Feb 29, 2008, 07:27 PM // 19:27
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#21
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Ascalonian Squire
Join Date: Jan 2007
Location: Colorado Springs
Guild: Spirit of Elisha [SOE]
Profession: E/
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I think you have good idea, Stc95. It would be nice to have some flexibility in dealing with someone other than an outright kick. TheRaven is right, though. I doubt they'll want to put any energy into GW. Maybe they'll consider it for GW2.
By the way, I'm looking for an active Christian guild. I like my current guild (non-Christian), but it is dying. On a good day, we have maybe three or four people playing. My daughter and her fiance (both believers) are also in the Guild and will probably leave if I do. I'd like to be in an active guild that shares my values and isn't led by an ADD teen (no offense meant against teens ) who grows tired of the game after a few months and doesn't get on for weeks. I enjoy playing GW and get on almost every day.
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Feb 29, 2008, 07:29 PM // 19:29
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#22
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Tosha
. Kicking a whole guild is the same (besides, what will you do as a leader from another guild that is not the alliance leader? cant kick the other guild then)
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See... if a guild is mature enough, they won't get offended by you kicking them in order to stop a particularlly offensive individual. Kicking a guild and then reinviting them after a discussion with their guild leader should not be taken as some great offense. If the guild freaks out and doesn't like your alliance doing that, then you probablly shouldn't want those people anyway.
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Feb 29, 2008, 08:03 PM // 20:03
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#23
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Ascalonian Squire
Join Date: Nov 2007
Profession: E/Me
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thank god im not in your guild!
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Feb 29, 2008, 09:35 PM // 21:35
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#24
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Banned
Join Date: Oct 2007
Guild: LLJK
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omg this game has a T rating for a reason. its not rated E there is a lot of simple answers for this one if you don't want bad language then just kick them they will get the idea. secondly there is a CHAT FILTER use it. you don't see people in games that are rated M going omg theres to much blood or violence can you add a toggle so i can turn it off. and that is the hole reason why its rated T and if you have family that have people playing the game that are under the age. then that is there chose as a parent and it shouldn't affect other people. a lot of rated R movies wouldn't be the same with out "bad language". ALSO my latter comment was funny and was even funner because you said something so gg.
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Feb 29, 2008, 09:44 PM // 21:44
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#25
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Lion's Arch Merchant
Join Date: Jun 2007
Profession: W/Mo
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Quote:
Originally Posted by Stc95
I also think that guilds should have the option of allowing other alliance officers to take similar actions as listed above. Let me show you an example:
~Lets say Guild A has 1 officer on. And Guild B has a member that decides to make a fuss on alliance chat. Now Guild B doesnt have any officers on to asset the situation and the only thing Guild A can do right now is totaly kick Guild B from the alliance. What i propose is that there be a way that will allow the ability to let Guild A's officer have some kind of power to 'shut off' that player from alliance chat so that he doesn't annoy anyone else in the alliance. That also allows time for an officer from Guild B to get on so Guild A and Guild B can talk things out about said person.
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This is not going to happen (all of it), but I wanted to point out the problem with the above segment. Ok so this little pissant is talking about how my guild sucks and his officers are egging him on. I give him a 12h chat ban, His guild leaders get pissed and 24h ban my entire guild. Then the war continues.
/notsigned
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Feb 29, 2008, 10:27 PM // 22:27
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#26
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Ancient Windbreaker
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Quote:
Originally Posted by Zesbeer
........ secondly there is a CHAT FILTER use it.
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In case you didn't bother reading all the posts, it was mentioned that the chat filter can be bypassed like this ....... B I T C H.
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Feb 29, 2008, 10:59 PM // 22:59
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#27
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Banned
Join Date: Oct 2007
Guild: LLJK
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Quote:
Originally Posted by quickmonty
In case you didn't bother reading all the posts, it was mentioned that the chat filter can be bypassed like this ....... B I T C H.
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if thats the case then complain at anet to improve there chat filter.
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Mar 01, 2008, 12:02 AM // 00:02
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#28
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Quote:
Originally Posted by Zesbeer
omg this game has a T rating for a reason. its not rated E there is a lot of simple answers for this one if you don't want bad language then just kick them they will get the idea. secondly there is a CHAT FILTER use it. you don't see people in games that are rated M going omg theres to much blood or violence can you add a toggle so i can turn it off. and that is the hole reason why its rated T and if you have family that have people playing the game that are under the age. then that is there chose as a parent and it shouldn't affect other people. a lot of rated R movies wouldn't be the same with out "bad language". ALSO my latter comment was funny and was even funner because you said something so gg.
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I have no problem with "bad language." I curse a ton in game and real life.
I have a problem with long, angry tyraids of about 30 words of nothing but swears and the N word, where the response to "calm down" is "F### you."
The stuff I consider bad enough to hand out kicks is stuff that is technically a felony, communicating violent threats. I could report the offender to their ISP and have their internet disconnected and charges filed.
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Mar 01, 2008, 03:49 AM // 03:49
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#29
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Pre-Searing Cadet
Join Date: Jun 2005
Location: San Antonio
Guild: Signet Of The [LION]
Profession: E/Mo
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It's almost funny that a lot of the replies to this thread actually validate why some of the proposed features should be implemented. Some people just can't help but get negative for no apparent reason. Some intelligent discussion coupled with serious suggestions would probably do well to help good ideas get noticed by game developers and possibly implemented, but there's so many trolls out there that want to beat a topic down that it fails in its infancy.
Some of the suggestions Stc95 has made are definitely worth consideration.
- In my opinion, it would be nice to have the ability to effectively mute an alliance member for my guild only.
- The suggestion about viewing other guild rosters in the alliance is a good one.
- Adding some sort of distinction to recognize officers in other guilds in the alliance is also a good suggestion.
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Mar 01, 2008, 04:29 AM // 04:29
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#30
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Jungle Guide
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A chat filter is not a license to curse and swear.
A guild is a coalition of players; even through there are different ranks w/in that guild, the guild leaders have no right to demand a certain behavior from their members. If you don't like a particular guild member's behavior, then kick them. A guild leader should have no ability to censor what other players say, just as a general rule.
Frankly, I'm surprised some people are so quick to agree w/ giving guild leaders so much power over what is or is not said to or about guild/alliance members. I know that if I were in a guild, and things were being said about me in alliance chat, but the guild leader disabled my ability to respond to them, I'd leave that guild right-quick.
No - if your authoritarian nature requires you exert control over other players, then I'd rather seek a more "democratic" guild...
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Mar 01, 2008, 04:47 AM // 04:47
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#31
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Press N. Scroll down to the Ignore List. Type in the troublemaker's name. Press Enter. Problem solved. Let alliance members know to do it too.
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Mar 01, 2008, 04:52 AM // 04:52
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#32
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Ascalonian Squire
Join Date: Jan 2007
Location: Colorado Springs
Guild: Spirit of Elisha [SOE]
Profession: E/
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Quote:
Originally Posted by Biostem
the guild leaders have no right to demand a certain behavior from their members.
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I beg to differ. Not only do the guild leaders have that right, so does the alliance leader. My guild had a new member who got on alliance chat and started trash talking the other alliance members. One of the officers of the lead guild practically demanded that we kick the guy. He wound up leaving on his own, but after seeing the screenshots of his conversation, I would have been the first to kick him.
What do you think real life is like? Have that attitude in a corporate environment and you'll be shown the door.
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Mar 01, 2008, 05:03 AM // 05:03
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#33
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Jungle Guide
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Quote:
Originally Posted by Aleron
I beg to differ. Not only do the guild leaders have that right, so does the alliance leader. My guild had a new member who got on alliance chat and started trash talking the other alliance members. One of the officers of the lead guild practically demanded that we kick the guy. He wound up leaving on his own, but after seeing the screenshots of his conversation, I would have been the first to kick him.
What do you think real life is like? Have that attitude in a corporate environment and you'll be shown the door.
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We're not talking about "real life" - we're talking about a video game. We are all equals in-game, despite what some of us may think. I may be a member of a guild, but I am not an employee or serf (sp?) of that guild. I will voice my opinion when and where I please, and if you don't like it, then I guess you better kick me. I'm not going to think "along party lines" just because the guild leader says so.
Real life comparisons are pretty much full of fail, since this is, when all is said and done, still a video game...
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Mar 01, 2008, 05:24 AM // 05:24
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#34
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Jungle Guide
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Quote:
Originally Posted by Zesbeer
if thats the case then complain at anet to improve there chat filter.
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The ability to control yourself is what's called for here. The game is not a babysitter, and should not be treated as such. Just because a chat filter exists doesn't mean you can use profanity freely.
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Mar 01, 2008, 05:57 AM // 05:57
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#35
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Ancient Windbreaker
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Quote:
Originally Posted by Biostem
A chat filter is not a license to curse and swear.
A guild is a coalition of players; even through there are different ranks w/in that guild, the guild leaders have no right to demand a certain behavior from their members. If you don't like a particular guild member's behavior, then kick them. A guild leader should have no ability to censor what other players say, just as a general rule.
Frankly, I'm surprised some people are so quick to agree w/ giving guild leaders so much power over what is or is not said to or about guild/alliance members. I know that if I were in a guild, and things were being said about me in alliance chat, but the guild leader disabled my ability to respond to them, I'd leave that guild right-quick.
No - if your authoritarian nature requires you exert control over other players, then I'd rather seek a more "democratic" guild...
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In order to join some guilds you have to agree to the guild rules and regulations. It's not authoritarian if all the current members agree to a certain behavior. If someone agrees to behave in a certain way then they deserve to be kicked if they violate that agreement.
Your choice whether or not you want to join that guild.
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Mar 01, 2008, 06:24 AM // 06:24
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#36
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Jungle Guide
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Absolutely right. Chances are, though, that most players in a guild right now never agreed to some set of terms. Regardless, if a guild member is acting in such a way that the guild leader feels he or she should have alliance chat privileges revoked, then chances are that person should be kicked from the guild anyway. If a kind warning doesn't do the trick, then taking away their ability to talk in a specific chat channel is the least of your worries...
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Mar 01, 2008, 06:41 AM // 06:41
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#37
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Banned
Join Date: Oct 2007
Guild: LLJK
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well all i have to say is go play C&C3 online and test there chat filter i for one find it super annoying and its one of the reasons i stoped playing that game besides the fact that they don't know how to balance. i hope and pray they dont beff up the chat filter or just add a mandatory one like C&C3. if some one is bothering you that much just put them on your ignore list.
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Mar 01, 2008, 06:48 AM // 06:48
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#38
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Desert Nomad
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Quote:
Originally Posted by Zahr Dalsk
Press N. Scroll down to the Ignore List. Type in the troublemaker's name. Press Enter. Problem solved. Let alliance members know to do it too.
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It's amazing how many people forget about this option.
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Mar 01, 2008, 04:36 PM // 16:36
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#39
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by RPGmaniac
It's amazing how many people forget about this option.
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Its amazing how many people forget the ignore list is finite.
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Mar 01, 2008, 08:40 PM // 20:40
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#40
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Academy Page
Join Date: Mar 2007
Location: Chantilly, VA
Guild: Summit Soldiers [SS]
Profession: N/Rt
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/notsigned
not because it's a bad idea but because as others have said, it's the alliance leaders and officers jobs to control their members, and probably anyone who gets so out of line to get temp banished would prolly just end up kicked anyway.
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