Apr 05, 2008, 05:29 AM // 05:29
|
#1
|
Jungle Guide
Join Date: Aug 2006
Profession: A/
|
Easier Way To Carry Things
For melee characters the missions with an item must be carried around is very annoying. For example sanctum cay Im doing right now, I dont want to drop the scepter then pick up back. The cycle carries on so wouldnt it be better if hanch+heros could pick up items
|
|
|
Apr 05, 2008, 05:32 AM // 05:32
|
#2
|
Krytan Explorer
Join Date: Jan 2007
Guild: W/Mo-Smashing Beast; Mo-Monk Beast
Profession: E/Me
|
/agree, but it's not so bad, because most items are droppable. drop em, fight/kill, pick em up again.
|
|
|
Apr 05, 2008, 06:07 AM // 06:07
|
#3
|
Wilds Pathfinder
Join Date: Apr 2007
Location: United States
Guild: [SOHE]
Profession: W/
|
Or why not put the damn thing as a "Quest Item" in your inventory/bag.
|
|
|
Apr 05, 2008, 08:34 AM // 08:34
|
#4
|
Ascalonian Squire
Join Date: Dec 2006
Guild: Vanguard of the Forsaken
Profession: N/
|
Ummm.. Am I the only one who thinks it's meant to make it harder..
It makes it harder for both melee and casters.some objects attract all agro.
I'd suggest it's a game mechanic and leave it at that. It's nice to have variety! There are plenty of quest where the item goes into your inventory.
|
|
|
Apr 05, 2008, 10:43 AM // 10:43
|
#5
|
Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
|
I think casters do kind of have an unfair advantage over melee characters in this regard. They don't need weapons to deal damage unlike the latter.
|
|
|
Apr 05, 2008, 10:57 AM // 10:57
|
#6
|
The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
|
Quote:
Originally Posted by Destro Maniak
For example sanctum cay Im doing right now,
|
The bigger issue here is that you're creating threads instead of doing the mission and helping your team
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
|
|
|
Apr 05, 2008, 11:33 AM // 11:33
|
#7
|
Forge Runner
Join Date: Nov 2006
Profession: A/N
|
Quote:
Originally Posted by Reptile
Ummm.. Am I the only one who thinks it's meant to make it harder..
It makes it harder for both melee and casters.some objects attract all agro.
I'd suggest it's a game mechanic and leave it at that. It's nice to have variety! There are plenty of quest where the item goes into your inventory.
|
Can casters use their spells while carrying crap?
Cool.
|
|
|
Apr 05, 2008, 12:02 PM // 12:02
|
#8
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
An easy way to solve this might be to allow heroes to pick up an item like that by targeting the item and clicking the target command on the hero panel. The item would then be dropped through a forced drop.
If your team is good enough, you might not even have to worry about dropping it all the time.
|
|
|
Apr 05, 2008, 12:39 PM // 12:39
|
#9
|
Ancient Windbreaker
|
Quote:
Originally Posted by Reptile
Ummm.. Am I the only one who thinks it's meant to make it harder..
It makes it harder for both melee and casters.some objects attract all agro.
I'd suggest it's a game mechanic and leave it at that. It's nice to have variety! There are plenty of quest where the item goes into your inventory.
|
I agree with the sentence in bold.
Quote:
Originally Posted by Lydz
I think casters do kind of have an unfair advantage over melee characters in this regard. They don't need weapons to deal damage unlike the latter.
|
Keep in mind that casters will lose the effect of the mods on their usual weapon (+energy, faster casting and recharge, +health and + armor mods) while holding mission items. It's not just melee characters that are disadvantaged.
|
|
|
Apr 05, 2008, 12:42 PM // 12:42
|
#10
|
Ascalonian Squire
Join Date: Dec 2006
Guild: Vanguard of the Forsaken
Profession: N/
|
Quote:
Originally Posted by BlackSephir
Can casters use their spells while carrying crap?
Cool.
|
Umm.. yes. Do they loose energy? Usually, Faster cast / +1.. usually..
Can Warriors not sprint when carrying some thing? maybe they can't use shouts? I guess if they are trying to eat what they are carrying.
So yes, they can cast, but it still makes it harder for either.
Outside the box....
|
|
|
Apr 05, 2008, 01:18 PM // 13:18
|
#11
|
Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
|
The only item that has to be carried that can't be dropped is the Urn thing in D'Allasio Seaboard. It can be done after clearing the path though. That takes longer, but is still quite easy. Since you can easily click the 'Drop' button and use your weapon, I see no problem with this. It may make things more annoying, but not more difficult. And since there is no aggro magnet associated with held items anymore, it won't change how monsters react to you.
/unsigned
|
|
|
Apr 05, 2008, 02:52 PM // 14:52
|
#12
|
Jungle Guide
Join Date: Aug 2006
Profession: A/
|
Quote:
Originally Posted by Lawrence Chang
Or why not put the damn thing as a "Quest Item" in your inventory/bag.
|
I dont have idea what you ntalk about
|
|
|
Apr 05, 2008, 02:58 PM // 14:58
|
#13
|
Jungle Guide
Join Date: Aug 2006
Profession: A/
|
Quote:
Originally Posted by Celestial Beaver
The bigger issue here is that you're creating threads instead of doing the mission and helping your team
|
if I had a team a caster player would carry it IM H&H
|
|
|
Apr 05, 2008, 03:08 PM // 15:08
|
#14
|
Emo Goth Italics
|
The only place where I would agree is D'Allesio Seabed. As a Ranger, Paragon, Warrior or Dervish ('Sins can cast, so there!) it's painful. Ranger you can go Trapper, though.
@Unreal Havoc -- You're right in a sense about people being useless in melee or paragons, but they can do something still just to a very limited extent.
Last edited by Tyla; Apr 05, 2008 at 03:13 PM // 15:13..
|
|
|
Apr 05, 2008, 03:10 PM // 15:10
|
#15
|
Guest
|
Quote:
Originally Posted by quickmonty
Keep in mind that casters will lose the effect of the mods on their usual weapon (+energy, faster casting and recharge, +health and + armor mods) while holding mission items.
|
So do melee only, aswell,they lose the ability to actually do anything to benefit the party. Instead they're left standing about doing nothing. An Elementalist can still nuke, and a Monk can still heal.
Picking up and dropping isn't viable in some missions where you need to charge the item you are carrying.
|
|
|
Apr 05, 2008, 03:37 PM // 15:37
|
#16
|
Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
|
What we need is a way to hand over bundle items (but not Ritualist items, of course).
That way we could:
- Hand over bundles like the Spear of Archemorous or the Urn of Saint Viktor without triggering the effect.
- Hand over the Offering for Melandru without losing it.
- Allow H/H to take bundles from players and give them back to them.
Heroes already have the 'drop item' button.
How would this work?
- 'Use/Talk/Double click' on party member.
- Character moves to party member.
- Popup message appears: "What to hand over item" (Will not appear if your bundle is a Ritualist item, so you cannot hand over those)
- Click yes,and the item is given to the party member. And then, the next step depends on what is the party member:
- A human player: Can do like you, 'use' another party member to hand it over again or just drop it.
- A Hero: The Hero leader can 'talk' to the hero to get the bundle back without confirmation dialog, or click the 'drop' button in the hero panel to make the hero drop the bundle.
- A henchman: Any party member can 'talk' to the henchman to get the item.
That should do.
|
|
|
Apr 05, 2008, 04:24 PM // 16:24
|
#17
|
Guest
|
Quote:
Originally Posted by MithranArkanere
What we need is a way to hand over bundle items (but not Ritualist items, of course).
That way we could:
- Hand over bundles like the Spear of Archemorous or the Urn of Saint Viktor without triggering the effect.
- Hand over the Offering for Melandru without losing it.
- Allow H/H to take bundles from players and give them back to them.
Heroes already have the 'drop item' button.
How would this work?
- 'Use/Talk/Double click' on party member.
- Character moves to party member.
- Popup message appears: "What to hand over item" (Will not appear if your bundle is a Ritualist item, so you cannot hand over those)
- Click yes,and the item is given to the party member. And then, the next step depends on what is the party member:
- A human player: Can do like you, 'use' another party member to hand it over again or just drop it.
- A Hero: The Hero leader can 'talk' to the hero to get the bundle back without confirmation dialog, or click the 'drop' button in the hero panel to make the hero drop the bundle.
- A henchman: Any party member can 'talk' to the henchman to get the item.
That should do.
|
Or just simplify it by using the already implemented trade mechanic.
|
|
|
Apr 05, 2008, 04:25 PM // 16:25
|
#18
|
Emo Goth Italics
|
Quote:
Originally Posted by Unreal Havoc
Or just simplify it by using the already implemented trade mechanic.
|
You can't trade with AI.
You also can't trade bundle items.
|
|
|
Apr 06, 2008, 08:59 PM // 20:59
|
#19
|
Forge Runner
Join Date: Nov 2006
Profession: A/N
|
Quote:
Originally Posted by Reptile
Umm.. yes. Do they loose energy? Usually, Faster cast / +1.. usually..
Can Warriors not sprint when carrying some thing? maybe they can't use shouts? I guess if they are trying to eat what they are carrying.
So yes, they can cast, but it still makes it harder for either.
Outside the box....
|
Shit, they CAN cast... So if they're pure casters that means they can use everything they have on their skillbar. Now, what about characters with skills that use weapons? Whoops
This is so full of fail. Oh yeah, they loose 'faster cast / +1'. Warriors loose +30hp and +16 armor.
|
|
|
Apr 06, 2008, 09:16 PM // 21:16
|
#20
|
Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
|
/Signed.
I don't think a human party should have advantages over an AI party within the mechanics of the game, PvE skills aside. Heroes, indeed, should be able to carry bundle items.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
Who should carry the rez
|
morimoto |
The Riverside Inn |
131 |
Oct 22, 2006 06:32 AM // 06:32 |
FragMonkey |
Questions & Answers |
2 |
Sep 23, 2006 04:15 AM // 04:15 |
Res ability, would you carry it?
|
Meimei |
Gladiator's Arena |
23 |
Aug 08, 2005 08:29 PM // 20:29 |
Comrade |
Questions & Answers |
4 |
Jul 18, 2005 08:59 AM // 08:59 |
All times are GMT. The time now is 06:07 PM // 18:07.
|