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Old May 20, 2008, 03:57 PM // 15:57   #1
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Default Tiered Heros Ascent

I think the reason HA died is because the title and rank systym (which I like) makes it very hard for new people to get into HA and as the experienced people get tired of playing and move on there is no one to replace them.

Implementing a tiered system into HA would fix this. What I mean by this is making different instances of HA that players would be ported to depending on their rank. R1-2 groups would go to one instance of HA, 3-5 to another, 5-7another, 7-9 another, 9-12 another, and they would only fight other teams of the same group of ranks. This way unranked people would fight unranked people and the R9-12 groups will fight R9-12 groups.

This way new players could come into the game.

The way it was in HA for a very long time was new players would come in and join unranked groups because its was pretty much impossible for and unranked person to get into a ranked group in HA, while the ranked groups would be forming in the same HA. Then you put the unranked groups against like R6 and up groups and the unrankeds just get destroyed, the group falls apart, and the search for a new group begins, while the ranked groups just keep on rolling and snowballing their fame. Newbies players spend more time looking for groups than actually playing and its very frustrating. Lots of them just give up on HA altogther and leave, hence the dying and in some areas already dead PvP community.

Since the HA title is account wide this wouldnt be an exploitable feature (i.e., a rank 9 guild all creating new players to dominate the unranked HA for fame, chest loot, or whatever, lol)

HA is already so dead that this might not even bring it back but if something like this had been implemented early on HA might still be alive and running strong, so this is not a bad thing to suggest for GW2 if there is going to be a HA in GW2.

Last edited by D E C E P T I V E; May 20, 2008 at 03:59 PM // 15:59..
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Old May 20, 2008, 04:12 PM // 16:12   #2
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This was suggested,/signed and ignored. So this thread will do.
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Old May 20, 2008, 04:20 PM // 16:20   #3
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There aren't enough HA'ers to make this effective
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Old May 20, 2008, 04:22 PM // 16:22   #4
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problems:

if it doesn't end up bringing people back, the playerbase gets spread too thin and no one gets fame. (final nail in the coffin for HA)

guilds with players of seperate ranks can no longer form teams.

very few matches for the higher ups to play, and with the amount of fame they need per rank, they'll soon lose interest as the grind becomes too time consuming.

seperate HoH's?
if so, influx of chests opening and lower item values, complaining that lower ranks have an easy way to get the HoH chest, and higher ranks smurfing alternate accounts to farm low rank HoH.
if not, complaining that the seprate HA's don't offer fair returns/rewards because noobs are still pitted against high ranked groups.

just overall, too many flaws.
/notsigned
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Old May 20, 2008, 04:28 PM // 16:28   #5
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/signed,

shru does point out some good suggestion, so when this is implemented should take those into consideration.
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Old May 20, 2008, 04:35 PM // 16:35   #6
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The only thing that will fix HA is for people to stop caring about rank with groups. This won't happen. Sorry.

I guarantee most of these people who are forced to spend hours to PuG/etc to get their bambi will start excluding every single person under R3 afterwards and forget that they used to complain about it, because they will feel they earned their spot.

To me, someone who spends the time, effort, crap to grind to R3 gets the honor of finding groups easier and will be a better player than the one who leeches off of a good group to gain their rank.

It's not even that hard to earn fame. I earned a 1 point of fame running a very stupid randomway in about 30 minutes time the other night. We were blessed enough yes to have extremely good monks (one who eventually /rank'd his tiger at us), but they didn't care. It was a challenge to them as they said to try and see how complete randomness can do anything. And trust me, we were random.

We won 1 match vs. Ranger spike type team (I think they varied it a tad bit) w/

1 Mo/Me PvE Smiter build
1 W/Mo Whiling Chop/Cyclone Axe/Live Vic/Balth Spirit/Vig Spirit farming build(lol)
3 R/D escape scythe's
1 E/Mo Searing Flames
2 Mo's (1 was HB, dunno the other)

We rushed a team of ranger spike and we were pressuring everyone so much that the monks on their team were too burdened with healing others and themselves to completely outheal some of the damage. We'd call 1 target and spike it then return to pressuring everyone, spike, etc. Worked well.

Anything can work in HA, and fame can be gotten in many ways. Just remember to have fun doing it, and always be looking at teams that beat you to see what they did right and what you did wrong and fix it next time.

I seem to be going back on what I have always posted before in this post, but, I now feel 100% that the HA system is not broken. It's perfect in my opinion. You must earn your R3 to display it, and are rewarded by other players who do R3+ groups. You are not going to learn HA by leeching, just like leeching in PvE is not going to teach you how to play.
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Old May 20, 2008, 05:00 PM // 17:00   #7
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/not signed

This lame ass idea gets suggested ATLEAST once a month, search button FTW.

Anyway, all those people who are r9 - r12, guess what? They were r0 once just like you, except instead of saying "WHAAAA, mommy make easier, QQ" they tried harder, well or atleast got good at the FotM gimmick.

Bottom line don't be lazy and try.
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Old May 20, 2008, 05:00 PM // 17:00   #8
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Quote:
Originally Posted by natural_Causes
There aren't enough HA'ers to make this effective
what he said.

been suggested before.
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Old May 20, 2008, 05:07 PM // 17:07   #9
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Quote:
Originally Posted by Orange Milk
/not signed

This lame ass idea gets suggested ATLEAST once a month, search button FTW.

Anyway, all those people who are r9 - r12, guess what? They were r0 once just like you, except instead of saying "WHAAAA, mommy make easier, QQ" they tried harder, well or atleast got good at the FotM gimmick.

Bottom line don't be lazy and try.
when those r9 and r12 people are r0 they fight r0 :P~ so instead of saying people go WAHHHHHHHHH think of why people go WAHHHHHHHH
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Old May 20, 2008, 05:52 PM // 17:52   #10
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In order to actually bring people back to HA, a more creative idea has to come around sadly, although I don't disagree with such an idea, it will hurt those who like playing with low/higher ranks. Also, ranks has nearly nothing to do with how good a person is, they just know the maps with higher ranks.

What really needs to be done would be a better reward system and/or better challenges, along with people getting it through their thick head that that rank =/= how good the person is. I joined a group of r7-10s for one match and they all nearly died instantly, I ended up being the last alive, and that was my first time playing HA.
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Old May 20, 2008, 05:52 PM // 17:52   #11
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People get R6, 7, 8, 9, 10 and more EVERYDAY, It's not like the ONLY people to be r6 plus are the one's who have played since beta.
It's not hard it just takes time and effort, well really it doesn't even take time and effort these days, a few minutes to get in an SWAY group, win the first map 10 or 15 times over the corse of 2-3 hours, rinse repeat on a daily basis.

Beside as I've said before, you learn NOTHING from winning a match vs other rank 0 people, so once you roll your way up to r6 from your "Tiered HoH" you still suck cause you got all that fame against clueless ding dongs like yourself. Of course everyone else at that level is a dipshit too by that line of thinking, which in turn reduces HA into an even bigger form of retardation.

Is that what your looking for?

Quote:
when those r9 and r12 people are r0 they fight r0 :P~ so instead of saying people go WAHHHHHHHHH think of why people go WAHHHHHHHH
people go "WHHHHAAAA" cause it's hard and in the day and age we live in, lazy is king and hard just is not something that is done, not even in video games it seems.
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Old May 20, 2008, 06:43 PM // 18:43   #12
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Quote:
Originally Posted by Orange Milk
/not signed

This lame ass idea gets suggested ATLEAST once a month, search button FTW.

Anyway, all those people who are r9 - r12, guess what? They were r0 once just like you, except instead of saying "WHAAAA, mommy make easier, QQ" they tried harder, well or atleast got good at the FotM gimmick.

Bottom line don't be lazy and try.
Well, in case you havent noticed there is no new blood flowing into HA and it is deader than it has ever been. Before you go off on another one of your 2y/o like tantrum hissy fits crying to your mummy just realize that the OP was completey over your head as far I can tell from your response because you missed the point completely as well as the guy from fear or whatever.

Its not about being lazy, its about making the game easier to play for people that have a real life. To most people playing a video game is not work and thats not why they play. Only hardcore losers have the time it takes to mess with HA the way it is now, hence the dead HA scene. Either get rid of the title crap or tier it to make it easier to get new players into it, or come up with a better idea to fix it. Otherwise its soon to become extinct.

As I said I like the title system its just the idiots that play this game that have turned into a bad thing. I dont think A net intened for it to be what the hardcore crowd turned it into. It goes against one of the principles that guildwars was built on which was a mmorpg that real everyday people could get into because actual ingame skill would be more important than time spent ingame. The title system goes against that because when people are forming groups based on rank or title the time spent in the game becomes more important than the skill playing the game. It doesnt take very long to lean any concept in this game and learn how to run a skill bar.

The suggestion is not perfect and there were some valid points brought up that could be resolved.

1) not enogh people for higher up groups.

Make it so if there are no high ranked groups to fight the highest ranked team fights the next highest ranked.

2) Guilds or Alliances of Different Ranks wont be able to do HA together. Also people that just form groups of many different rank levls.

Let them into the group but make them fight in the tier of the highest ranked player on the team. (If there is a R 9 in the group they fight in the R9-12 tier)

I doubt people will pay for another account to dominate the lowest tier HA.

Saying that R0s cant learn from fighting R0s is just stupid. They will learn better fighting against people of the same experience level. HA is about teamwork and saying that R0s that have barely or never played HA can learn something from going up against a R12 team is like saying a pewee football team could learn something from playing against a team of professionals.

Anyway, its about getting more people into HA so please keep it about that. Dont turn it into a Oh Waaa or rant fest.

Last edited by D E C E P T I V E; May 20, 2008 at 07:03 PM // 19:03.. Reason: clarify
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Old May 20, 2008, 07:36 PM // 19:36   #13
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Quote:
Originaly Posted by D E C E P T I V E
Well, in case you havent noticed there is no new blood flowing into HA and it is deader than it has ever been. Before you go off on another one of your 2y/o like tantrum hissy fits crying to your mummy just realize that the OP was completey over your head as far I can tell from your response because you missed the point completely as well as the guy from fear or whatever

I don't see where I had any tantum hissy fits, I mearly said other people do when things are hard. ANd the post is not over my head, it's just the exact same thing that gets posted every month by people who just can't seem to get that bambi.

There is no new blood in HA because it's A) borening B)no new content C) 90% of it is SWAY D) Anet says title grind and fill you HoM, so thats what the PvEers are doing instead of testing new waters like HA.

rank 0 vs rank 0, all new to HA, how many of those teams are going to enter with a decent synergizing team build? (notice I didn't even say good build) the answer is none, Someone says "forming r0 tier group" he gets 8 people and hits enter, never asks if folks are even ready. But they happen to beat the other team that did the exact same thing,(after a 3 min EPIC battle with the Zashien)

So how does an r0 learn from an r12? Well by paying attention to what team build they have and what skills they use, it's not hard. Say your playing Warrior at r0 and ya'll go in and your dead in 11 seconds cause you guys have one Monk and a Derv who says "I can heal better than Monks" now while you lay there dead, you target an enemy Warrior and watch what he's doing, and learn. But if your raging instead of learning then I can see why you think HA is soooo hard.

That is something that will not happen in tierd HA.

Quote:
Originally Posted by D E C E P T I V E
I doubt people will pay for another account to dominate the lowest tier HA.

I have 2 accounts, one is r0, and yes I would use it in Tiered HA on the r0 tier, and I would be teamed with others on their secondary accounts rolling smacktards who arent leanring anthing and are just there thinking "Oh, tiered HA, free bambi" I would do this because with the sale price of ZKeys right now it would be silly not to do it.
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Old May 20, 2008, 11:17 PM // 23:17   #14
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When it comes to pairing people into teams of similar skill level, only Halo 3 (Xbox 360 game) does it right. The design in GW where a R10 can play against a new HA'er is purely bad design which the GW developers will need to take into account for GW2.

That said, it is too late to re-design it all.

Although in Halo 3, via custom games, you could invite your friend who is new to Halo 3, play a ranked game with you. (even if he's level 1, and you are level 40). You do this at your own risk though as opponents will be in the skill range 36-44.

There are two ways to progress in Halo 3:

1. Skill level (goes from lvl 1-50) (points awarded based on activities, medals in game, most valued player, kills in game)
2. Experience: Goes from Rookie to Admiral (points awarded based on wins alone)

And oh yes, ALL halo 3 players have the same armor level (although they might look different) and have access to the same weapons in game. Yet, high level players always dominate the scene.

Last edited by mage767; May 20, 2008 at 11:27 PM // 23:27..
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Old May 20, 2008, 11:29 PM // 23:29   #15
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Quote:
Originally Posted by Orange Milk
/not signed

This lame ass idea gets suggested ATLEAST once a month, search button FTW.

Anyway, all those people who are r9 - r12, guess what? They were r0 once just like you, except instead of saying "WHAAAA, mommy make easier, QQ" they tried harder, well or atleast got good at the FotM gimmick.

Bottom line don't be lazy and try.
what he said....
cause you gotta work your way up there u know. make yourself stand out.
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Old May 21, 2008, 09:09 AM // 09:09   #16
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Quote:
Originally Posted by Orange Milk
90% of it is SWAY
Actually I've been seeing more Balance & Ranger spike than sway lately. Not to say there's not any Sway out there, just not as much as you are so obviously overexaggerating about.
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Old May 21, 2008, 10:25 AM // 10:25   #17
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i'd say just reduce the retarded grind of this title, raise the fame reward system so that you earn quicker fame and I'm sure alot more people would start playing HA, especially PvE'ers

The hero title is so much grind, that you have to grind over 3 years for it to have a chance to max the title, thats just way to insane of grind and has to be reduced imo to maximum effort of say 1 to 1 and a half year, but not any longer....

The title is just only a horrible grind, because the reward system for fame points is simple bad. If you want to max hero in shortest time possible, it would require from you to hold the HA over 2700 times consecutively >.< just impossible
Plus the game needs imo more ways, also for PvE's to get fame Points, Hero title should become a Hybrid Title that you can earn you either via playing PvE and holding the HA, or by other ways in PvE (playing through the campaigns, making all quests ect. pp.)
This way would have players more ways to gain fame points, then just playing ever and ever and ever.... again only HA, which gets quick boring.

Imo, there shold be also a for Balthazar Points tradeable consumeable Item, somethign liek the Flame of Balthazar, which when you use it gives you a certain amount of Fame Points.
This item should have then also a chance to drop out of the Zaishen-Chest. this way the game would become an addtional way how to use your countless Balthazar Points, once you've unlocked everything and you would be able to speed up a bit through this your hero title without having to grind in the HA for
This item could then also rarely drop from monsters (bosses), say would be a gold or green drop item the "Medal of Honor" how i would call this fame consumeable then.
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Old May 21, 2008, 12:35 PM // 12:35   #18
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Quote:
Originally Posted by Phoenix Tears
blah blah blah stupid ideas blah blah blah
NO, please stop talking
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Old May 21, 2008, 12:42 PM // 12:42   #19
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Quote:
Originally Posted by Orange Milk
Anyway, all those people who are r9 - r12, guess what? They were r0 once just like you, except instead of saying "WHAAAA, mommy make easier, QQ" they tried harder, well or atleast got good at the FotM gimmick.
When those people where r0 so was everyone else; is not the case now.

WTS the ability to think coherently.
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Old May 21, 2008, 03:44 PM // 15:44   #20
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when i war r0 peeps have big emotes, now i have big emotes (this was a while back but as i recalled people were crying about this same idea back then). wts the ability to not be bad at game.
Stop trying to make this game easier. its for ages 12+ cause its supposed to provide a challenge to pre-teens.
if HA is too hard, or your too impatient to get your fuzzy little bambi which your going to spam for about 2hrs straight in Ascalon City, go drop 250k for the zaishen emote.
tiering HA, as has been stated above and in the other two thousand threads of this sort, will not improve your play skill at all.
people get new emotes on a daily baisis, so clearly they have the ability to play the game.
sardelac sanitarium: stop trying to dumb down the game >.<
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