May 09, 2008, 03:12 PM // 15:12
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#21
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Emo Goth Italics
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Quote:
Originally Posted by HawaiiGamer
I think emotes would upset the PvPers and their monopoly of emotes. An aura would be more PvE based since there aren't any bosses in the PvP realm.
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There is only 1 PvP emote, and I would be happier to see that removed than another one implimented.
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Your suggestion would be unfair to those that have already maxed drunkard. my idea would benefit past as well as future max drunkards without exclusion.
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Like it was unfair to the people spending craploads on Zaishen Keys before the title?
Especially when alot of the drops were wank.
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I don't see how my suggestion is less substantial.
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And I don't see what's hard about pressing "H", clicking the title for the area.
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Aside from SYS (which does not gain a bonus after r11) the kurzik/luxon skills are... okay. And given the effort necessary to reach r12, skill upgrade is hardly and adequate trophy, imo.
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SY is worth grinding to R12 with it's defensive power.
It's the strongest skill in the game next to Ursan.
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May 09, 2008, 03:13 PM // 15:13
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#22
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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Another tarded thread with a subtitle "hey, let's rape skill over time and see what happens".
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May 09, 2008, 03:14 PM // 15:14
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#23
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Jungle Guide
Join Date: Mar 2006
Location: Droknars Forge
Guild: No Goats No Glory
Profession: Me/
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Quote:
don't you think you would be extended this courtesy if this world was real?)
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u play too much?
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May 09, 2008, 03:27 PM // 15:27
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#24
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Lion's Arch Merchant
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Quote:
Originally Posted by HawaiiGamer
/sarcasm
Yeah, PvP > PvE. What was I thinking?
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intill monster learn to move around corners and have changing skill bars i think pvp>pve by far in terms of challenge lets face it so called elite pve areas are just cspace foder to ursans or whatever solo build people run and the majority of pve titles are just grindddd
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May 09, 2008, 04:22 PM // 16:22
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#25
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Desert Nomad
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i can sign to a Character aura only, when our characters get something unique looking and not this ugly as hell boss aura crap, where our bodies would simple glow then only in our professions color. Would be somewhat of super ugly.
No, when, then some really cool animated Character Auras with like floating spinning circles, bubbles around ect. pp and similar things around your body, while a seeable pile of power streams up from the ground.
An Aura, similar to Dragonball Z would be cool, which has also an awesome sound effect, letting it hear you, when someone with an increadible aura is near you, so that you get really recognized.
otherwise I'm still therefore, that GWAMM should receive nearly exactly the same emotes, as the Hero title, so that PVE players will never be again forced to play PvP for the Hero Emotes, when anet stays to be so lazy to give PvE'ers alternative ways to gain Fame Points, beside playing PvP and holdign the HA ..., only with the difference, that the pve version is slightly brighter or so, some little visual difference should be there...
for pvp-version peopel use then /emote, for pve brighter version of GWAMM then /emote2 ... or /emotenew a la Dances work so...
btw most awesome would be both together, similar hero emotes together with nice unique non boss looking Character Full Body Aura with the style of DBZ yeah and float like a Mursaat would make all that even look bettern then, slightly over the ground, but all that only in towns and also limited to like max x persons, like Minipets are limited per district too
http://www.clipfish.de/player.php?vi...YwNzJ8NDQ2NTcy
PS. only without such a silly Hair Change naturally XD
Last edited by Phoenix Tears; May 09, 2008 at 04:24 PM // 16:24..
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May 09, 2008, 04:33 PM // 16:33
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#26
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Wilds Pathfinder
Join Date: Jun 2006
Location: Way to Cold at Home:Illnois and School:Iowa.
Guild: We Trip Hard On [AcID]
Profession: N/
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The Aura would be neat, but the rest just stupid. Titles are ment to show a accomplish that you have done, Not to get extra benfits.
/notsigned.
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May 09, 2008, 04:46 PM // 16:46
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#27
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Wilds Pathfinder
Join Date: Jul 2007
Profession: N/
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care more about titles?
emotes are stupid, just face it.
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May 09, 2008, 04:47 PM // 16:47
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#28
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Frost Gate Guardian
Join Date: Jun 2005
Location: Germany
Guild: [金金金金]
Profession: Me/W
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Quote:
Originally Posted by Phoenix Tears
i can sign to a Character aura only, when our characters get something unique looking and not this ugly as hell boss aura crap, where our bodies would simple glow then only in our professions color. Would be somewhat of super ugly.
No, when, then some really cool animated Character Auras with like floating spinning circles, bubbles around ect. pp and similar things around your body, while a seeable pile of power streams up from the ground.
An Aura, similar to Dragonball Z would be cool, which has also an awesome sound effect, letting it hear you, when someone with an increadible aura is near you, so that you get really recognized.
otherwise I'm still therefore, that GWAMM should receive nearly exactly the same emotes, as the Hero title, so that PVE players will never be again forced to play PvP for the Hero Emotes, when anet stays to be so lazy to give PvE'ers alternative ways to gain Fame Points, beside playing PvP and holdign the HA ..., only with the difference, that the pve version is slightly brighter or so, some little visual difference should be there...
for pvp-version peopel use then /emote, for pve brighter version of GWAMM then /emote2 ... or /emotenew a la Dances work so...
btw most awesome would be both together, similar hero emotes together with nice unique non boss looking Character Full Body Aura with the style of DBZ yeah and float like a Mursaat would make all that even look bettern then, slightly over the ground, but all that only in towns and also limited to like max x persons, like Minipets are limited per district too
http://www.clipfish.de/player.php?vi...YwNzJ8NDQ2NTcy
PS. only without such a silly Hair Change naturally XD
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...
More please. MORE!
Someone suggests an emote and it ends with a player having a glowing aura that has sound effects while the player floats threw outposts in double speed displaying his golden title.
What's next? KoaBD triggering the /bow or /kneel command on all players you walk by so they can praise your supreme grindness?
I have commented your fame for PvE idea once so I'll just link you:
http://www.guildwarsguru.com/forum/s...4&postcount=75
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May 09, 2008, 04:50 PM // 16:50
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#29
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Academy Page
Join Date: May 2008
Guild: Lore of Mythos [Myth]
Profession: D/
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Quote:
Originally Posted by HawaiiGamer
While you are in a town or outpost your character should;
1. Character Aura: You should glow just like a boss.
2. Float: Just like a mursaat.
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Just...no. It's bad enough that people can waste so many hours of their precious lives on something so pointless and turn a game which should be fun into a grinding chore. They should not be encouraged.
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May 09, 2008, 05:08 PM // 17:08
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#30
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Frost Gate Guardian
Join Date: Aug 2007
Location: America
Guild: [SBP]
Profession: Mo/
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Titles are worthless and as such do not deserve special emotes/effects.
/notsigned
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May 09, 2008, 05:23 PM // 17:23
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#31
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Desert Nomad
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Quote:
Originally Posted by Noel Hope
Titles are worthless and as such do not deserve special emotes/effects.
/notsigned
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What is for you worthless, is for someone other not, don't be so superficial
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May 09, 2008, 05:35 PM // 17:35
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#32
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Frost Gate Guardian
Join Date: Mar 2007
Guild: [Town]
Profession: P/W
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Titles should have never been introduced into the game in the first place, they have driven most of the community into repetitive farming and absolutely pointless acts simply to get a few words under your name. Any act encouraging the spread of titles goes against the founding principal of GW, skill>time.
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May 09, 2008, 05:41 PM // 17:41
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#33
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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/notsigned for any boostgiven by titles. All they should be is some pretty words underneath your name, nothing else.
Tyla <3
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May 09, 2008, 05:49 PM // 17:49
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#34
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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/not signed.
Mindless title grinding shoud not be rewarded.
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May 09, 2008, 07:06 PM // 19:06
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#35
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by HawaiiGamer
I think emotes would upset the PvPers and their monopoly of emotes. An aura would be more PvE based since there aren't any bosses in the PvP realm.
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PvP and PvE get different things and there's always someone getting upset all the time, that won't change. No matter what you do.
Quote:
Your suggestion would be unfair to those that have already maxed drunkard. my idea would benefit past as well as future max drunkards without exclusion.
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NO. It would be completely FAIR. If someone spent a lot of time buying alcohol, he deserves to use the 'drunken' PvE skills for less, but not for free.
Two words: Dragon NEST. They may deserve to have better effects, but not having rushes for free. Not 25%, nor 33% neither 50% movement speeds. To get a sugar rush, you use an item. It's like PvE titles, they may have or may have not title effect, but they always increase skill power. The skills for the sweet tooth title are the sugar rushes.
Quote:
I don't see how my suggestion is less substantial.
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It would be like giving a title for Protecto, Guardian, Carthogapher, etc.
Master of the North is an amalgan of those titles. They are achievement titles, and their reward is themselves and the HoM statue.
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I like my idea better especially since perfect salvage kits are now available.
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Treasure hunter has two benefits, lucky has one. Wisdom, Treasure and Luck/Unlucky are similar, so they should work the same. Giving Wisdom a second benefit would require Lucky to have a second benefit too (Unlucky would be left out, since it's all about NOT having luck). But identification kits are gold sinks, they are not to be removed. Maybe increased used in ID kits bought, or chances to keep item uses when using a kit, but nothing completely free. Only chances.
Quote:
Aside from SYS (which does not gain a bonus after r11) the kurzik/luxon skills are... okay. And given the effort necessary to reach r12, skill upgrade is hardly and adequate trophy, imo.
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I forgot. The Alligance titles HAVE an effect. It's called the Kurzick/Luxon blessing. It gives +3 regen and +25 HP, but it's part of the bounty priests give. Also, people can bribe the priests and get BOTH blessings, being able to have +6 regen and +50HP.
I would agree to separate the bounty and the title effect, so people is able activate to have one single title at the same time. Both would give +1..3 HP and +5..60HP when under inside Kurzick/Luxon borders (those visible in the map) and during all Kurzick/Luxon cooperative missions and challenges, but not in AB and competitive missions. Of course, they would work only if you alliegance of that faction is higher than the other.
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May 09, 2008, 09:11 PM // 21:11
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#36
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Forge Runner
Join Date: Nov 2005
Location: Lookout Post #1, Andes Mountains
Guild: Custer Was Ganked [7th]
Profession: R/
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I'll go along with the first suggestion; however, not for the rest (Drunken, etc.)...
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May 09, 2008, 10:19 PM // 22:19
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#37
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I agree with your Drunkard and LMotN suggestions. I could even agree with your suggestion of an aura or floating in towns.
But the suggestions for the other three titles don't fly. The ones I approved are purely cosmetic. Those aren't.
btw, isn't there already a thread for this?
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