Mar 13, 2008, 08:00 PM // 20:00
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#1
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Academy Page
Join Date: Mar 2007
Guild: The Devil Fish
Profession: N/E
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Kineticist
Yep, another Cc by me.
The Kinetics is a combination of a ritualist and a necromancer
The Kineticist apply control of giant floating arms that use giant weapons to crush there enemies.
These giant arms use Maces and Heavy weapons along with shields to protect the caster.
The arms are much like the forms of a dervish, They require large amounts of energy and have devastating effects.
This is my drawing of them.
The Purpose of this class is to do large amounts of damage threw these spells
The Caster will cast a form of the weapon, and then their skill bar will be replaced with the skills involved with the form ( like Ursan.)
Skills used by Arms
Colossus Crush - 5 Energy, 5 recharge, Instant.
Deals +20 damage to foe and adjacent foes.
Aura of the Colossus -15 Energy, 30 recharge, 2 cast time.
Target Ally and adjacent allies are healed for 130% of your current health.
Colossus Sweep - 5 Energy, 20 recharge, Instant.
All adjacent foes take +30 damage.
Arms of the Guardian - 10 Energy, 20 recharge, 1 cast time.
You take 10% less damage from physical damage for 10 seconds.
"We Are One!" - 5 energy, 30 recharge, shout.
You gain +50...100 maximum health for 30 seconds.
Essence of the Colossus - 10 Energy, 25 recharge, instant.
Target Ally deals +10 damage, and has +10% chance to land a critical strike.
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The Kineticist, whilst in form with the arms deals 50 damage in melee range.
The attack speed of the arms is around 1.75 (that of a scythe)
The Kineticist uses Staff or Wand & Off-Hand.
When in these forms they do not have energy regain on hit like Ursan.
Attributes of the Kineticis are,
Imagery- Involves of skills that impair the target.
Meditation - Involves healing self and other.
Psychosomatic- Involve the damage and effects of forms used
Synapsis - (Primary) - Increase in this attributes allows greater
healing and energy gain every-time user uses a form
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Imagery Skills
Physical Instability - 10 energy, 15 recharge, 2 cast time.
Hex Spell, Target foe attack 15% slower and moves 15% slower for 10 seconds, when this hex ends foe suffers from weakness for 5...10 seconds.
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Meditation Skills
Inner Focus - 5 energy, 5 recharge, 1 cast time.
Enchantment.You are healed 20...50...100 health. For 30 seconds, this enchantment dose nothing, after 30 seconds you are healed 100 health.
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Mar 13, 2008, 08:37 PM // 20:37
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#2
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Frost Gate Guardian
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lol with all of these you are making you should learn how to program and go make a game. lol sounds like you have enough creativity. however with all fo these characters if somehow they would be used in like gw they would end up being so nerfed
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Mar 13, 2008, 08:39 PM // 20:39
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#3
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Lords of CAT
Profession: D/W
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HA! well it's a pretty original idea i'll give you that, but it seems more something for a warrior boss then a class.
-you might want to draw a lil cirkel saying' caster here'
-players with colossal arms would require the PVE and pvp maps to have gates and paths MINIMUM the width of a freeway
skills ain't that interesting, but I find the concept pretty intriguing, would try making a version of my own if not for the mentioned impracticalities.
P.S: Necro+rit= colossal arms, wtf ????
Last edited by adam of phyrexia; Mar 13, 2008 at 08:41 PM // 20:41..
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