Oct 05, 2007, 05:27 PM // 17:27
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#41
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Academy Page
Join Date: Jul 2007
Location: Reston, VA
Guild: Citadel Of Faith [LaZy]
Profession: W/A
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I've wondered about this too, not having to waste an AB run just for that last 1,005 faction to fill up or whatnot.
/signed
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Oct 05, 2007, 05:42 PM // 17:42
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#42
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Wilds Pathfinder
Join Date: Oct 2005
Guild: The Rusty Rose
Profession: W/Mo
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/Signed
But I like the idea of reducing the amount of points for titles better. 2 million kills to max? And with a gold sink to go with it. Yeah, that is great.
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Oct 05, 2007, 05:45 PM // 17:45
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#43
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Grotto Attendant
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/signed, ofc. would be nice to increase the cap with higher titles.
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Oct 07, 2007, 11:03 PM // 23:03
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#44
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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No. Sorry but NO.
Faction given to the Guild slowly decrease.
Faction in player's accounts NEVER decrease.
If this would be implemented, Faction hunting guilds would start requiring players with higher caps. To save up faction and use them all at once at the same time.
So older players would have unfair advantage in this. Their points would last longer.
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Oct 08, 2007, 03:18 AM // 03:18
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#45
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Academy Page
Join Date: Jun 2006
Location: Oakland, CA
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in my experience, most faction guilds don't really care how or who gets faction as long as they do because it's hard enough to find people willing to donate to an alliance to begin with.
/signed
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Oct 08, 2007, 03:20 AM // 03:20
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#46
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Lion's Arch Merchant
Join Date: Aug 2007
Profession: N/Me
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/signed,
but.. please don't make that quest friends with Luxons/Kurzicks faction requirment go even higher then.
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Oct 08, 2007, 04:51 PM // 16:51
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#47
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Frost Gate Guardian
Join Date: Apr 2006
Profession: N/
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Its also important because this faction can be more valuable than Balth faction, but that can be saved up endlessly.
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Oct 08, 2007, 09:16 PM // 21:16
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#48
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Wilds Pathfinder
Join Date: Mar 2007
Location: Montreal, QC, Canada
Guild: Divine Illumination [LaZy]
Profession: E/A
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It feels bad if u have 9999 factions and u don't know how are u gonna use the points.
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Oct 09, 2007, 09:58 AM // 09:58
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#49
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Krytan Explorer
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I don't farm faction so it doesn't really bother me how this all ends, but..
THERE IS A REASON FOR THE CAP,and i think MithranArkanere was trying to make this point too.. but anyway:
WITH the faction cap, an alliance's faction represents 10x its average aggregate faction dontated.
If the faction cap were raised, the alliance's faction would be less of a representation of its daily faction activity, would be seen as more of an incidental "buff" to the alliance. Why? because it would be easier to temporarily raise the faction of an alliance to much higher than it would be "naturally", by organizing every 1 to save then donate on 1 particular day.
Of course... this may not be such a bad thing.. but just remember the faction cap isn't just a purposeless inconvenience.
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Oct 09, 2007, 03:33 PM // 15:33
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#50
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Frost Gate Guardian
Join Date: Apr 2006
Profession: N/
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The thing is that by only slightly increasing the cap, like balth (but it wouldnt be able to go as high as balth since theres only one track for faction but balth has a few title tracks) wouldnt create such a problem, say only giving you an extra 1000/2000 capacity per title rank.
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Oct 09, 2007, 04:14 PM // 16:14
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#51
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Wilds Pathfinder
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
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/signed
somewhat annoying when you get to just under 10k, i have a few pve that can unlock skills but dont get to because i play on pvp, so have to use the donation to alliance
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Oct 09, 2007, 10:34 PM // 22:34
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#52
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Lion's Arch Merchant
Join Date: Feb 2007
Location: In a house
Guild: Not Behind My Back [Back]
Profession: W/
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/signed
WOOT this idea owns :P
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Oct 10, 2007, 01:53 AM // 01:53
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#53
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Desert Nomad
Join Date: Jan 2007
Location: USA
Guild: Jenova's Apocolyptic Remains [JAR]
Profession: D/
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/signed, I'd love this. I'm constantly having to stop mid-quest or whatever to dump faction, and at the insane amount of faction required for the titles, the least they can do is let us hold more.
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Jun 11, 2008, 11:29 AM // 11:29
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#54
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Academy Page
Join Date: Apr 2005
Location: North Germany
Guild: Order of Phalanx
Profession: E/Mo
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/signed
Still a good idea and still needed!
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Jun 11, 2008, 11:54 AM // 11:54
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#55
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Forge Runner
Join Date: Jun 2005
Profession: W/
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/signed
should've been implented a long time ago.
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