May 15, 2008, 02:35 PM // 14:35
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#2
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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That's part of the 'skill'required while in using AoE skills: to 'see' the range before casting the spell.
But it's true that once it's casted, the animations that show the range are usually horrible!
At least allies should be able to see the whole area of effect of skills activated by party members.
Alchemy-like drawings would be a good option to show that.
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May 15, 2008, 03:40 PM // 15:40
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#3
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Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Usual size of AoE is around 3 people standing side by side. Still, it'd be interesting to have and it could aid newer players.
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May 15, 2008, 03:43 PM // 15:43
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#4
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Forge Runner
Join Date: Dec 2007
Profession: E/
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make it show the traps range too then
/signed if it happens for traps too
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May 15, 2008, 04:31 PM // 16:31
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#5
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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ok only if we get to know if we'll hit or not when we attack people
or exactly how much damage we'll do
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May 15, 2008, 04:44 PM // 16:44
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#6
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Lion's Arch Merchant
Join Date: Apr 2007
Profession: N/
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it'll never happen, maybe in gw2 (suggest it)
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May 15, 2008, 05:46 PM // 17:46
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#7
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Learn by using the skills, and/or test them at the Isle of the Nameless. Not needed.
/unsigned
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