Jun 17, 2008, 06:24 AM // 06:24
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#2
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Emo Goth Italics
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/Signed
Hopefully it'll come with a heroes' ability to use their bar and not have energy problems too. Hero AI - bad.
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Jun 17, 2008, 06:26 AM // 06:26
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#3
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Academy Page
Join Date: Feb 2007
Guild: [HoV]
Profession: E/
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Just keep a finger on the call button.. when I'm H/H I pretty much call every target. Multiple times, until I can see that all my heroes have a target.
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Jun 17, 2008, 01:05 PM // 13:05
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#4
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Furnace Stoker
Join Date: Nov 2006
Guild: Ageis Ascending
Profession: W/
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Often even if you lock a target and call it the hero will not move unless you are already in agro range of it.
Would be nice if you didnt have to flag a hero next to a target just to get it to attack...
Although I do understand some of the AI problems...you really do not wish to force a lock of all your heros/hench onto a single target just by calling it.
I would suggest that if your hero is set to attack and you call a target/attack then it should attack.
If the hero is on guard and you call a target/attack then it should wait for an incoming attack before responding.
Hench should always be on Guard save for the monks wich should be on Passive, I'm getting really sick of seeing Mhenlo wand some monster just to get its attention.
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Jun 17, 2008, 01:10 PM // 13:10
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#5
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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/signed
Really wished the heroes and henches had a bit more brain
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Jun 17, 2008, 01:14 PM // 13:14
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#6
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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/signed, although I suppose calling works too.
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Jun 17, 2008, 01:16 PM // 13:16
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#7
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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I don't agree. When playing a caster class, I often like to use that to my advantage. For instance:
- "Park Alongside" enemy mob
- Begin casting Earthquake
- 2.5 seconds into the casting time, hit the spacebar to call a target
- Begin casting spell number 2 as my loyal heroes go running in.
.
It works great, and is especially good in hard mode I find.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jun 17, 2008, 01:24 PM // 13:24
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#8
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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What if you are a monk? I can't use a sword + offhand with my monk, because I have to like call targets. Stupid.
Or you want me to like run smiting prayers? Oo
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Jun 17, 2008, 01:26 PM // 13:26
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#9
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Frost Gate Guardian
Join Date: Mar 2007
Profession: W/
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Quote:
Originally Posted by Celestial Beaver
I don't agree. When playing a caster class, I often like to use that to my advantage. For instance:
- "Park Alongside" enemy mob
- Begin casting Earthquake
- 2.5 seconds into the casting time, hit the spacebar to call a target
- Begin casting spell number 2 as my loyal heroes go running in.
.
It works great, and is especially good in hard mode I find.
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True. Otherwise you'd have to flag the heroes back, in order not to have them enter aggro range before you finish casting...
so
/notsigned
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Jun 17, 2008, 01:49 PM // 13:49
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#10
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Abedeus
What if you are a monk? I can't use a sword + offhand with my monk, because I have to like call targets. Stupid.
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I don't get it... what does one have to do with the other? If you're concerned with leeroying to melee range when you call the target, you can just hold shift and not move...
Err... you are not actually attacking with sword/offhand, right?
Although having to do that is definitely a workaround. H/H AIs make Limp Bizkit fans look smart. /signed
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Jun 17, 2008, 11:21 PM // 23:21
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#11
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Academy Page
Join Date: Feb 2007
Guild: [HoV]
Profession: E/
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Quote:
Originally Posted by Targren
I don't get it... what does one have to do with the other? If you're concerned with leeroying to melee range when you call the target, you can just hold shift and not move...
Err... you are not actually attacking with sword/offhand, right?
Although having to do that is definitely a workaround. H/H AIs make Limp Bizkit fans look smart. /signed
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Yup, shift. I've never healed before so I don't know how easy it is to call targets while healing.
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Jun 18, 2008, 12:12 AM // 00:12
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#12
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Emo Goth Italics
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I believe that calling with shift doesn't actually make them engage combat.
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Jun 18, 2008, 02:24 AM // 02:24
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#13
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Just call targets, it works fine. Heroes not going after targets while you cast your spell can be advantageous, no need to take out a viable strategy just because you are too lazy to call while you cast.
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Jun 18, 2008, 04:54 AM // 04:54
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#14
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Krytan Explorer
Join Date: Mar 2008
Location: America
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i kinda like having that extra control over my heroes attacking.
if i start to cast a spell, they do nothing if on guard, or start attacking if on attack. if i need em to attack i push spacebar. maybe its just cuz ive gotten used to it, but this is more options which i like.
like beaver said, some aoe spells are nice to finish casting without getting the enemies attention. [deep freeze] and [confusing images] comes to mind
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Jun 18, 2008, 06:39 AM // 06:39
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#15
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Krytan Explorer
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Well The Red Messenger, thats the point; if they acted as you said it would be fine, but even in ATTACK mode they do not attack when you start casting.
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Jun 18, 2008, 07:35 AM // 07:35
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#16
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by Targren
I don't get it... what does one have to do with the other? If you're concerned with leeroying to melee range when you call the target, you can just hold shift and not move...
Err... you are not actually attacking with sword/offhand, right?
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Lol I know that you don't get it.
I'm usually (in pugs/with guildies) using sword+offhand (caster sword -.-), because my staff doesn't have 20/20 or other useful mods.
But with h/h I MUST use staff. Shift doesn't work half the time and I end up wanding mobs I want them to attack. Which is not good on a monk.
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Jun 18, 2008, 07:39 AM // 07:39
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#17
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Mark Nevermiss
Well The Red Messenger, thats the point; if they acted as you said it would be fine, but even in ATTACK mode they do not attack when you start casting.
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But getting them to attack really takes very little...just call with a spacebar. If you want them to engage and attack the enemy as soon as you reach them, call with spacebar as you're running up to the enemy mob, then as you're standing on the outside casting your other heroes will run in.
I personally don't always like my heroes running in as and when...for those who do, a "/leeroy" command should be introduced.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Jun 18, 2008, 05:59 PM // 17:59
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#18
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Krytan Explorer
Join Date: Mar 2008
Location: America
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Quote:
Originally Posted by Mark Nevermiss
Well The Red Messenger, thats the point; if they acted as you said it would be fine, but even in ATTACK mode they do not attack when you start casting.
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i didnt know that...
i guess ive avoided the attack option for the most part, because its more like leeroy mode for heroes. whenever i use it, they seem to aggro as much as possible no matter what my actions
if this is the case, then yes they should start attacking if set to attack when you start to cast a spell. i still like how they currently react on guard tho.
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Jun 18, 2008, 06:06 PM // 18:06
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#19
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Academy Page
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How about a checklist for the hero's behavior?
[ ] Engage on attack
[X] Engage on called attack
[ ] Engage on skill
[X] Engage on called skill
[X] Engage on call
Check or uncheck the ones you want them to do, maybe even different settings for different heroes.
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Jun 18, 2008, 06:12 PM // 18:12
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#20
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Abedeus
Lol I know that you don't get it.
I'm usually (in pugs/with guildies) using sword+offhand (caster sword -.-), because my staff doesn't have 20/20 or other useful mods.
But with h/h I MUST use staff. Shift doesn't work half the time and I end up wanding mobs I want them to attack. Which is not good on a monk.
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I figured it was a caster sword, but I never had the problem with shift not working. I have had the problem where they bloody IGNORE the called target and stand around drinking coffee, and I have to flag them in, but that's another story.
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