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Old Jun 06, 2008, 06:49 PM // 18:49   #1
Desert Nomad
 
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Default Forceful Blow

[forceful blow]

How about reducing the damage to +5...24...30, or even +5...17...20, and taking out the part where you get kd'd if blocked? It would be nice if hammer warriors had more decent options than the standard double kd chains...just to mix things up.
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Old Jun 06, 2008, 06:50 PM // 18:50   #2
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It should also have a KD effect too.
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Old Jun 06, 2008, 07:18 PM // 19:18   #3
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oh..needless to say /sarcasm
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Old Jun 06, 2008, 07:45 PM // 19:45   #4
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for 5 adrenaline the self-kd sure isn't worth it
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Old Jun 07, 2008, 12:27 PM // 12:27   #5
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Quote:
Originally Posted by Tyla
It should also have a KD effect too.
Then it would be a 5 adrenaline [Devastating Hammer] with + damage and no drawbacks. Unless you were joking on his "to get away from 2 KD chain" comment. My sarcasm detector is broken.
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Old Jun 07, 2008, 01:03 PM // 13:03   #6
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Quote:
Originally Posted by arienrhode
It would be nice if hammer warriors had more decent options than the standard double kd chains...just to mix things up.
It wouldn't mix things up because double KD's will always be stronger. If warriors wanted to purely kill shit, they'd be wielding axes anyway.
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Old Jun 07, 2008, 01:06 PM // 13:06   #7
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it's fine
heavy damage and weakness
just don't use it on a monk with guardian
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Old Jun 07, 2008, 03:20 PM // 15:20   #8
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Make it apply also Cracked armor and done.
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Old Jun 07, 2008, 06:26 PM // 18:26   #9
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Well the effects are just like the skill. You do a really hard blow (i just realised what i typed) and weaken the opponent. If you miss, the momentum knocks/get blocked, the momentum sends you to the ground

/xD post
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Old Jun 08, 2008, 02:09 AM // 02:09   #10
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Sounds kinda like enranged smash.
Anyway, I really like Forceful Blow as is (one of my favorite hammer elites). So, /notsigned
A reasonable suggestion though (a rare thing on guru).
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Old Jun 08, 2008, 01:37 PM // 13:37   #11
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Forceful is a good skill as it is.
/end

~A Leprechaun~
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