Jun 03, 2008, 03:55 AM // 03:55
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#61
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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Would be nice to see the rest of the gods' realms included.
I like the idea of the Elysium Fields for Dwayna's Realm.
Having said that how well would it fit for lore? As far as I can tell the UW is for everyone, and FoW is kind of hell/purgatory.
Nonetheless /sign for an elite area that isn't dark and gloomy.
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Jun 03, 2008, 04:25 AM // 04:25
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#62
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Lion's Arch Merchant
Join Date: Jul 2006
Profession: Me/Mo
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Quote:
Originally Posted by Azazel The Assassin
ANet listens to the mass for PvE/PvP split. ANet listens to the mass for more weapon skins. ANet listens to the mass for nearly everything thats not needed. So why can't they listen to us for the needed?
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How RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dare you use logic when dealing with ANet? The audacity...
/signed
I like the idea of a grand, opulent floating palace for Dwayna's realm. It would be a breath of fresh air compared to the cliche "dark" areas in pretty much every other high-end dungeon/area.
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Jun 03, 2008, 04:49 AM // 04:49
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#63
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Desert Nomad
Join Date: Apr 2008
Location: CA
Guild: Tears Of The Ascended [ToA]
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I'm using Fire Storm on Lily Pad!
That sounds ftw...It really does.
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Jun 04, 2008, 04:23 AM // 04:23
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#64
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Krytan Explorer
Join Date: Jun 2008
Location: West Siiiiiiiiiiiiiide
Guild: Gwen Has A Thing For [Pyre]
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Definitely signed, but it probably wont be put into gw1. I'd like to see some sort of bright and happy area for gw2.
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Jun 04, 2008, 05:34 AM // 05:34
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#65
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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Instead of dark creatures having invaded these normally pleasant realms, why couldn't it be some sort of darker possession that infests the holy creatures of the realms. Think of the Temple Guardians and the Canthan hero spirits in Tahnnakai (sp?) Temple mission - fighting holy creatures with a nasty dark (or even light really, if done well) end boss that has "enslaved" the area - good call, in my opinion.
Again, doubt it will happen any time ever, but nevertheless
/signed
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Jun 04, 2008, 06:00 AM // 06:00
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#66
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Raged Out
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/signed
perhaps make a crafter with very rare weapons instead of armor though. Make the weapon cost 15 ecto and 15 shards and 15k or something :P
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Jun 04, 2008, 12:09 PM // 12:09
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#67
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Ascalonian Squire
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i would like an area like that.
/signed
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Jun 04, 2008, 01:39 PM // 13:39
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#68
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Krytan Explorer
Join Date: Mar 2008
Location: America
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my favorite part of EOTN was the vanguard story...and the vanguard areas
it was like pre-searing, with nice music and nice background
we definately need more areas like this. if its too late for GW, then definately in GW2.
/signed
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Jun 04, 2008, 02:13 PM // 14:13
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#69
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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/signed
i need something to do
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Jun 04, 2008, 07:17 PM // 19:17
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#70
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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There is no real reason to suggest it anymore. It has been suggested so many times that Anet must have it in the main lists.
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Jun 04, 2008, 07:28 PM // 19:28
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#71
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Frost Gate Guardian
Join Date: Jan 2008
Location: Orange County, CA.
Guild: Black Flag
Profession: R/
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I like the idea but would rather it be something where you werent killing the good guys : P
Seriously cool idea but id rather be involved in freeing it from an infestation fo evil than destroying all that is good so that evil can reign. The idea of killing good beings in order to be granted holy items/armor seems...odd.
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Jun 05, 2008, 07:18 AM // 07:18
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#72
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Academy Page
Join Date: Oct 2005
Location: Sweden
Guild: Teh Moabirdz [Moa]
Profession: W/
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/not sure
sounds cool and all, but that's exactly what makes pre searing unique and worth going back to, y'know?
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Jun 05, 2008, 05:06 PM // 17:06
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#73
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Academy Page
Join Date: Dec 2007
Profession: P/W
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/signed
The game need new elite areas, dungeons or explorable areas urgentely
I meet people that have 30 titles we havent nothing to do in PVE until GW2, sometimes we think in abond the game and go to new warhammer, or WoW We love GW and i play for 3 years but since EOTN :
-no new explorables
-no new dungeons
-no new elite zones
Furthemore the Ursan make the game very easy, is fun use it at the start, but veeeery bored always if you want go to UW or FOW with a party, in this moment only are 2 classes in pve Ursan and Monks.
In my opinion this is necessary, or soon and i mean very soon the PVE of GW will be death thx to no new zones and ursan, and the people that like pve will go to other mmorpg and wont return back to GW2.
But well, is my opinion..
/SIGNED
EDIT: sorry for my english
Last edited by Gonzo_Neo; Jun 05, 2008 at 05:10 PM // 17:10..
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Jun 05, 2008, 05:31 PM // 17:31
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#74
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Jungle Guide
Join Date: Nov 2005
Guild: WTB: q8 bows
Profession: R/N
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Quote:
Originally Posted by Horus Moonlight
How RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dare you use logic when dealing with ANet? The audacity...
/signed
I like the idea of a grand, opulent floating palace for Dwayna's realm. It would be a breath of fresh air compared to the cliche "dark" areas in pretty much every other high-end dungeon/area.
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I would say just use the floating castle in kessex peak that we never got to explore.
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Jun 05, 2008, 07:49 PM // 19:49
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#75
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Desert Nomad
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
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/signed
now let's forget about this and stop dreaming since there is no way Anet will add anything "big" to GW
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Jun 05, 2008, 08:00 PM // 20:00
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#76
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Frost Gate Guardian
Join Date: Sep 2006
Guild: The Siege Turtles
Profession: R/
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Why bother post stuff when you know it'll never happen, gw 1 is the past, gw 2 is the future
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Jun 06, 2008, 06:53 PM // 18:53
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#77
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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/Signed
As long as it is not as retarded as EotN dungeons.
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