec 15, 2006, 06:14 AM // 06:14
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#226
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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This thread has gotten a bit long so sorry if I missed this suggestion but here's mine.
Have an area with a "donation box". This would be a gold sink and for every X gold donated by the community, Anet would make changes to the town/area. Maybe it could be like a "vote". There would be different options to "vote" for. The first option to receive a certain amount of money would be the option implemented into the town. It could be a new statue, new landscape, new skyline, new town architecture, ANYTHING!
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Dec 28, 2006, 06:40 AM // 06:40
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#227
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Oregon, USA
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/signed cool idea!
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Dec 28, 2006, 07:21 AM // 07:21
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#228
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Academy Page
Join Date: Jul 2006
Profession: R/
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/Signed, I really hope Anet is reading this because this would be great. I hope they put this near the top of their to do list because this would add so many aspects to the game that people have been begging for.
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Dec 28, 2006, 08:18 AM // 08:18
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#229
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Desert Nomad
Join Date: Oct 2005
Location: Holland
Guild: [GaMe]
Profession: Rt/
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omg i love this idea, i was kinda thinking this too, but i never thought anyone would like it so....
/SIGNED
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Dec 28, 2006, 09:22 AM // 09:22
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#230
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Raiders of Gilead
Profession: W/R
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/signed, very cool idea.
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Dec 28, 2006, 09:38 AM // 09:38
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#231
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Academy Page
Join Date: Dec 2006
Location: Ascalon
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/signed
The great me bestowes his blessing ^-^
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Dec 28, 2006, 09:41 AM // 09:41
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#232
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Ascalonian Squire
Join Date: Aug 2006
Profession: E/Mo
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There are so many possible directions ANet could take with such a central place. I love it. Plus, since it's more fun/hangout involved, it might cultivate an RP community, which I am totally all for.
/signed
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Dec 28, 2006, 09:41 AM // 09:41
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#233
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Wilds Pathfinder
Join Date: Feb 2006
Location: Germany
Guild: Ugly Ducklings [ugly]
Profession: P/
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good idea, but I'd do like 1 extra outpost(the mentioned auction house maybe)
where it is allowed to sell stuff.
it should not be allowed to ad in central, that would ruin it all...(and please no monsters around this town, so the farm bots don't even think to go there)
/signed:
add:
no trade in central
no monsters around-->no farmbots
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Dec 28, 2006, 10:59 AM // 10:59
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#234
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Jungle Guide
Join Date: Dec 2005
Location: South East England
Guild: Leader: Lady Hairy Armpits S[mell]
Profession: E/
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/signed
This has many possibilities for future events, (as long as no campaign only bias exists, hate that).
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Dec 28, 2006, 01:28 PM // 13:28
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#235
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Krytan Explorer
Join Date: Jul 2006
Profession: R/
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/signed
Also add a Title Track that increases as you complete FoW quests or kill FoW enemies, so we can separate experienced players from those less expereinced (just like HA).
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Dec 29, 2006, 12:20 AM // 00:20
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#236
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Hold it!
Join Date: Jul 2006
Location: In your local courthouse.
Guild: The Arctic Marauders [TAM] (elite PvE, PM)
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I forget if I already signed this one....but....
/signed
I also think this thread should be sticky'd
/sticky
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Dec 29, 2006, 07:34 AM // 07:34
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#237
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Wilds Pathfinder
Join Date: Oct 2005
Location: pit of brimstone
Guild: Squad Six Six Six [ssss]
Profession: A/Me
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with the new party search, and trade tab for a whole outpost, do you REALIZE how much more EASIER it could be to buy or sell something? or harder, its all luck and great deals really...
/signed and /signed.
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Jan 12, 2007, 02:55 PM // 14:55
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#238
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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/bump for A-Net.
Please make a place where the whole community from each chapter can have fun.
Like would say Gaile
"Ooh Puulll-leeeeease!"
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Jan 12, 2007, 03:24 PM // 15:24
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#239
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by Renegade26
Also add a Title Track that increases as you complete FoW quests or kill FoW enemies, so we can separate experienced players from those less expereinced (just like HA).
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Your kidding right?You really dont mean to make the discrimination go to FoW/UW too right?Ok didnt think so.
I already signed this but ill do it again.
/Signed
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Jan 13, 2007, 10:28 AM // 10:28
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#240
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Ascalonian Squire
Join Date: Jan 2007
Location: Hong Kong
Guild: Astral Travellers[OBE]
Profession: R/
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I think this idea is too amorphous so I don't support it. There are several different suggestions here as to how such a central place would be used, and I don't think they should all belong together.
1. A place for people from different games to meet. No problem with that. We have a PvP island so why not a PvE island too.
2. A centralised marketplace. Not with the current methods of trading thank you. That would be hell. The major towns are full enough with spam already. Trading needs a major overhaul itself, and only after that should a centralised idea be reconsidered.
3. Central holiday event place. Then there would be fewer reasons for people to buy all campaigns, and it would be less varied, so again no.
4. A centralised place for ANet to meet players. Int districts when Gaile appears fill up very quickly with people who want to shout about their own mini pets and storage problems. Having a place reserved for this would only mean you couldn't get in unless you stayed there all the time, which doesn't encourage mixing and meeting. I suspect ANet employees would rather meet players who are in a place to play, rather than lurking there ready to harrass them.
5. A centralised place to join guilds. Do you think this would stop recruitment spam in other places? Recruiting, like trading and mission party making, needs an overhaul too. How anyone could intelligently choose a guild based on a centralised shouting place is beyond me.
6. A place to hang out or roleplay. Yes, I would like that. Role players would like that too. Preferably a place with no traders, recruiters, and where you didn't start quests from.
7. A place to go afk. I hate meeting characters who are afk. If you don't want to miss guild chat go to your own guild hall to do that.
8. A place to get special quests. No need. The main continents have plenty of those. If you want more, buy the next campaign.
9. A centralised place to enter FoW, UW. Not against the idea, but this should be separate from any roleplaying hang out.
10. Centralised core armour makers or skill sellers. No need, they're in all the campaigns already. And some skills are in guild halls too. I see no reason for more in this place.
11. Having it accessible to an 'elite' only, with the right title or rank. Why? If it's to meet friends to role play why do they need a title?
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