May 01, 2008, 11:45 AM // 11:45
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#42
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Wilds Pathfinder
Join Date: Feb 2007
Location: Around
Guild: Pillar's of Earth [ROCK]
Profession: W/
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Throw in an Elite area in Pre and its Win-Win all the way!
HM in pre is beyond awesome! Especially since you have to beat the game in order to access it! So it would be installed in pre with no way to access it!
Pointless FTW!!!!
/signed because guildwars needs to have even more pointless crap in!
This would have won Win of the year, but the healing spell that does more harm than good already won!
Two wins in a day! Epic!
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May 01, 2008, 11:46 AM // 11:46
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#43
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Ancient Windbreaker
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Quote:
Originally Posted by holymasamune
Go get a room with solange or tenderwolf or something.
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Best post on these forums in quite some time. Thanks for the lolz.
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May 01, 2008, 02:32 PM // 14:32
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#44
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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Quote:
Originally Posted by *Gem*
Yeah HM in a tutorial area, why didn't I think of that?
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Only for level 20's. If they're 20 in the tut area, then they probably know how to play the game anyway.
I vote for a hard mode pre, but not with level 27's and shit, maybe 18-22 would be a good range.
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May 01, 2008, 03:12 PM // 15:12
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#45
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Frost Gate Guardian
Join Date: Dec 2006
Location: England
Guild: HML
Profession: W/
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Quote:
Originally Posted by CagedinSanity
Only for level 20's. If they're 20 in the tut area, then they probably know how to play the game anyway.
I vote for a hard mode pre, but not with level 27's and shit, maybe 18-22 would be a good range.
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OP says lvl 18, not 20. Either way, adding new features to a tutorial is bad enough anyway.
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May 01, 2008, 03:12 PM // 15:12
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#46
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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Quote:
Originally Posted by the 55 warrior?!?
i think there should be HM in pre, not lvl 20 hard but like lvl 18's just to speed up defender of ascalon
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In other words, you don't want HM in Pre-Searing for the game to be hard. You want HM in Pre-Searing for title-whoring to be easy.
For the record I fully support real HM in Pre, available to level 20 characters. With level 28 bosses and the likes. And no, I do not have an LdoA, far too much grind for me.
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May 01, 2008, 03:15 PM // 15:15
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#47
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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Quote:
Originally Posted by Supervillain
OP says lvl 18, not 20. Either way, adding new features to a tutorial is bad enough anyway.
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Well OP misses the point in having to be level 20 before the HM option pops up.
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May 01, 2008, 03:19 PM // 15:19
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#48
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Wilds Pathfinder
Join Date: Sep 2007
Profession: Mo/
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omg OP, you are the biggest retard on this forum.
people just look at the other threads he has started.
Mods pls, pls cancel his acc him just for being a twat
/not signed
would mean the ppl whp already got it have wasted 600+ hrs
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May 01, 2008, 03:24 PM // 15:24
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#49
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Forge Runner
Join Date: Apr 2007
Location: Reactive Hexing Sucks
Guild: [Thay]
Profession: N/
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^ Does it really take that little time?
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May 01, 2008, 03:26 PM // 15:26
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#50
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Wilds Pathfinder
Join Date: Sep 2007
Profession: Mo/
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haha not sure, never done it, but id say not much more to D Level from 18-19.
Prob takes a lot more if you include lvling 1-18
Cos he is saying HM at lvl 18, and quests get you from 19-20
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May 01, 2008, 05:24 PM // 17:24
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#51
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Desert Nomad
Join Date: Dec 2005
Guild: [SNOW]
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Orite
who let the retard on the internet?
Own up!
come on all the OP wants to do is speed up titles, whats the point in that?
srsly
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May 01, 2008, 05:44 PM // 17:44
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#52
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Quote:
Originally Posted by DarkFlame
No, we don't want them breeding. Its as terrible an idea as one they've ever come up with.
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QFT
I can only imagine in horror of the infinitely retarded crap such a spawn would post.
There doesn't need to be HM in pre for any reason ever, its an area you spend 10% of the game in.
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May 01, 2008, 07:29 PM // 19:29
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#53
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Frost Gate Guardian
Join Date: Sep 2005
Location: Netherlands
Guild: DVDF
Profession: R/Mo
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Level 20 only content in pre is a bad thing...that's a whole other dead horse if you ask me.
I'm ok with having an alternative way to LDoA as long as this doesn't make getting LDoA any easier.
Hard mode in pre would be lvl 20 only content and thus I'll say
/notsigned
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May 01, 2008, 08:05 PM // 20:05
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#54
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Wilds Pathfinder
Join Date: Oct 2007
Location: USA
Guild: DMI
Profession: N/
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/almost laughs
/sooooo not signed
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May 01, 2008, 09:06 PM // 21:06
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#55
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/not signed
please stop posting. You make the trolls with flame throwers angry.
~the rat~
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May 01, 2008, 09:09 PM // 21:09
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#56
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Jungle Guide
Join Date: Sep 2007
Guild: Untimely Demise [Err了] - SOHK
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I like the idea, may it lvl 15 or so, that way you dont have to abuse a game mechanic to actually get the title
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May 01, 2008, 10:53 PM // 22:53
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#57
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by CagedinSanity
Only for level 20's. If they're 20 in the tut area, then they probably know how to play the game anyway.
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Sure, deathlevelling a bunch of Chars really teaches you how to play this game :rolleyes
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May 01, 2008, 10:59 PM // 22:59
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#58
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by dunky_g
who let the retard on the internet?
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Blame the parents!
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May 02, 2008, 11:53 AM // 11:53
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#59
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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Quote:
Originally Posted by Arduinna
Sure, deathlevelling a bunch of Chars really teaches you how to play this game :rolleyes
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yeah but for all the retards that spent an inhumanly stupid amount of time deathleveling will throw such a huge tantrum that the world will explode and we will all die........ok
/signed but only for the explody world thing.
~the rat~
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