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Old Mar 06, 2008, 04:26 PM // 16:26   #1
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Exclamation Pet Attacks

Ok, I think this actually needs some attention because it's pretty weird.


I'm using Poisonous Bite! «No I don't.. my pet does»
Pet - 'Petname' is under the effects of Poisonous Bite «Did I bite him ? »

--

Anyway I think they should change that into:

- I'm commanding 'petname' to use 'pet attack'!
- 'petname' is going to use 'pet attack'
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Old Mar 06, 2008, 04:28 PM // 16:28   #2
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/signed
looks horrible this way
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Old Mar 06, 2008, 04:31 PM // 16:31   #3
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lol, I never noticed that.

The second should be:

'petname' is using 'pet attack'!

"is going to use" sounds like bad english to me or something.


either way....

/signed
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Old Mar 06, 2008, 04:32 PM // 16:32   #4
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Does it really matter that much? Either way you got the point across to your group.

/signed (apathy)
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Old Mar 06, 2008, 04:35 PM // 16:35   #5
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/signed

But people usually don't like beastmasters in pve. Still, would be better.
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Old Mar 06, 2008, 04:47 PM // 16:47   #6
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Well yea, I'm using a Ranger/Paragon for myself in PvE because I really got bored of playing with a bow , and I wanted to try some beastmastery things.
Works out pretty good..

And indeed "Is using" is better ;d
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Old Mar 06, 2008, 04:53 PM // 16:53   #7
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/signed

ya lol i was wondering y i was biting my spider >.>
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Old Mar 06, 2008, 10:37 PM // 22:37   #8
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Quote:
Originally Posted by N1ghtstalker
/signed
looks horrible this way
Agree

/sign
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Old Mar 07, 2008, 12:02 AM // 00:02   #9
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/signed

would be nice to make sence once in a while.

~the rat~
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Old Mar 07, 2008, 12:31 AM // 00:31   #10
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i never noticed but i see th uglyness

/signed for appeal
/notsigned for pointlessness

but more on the signed side
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Old Mar 07, 2008, 03:00 AM // 03:00   #11
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/signed
Pretty funny, but oh well.
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Old Mar 07, 2008, 02:17 PM // 14:17   #12
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Well... Pet attacks work somehow like shouts...
But they are definitely an unique sub-type of shout.

The best option for me would be:
"<petname> has been commanded to use <skill name>".

But if you ask me, the REAL change they need is to become queued instead of replaced when you use more than one pet attack at the same time.
It's a bit annoying having to keep track of the Pet panel all the time or having to listen carefully to the pet cry to know that they used the skill.
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Old Mar 07, 2008, 03:24 PM // 15:24   #13
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Quote:
Originally Posted by MithranArkanere
Well... Pet attacks work somehow like shouts...
But they are definitely an unique sub-type of shout.

The best option for me would be:
"<petname> has been commanded to use <skill name>".

But if you ask me, the REAL change they need is to become queued instead of replaced when you use more than one pet attack at the same time.
It's a bit annoying having to keep track of the Pet panel all the time or having to listen carefully to the pet cry to know that they used the skill.
Yes, I completely agree with this.

Also, I wish pets could be flagged like heros...
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Old Mar 07, 2008, 03:44 PM // 15:44   #14
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Ha! Never noticed that before, and it looks horrible...

/signed
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Old Mar 07, 2008, 03:47 PM // 15:47   #15
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Quote:
Originally Posted by Artorius.Maximus
Does it really matter that much? Either way you got the point across to your group.

/signed (apathy)
I think it would matter if you pinged that and your monk tried to heal your pet from being Poisoned. lol...
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Old Mar 07, 2008, 04:55 PM // 16:55   #16
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Quote:
Originally Posted by MithranArkanere
Well... Pet attacks work somehow like shouts...
But they are definitely an unique sub-type of shout.

The best option for me would be:
"<petname> has been commanded to use <skill name>".

But if you ask me, the REAL change they need is to become queued instead of replaced when you use more than one pet attack at the same time.
It's a bit annoying having to keep track of the Pet panel all the time or having to listen carefully to the pet cry to know that they used the skill.
I could see how that could pose a problem -- if you needed to quickly replace the next skill with Distracting Lunge, for instance -- but in general I agree. DL is kind of hard to time anyway. I want to queue up my attacks and go from there. Often if I'm trying to micromanage a hero, I just want to set my pet up with a quick one-two chain of attacks in the meantime. Then I look up and find that Goodswit's just bobbing along beside me, nice as you please, having attacked once and run back. :-\

Quote:
Originally Posted by Flem
Yes, I completely agree with this.

Also, I wish pets could be flagged like heros...
That'd be helpful, although if you use Heel they come with you but don't attack.
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Old Mar 07, 2008, 04:58 PM // 16:58   #17
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Quote:
Originally Posted by The Way Out
I think it would matter if you pinged that and your monk tried to heal your pet from being Poisoned. lol...
If my monk tried to heal my pet from this then I am working with the wrong monk. I still could really care less about whether or not this happens.
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Old Mar 07, 2008, 05:10 PM // 17:10   #18
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Actually, I monk primarily. I do heal pets if you bring them. If you pinged that there is a good possibility that I would cast a condition remover on the pet if I wasn't paying attention.
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Old Mar 07, 2008, 05:21 PM // 17:21   #19
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Quote:
Originally Posted by genofreek
I could see how that could pose a problem -- if you needed to quickly replace the next skill with Distracting Lunge, for instance -- but in general I agree. DL is kind of hard to time anyway.
Oh, I thought of that already.
- The same attack won't be twice in the queue.
- Skills used would move to the start of the queue instead to the end. So the last pet attack activated would be the first to be used. Then, the pet will try to make the rest of the attacks in the orther they where activated, from newest to old.

So, if you mash the buttons the pet won't have a huge queue of attacks. It would just have one of each attack, and will use them from the newly activated to the latests.

. You calle dthe pet to use Feral Lunge, activate Distracting lunge, and Distracting gets on th top of the list, gets used, and in the next attack the pet uses Feral normally.
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