Jul 23, 2008, 05:53 AM // 05:53
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#1
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Ascalonian Squire
Join Date: Jul 2006
Guild: 1
Profession: E/
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New title idea. Read the whole post.
Well I am suggesting a new not quite account wide Title system
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Let me lay out my suggestion so it is easily understandable.
In the coming HoM update you will be able to toggle between character and account wide HoM.
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When you press the Hero Panel in GW you see your titles.
I am suggesting we add a new tab called account wide titles.
Here is how it would work.
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Character #1 - Has finished 15/25 missions in his protector of tyria title
Character 1 - in his "character title menu" have 15/25
Character #2 - Has finished the other 10 missions (none repeated)
Character 2 - in his "character title menu" he will have 10/25
In the account wide title there will be a 25/25 prot of tyria account wide title.
please note for KoaBD is only affected by character title based max titles not the account wide titles.
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Whats the point?
Look at it this way we all want to play multiple characters without hurting ourselves in GW2.
Maybe your guild requires you to play a monk for a certain mission. But your monk doesn't have that title near completion compared to your dervish.
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What about other reason?
Let me set up this situation.
I got r 7 asuran title track on my dervish so my pain inverter is awesome.
I love to play my Necromancer but he only has a r 2 asuran title track
well lets assume the r7+r2 = r8 in account wide.
to get passed r 8 account wide players must play on HM (just like in character based).
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Why would I work on character based titles if everything has a account wide equivalent?
For those going for KoaBD title the only way they can achieve this title is if they max of (x) number of character based titles.
At the max rank of KoaBD it becomes account wide for everyone to use.
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Further examples.
I unlocked 50 chests on my monk so that makes my character title
50/100 for r 1.
But I have 25 unlocked on my necromancer which makes my character title
25/100
but my account title would be 75/100.
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any questions ? Just ask
Just an idea (dont flame me :P)
Last edited by The Evil Monkey; Jul 23, 2008 at 06:12 AM // 06:12..
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Jul 23, 2008, 06:12 AM // 06:12
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#2
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WTB q8 15^50 Weapons!
Join Date: Nov 2006
Guild: アoo アugs アlan [ァアァ]
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That would just be, stupid, these titles are allready so easy to obtain why should they make it even easyer
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Jul 23, 2008, 06:16 AM // 06:16
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#3
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Ascalonian Squire
Join Date: Jul 2006
Guild: 1
Profession: E/
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It isnt about the titles.
It is about playing other characters people are turned off about play more than 1 character because they have to gain titles for 1 character. So if they were to attain the title by playing multiple character why not.
It would NOT BE EASIER in fact it would be the SAME amount of difficulty.
All the titles are the same other than you play different characters.
Same time spent just on different characters. Nothing changes just more variety
Last edited by The Evil Monkey; Jul 23, 2008 at 06:18 AM // 06:18..
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Jul 23, 2008, 06:41 AM // 06:41
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#4
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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/notsigned
it would make it easier, due to the face that if your r7 one one character in say delver, then you get r5 or what ever on another so say that gives your 10 combined, you don't have to do any HM at all to max it.
stupid attempt at making titles way to easy.
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Jul 23, 2008, 06:44 AM // 06:44
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#5
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Ascalonian Squire
Join Date: Jul 2005
Guild: White Hawk Knights
Profession: N/R
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I think you are all misreading what hes saying. R7 +R3 does not make R10. What he's saying is the numbers will add up and not the actual ranks.
Such as the example he made with the chests.
It's a good idea. Basicaly all titles are account wide. Considering GW is coming to an end. Why not?
/signed
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Jul 23, 2008, 06:50 AM // 06:50
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#6
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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The only way to get people to read your whole post is to make it shorter, apparently.
Anyway this is basically the same as turning all titles account-wide, except they don't count for KoaBD. It would be nice to pick different chars for each vanquish zone when working on hall of monuments... not sure it's nice enough for the mess of work on Anet's part though.
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Jul 23, 2008, 06:50 AM // 06:50
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#7
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Just another cheap way of making titles account wide. /notsigned
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Jul 23, 2008, 06:52 AM // 06:52
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#8
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Ascalonian Squire
Join Date: Jul 2006
Guild: 1
Profession: E/
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Quote:
Originally Posted by Ghostcell
/notsigned
it would make it easier, due to the face that if your r7 one one character in say delver, then you get r5 or what ever on another so say that gives your 10 combined, you don't have to do any HM at all to max it.
stupid attempt at making titles way to easy.
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Not to mention at r 8 account wide you need to do HM to get rep.
please understand my suggestion before posting your choice if you have any questions please ask
Quote:
Originally Posted by MirkoTeran
Just another cheap way of making titles account wide. /notsigned
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Cheap way? This is to promote the use of more than one character rather than being trapped to one character because if you
don't you fail in GW2....
Last edited by The Evil Monkey; Jul 23, 2008 at 06:55 AM // 06:55..
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Jul 23, 2008, 06:57 AM // 06:57
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#9
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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I agree that some should be account wide...the chests for instance.
I don't really get your protector, or asura etc titles...
I do agree with K0ABD title being account wide, and taking different titles from each character. For instance I could have protector on one, carto on another, etc, and I do think that each of those should count toward an overarching KoABD.
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Jul 23, 2008, 07:00 AM // 07:00
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#10
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Ascalonian Squire
Join Date: Jul 2006
Guild: 1
Profession: E/
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Quote:
Originally Posted by pamelf
I agree that some should be account wide...the chests for instance.
I don't really get your protector, or asura etc titles...
I do agree with K0ABD title being account wide, and taking different titles from each character. For instance I could have protector on one, carto on another, etc, and I do think that each of those should count toward an overarching KoABD.
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Okay ill make the protector example similar.
On my dervish I have finished 24/25 missions
I just havent finished Ice Caves of Sorrow
On my Necro I can complete Ice Caves of Sorrow thus giving me
protector of tyria account wide.
But on my character tab of the titles it would still be 24/25 on my dervish
Quote:
Originally Posted by fireflyry
No.
1234567.
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the 12 chars thing is obviously there so you have to offer your opinion so if you dont mind why did you vote no?
Last edited by The Evil Monkey; Jul 23, 2008 at 07:03 AM // 07:03..
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Jul 23, 2008, 07:39 AM // 07:39
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#11
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Krytan Explorer
Join Date: Nov 2006
Guild: =VX9=
Profession: N/Mo
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Quote:
Originally Posted by Babael
I think you are all misreading what hes saying. R7 +R3 does not make R10. What he's saying is the numbers will add up and not the actual ranks.
Such as the example he made with the chests.
It's a good idea. Basicaly all titles are account wide. Considering GW is coming to an end. Why not?
/signed
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no, i'm not misread- i was using r7 and r5 as an example.
put it this way,
i get r7 norn 56k points - on character 1. - No HM required
i get r7 norn 56k points - on character 2. - No HM required
combined that gives me 112k points
112k points would give you r9.
get a 3rd character to r7 56k points that would give you
168k points, which is more then enough for r10 - max
there for all your characters would have max norn, way way to easy to get a max rank like that AND!
you make a new character - rush them through get them ursan blessing.
you could have a lvl 10 or 11 with r10 ursan.
again
/notsigned
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Jul 23, 2008, 07:39 AM // 07:39
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#12
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Quote:
Originally Posted by The Evil Monkey
the 12 chars thing is obviously there so you have to offer your opinion so if you dont mind why did you vote no?
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Because I think it's a stupid idea with little thought placed into it hence the lack of supplying a reason.
It speaks for itself.
It would make account wide title based HoM rewards way to easy.
No.
I'm no title fan but this change would do nothing but make veterans and title grinders pissed off and casuals happy.Anet has done us a favor with the new account based system for HoM.
Thats's more than enough imo.
Quote:
Originally Posted by The Evil Monkey
Look at it this way we all want to play multiple characters without hurting ourselves in GW2.
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You don't even know what the HoM rewards are and 99% of the community seem to agree they will be at the most purely aesthetic, at the least not even worth having a month after the game comes out.
My conclusion:Wanting something for nothing, or at the least minimal effort.
No thanks.
I hate titles dude, but this idea is pretty silly.
Last edited by fireflyry; Jul 23, 2008 at 07:42 AM // 07:42..
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Jul 23, 2008, 07:58 AM // 07:58
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#13
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Frost Gate Guardian
Join Date: Jan 2006
Location: Bay Area
Guild: none
Profession: R/
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/signed, hardly makes it any easier and does exactly what he says removes the dependency on having one main character and allows you to play multiple characters with out missing out on stuff in GW2
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Jul 23, 2008, 08:09 AM // 08:09
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#14
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Frost Gate Guardian
Join Date: Mar 2007
Location: Newfoundland, Canada
Guild: The City Below [Down]
Profession: R/Rt
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But as other people have explained it makes things much easier... I disagree with it and think it would be a horrible idea.
/notsigned
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Jul 23, 2008, 08:19 AM // 08:19
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#15
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Ascalonian Squire
Join Date: Jul 2006
Guild: 1
Profession: E/
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Quote:
Originally Posted by Jennie
But as other people have explained it makes things much easier... I disagree with it and think it would be a horrible idea.
/notsigned
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who explained it makes it easier?
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Jul 23, 2008, 08:28 AM // 08:28
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#16
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Forge Runner
Join Date: Sep 2005
Location: Slovenia
Guild: Scars Meadows [SMS]
Profession: Mo/
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Does it make it harder? No. Does it stay the same? No. There is only one other alternative...
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Jul 23, 2008, 08:31 AM // 08:31
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#17
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Ascalonian Squire
Join Date: Jul 2006
Guild: 1
Profession: E/
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Quote:
Originally Posted by MirkoTeran
Does it make it harder? No. Does it stay the same? No. There is only one other alternative...
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It is an alternate way of doing the same thing.
If I farmed 5k sunspear rep on character 1 and it took 20 minutes
would it be harder than farming 2.5k rep on character 1 for 10 minutes
and 2.5k rep on character 2 for 10 minutes?
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Jul 23, 2008, 08:53 AM // 08:53
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#18
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Frost Gate Guardian
Join Date: Mar 2007
Guild: Duckboy
Profession: E/Me
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clearly people havn't read this post to i'd like to repost it further down
Quote:
Originally Posted by Ghostcell
no, i'm not misread- i was using r7 and r5 as an example.
put it this way,
i get r7 norn 56k points - on character 1. - No HM required
i get r7 norn 56k points - on character 2. - No HM required
combined that gives me 112k points
112k points would give you r9.
get a 3rd character to r7 56k points that would give you
168k points, which is more then enough for r10 - max
there for all your characters would have max norn, way way to easy to get a max rank like that AND!
you make a new character - rush them through get them ursan blessing.
you could have a lvl 10 or 11 with r10 ursan.
again
/notsigned
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by this it does make it easier to max pve skills, but then what do u expect from making something account based? ur always gonna run into the same problem of new characters having max titles thus max pve skills from the off.
This is why i dont like the Kurz/Lux title. If u max it out, get 10k faction stored, then make a new character in faction/nightfall (proph has pre so no gh), then go to guild hall, u'r newb lvl1 character gets 3 max pve skills!
i still would like the idea of an account wide tab since i do most of my title/mission progressions on a spreadsheet (10 character = hard to remember who has what ), but thats more of a conveniance than anything game wise.
so the idea of an account tab - /signed
the idea of account based mission, etc. titles - /NOTsigned
the idea of some titles like treasure account based - signed
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Jul 23, 2008, 08:58 AM // 08:58
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#19
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Quote:
Originally Posted by Ghostcell
tl;dr
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So how is it different from playing 1 character and getting 160k in the first place? IT'S NOT. Oh and oh noes, a 5 days old character is as strong as 5 months old character, that's so bad... GUESS WHAT, IT SHOULD BE LIKE THAT FROM THE BEGINNING!
/signed here, although about protector, missions should count only if are unique. For example, if one character has Fort Ranik on Master, and the other one has Great Wall - it's 2/25. But if both have Fort Ranik OR Great Wall on master, it's still 1/25.
Quote:
then go to guild hall, u'r newb lvl1 character gets 3 max pve skills!
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Your, not you're. And level 1 chars can't buy Luxon/Kurzick skills. And there can be only 1 skill for level 1 character, as they don't have secondary class. And even then you MUST be level 20.
Last edited by Abedeus; Jul 23, 2008 at 09:05 AM // 09:05..
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Jul 23, 2008, 09:01 AM // 09:01
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#20
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Frost Gate Guardian
Join Date: Mar 2007
Guild: Duckboy
Profession: E/Me
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Quote:
Originally Posted by Abedeus
So how is it different from playing 1 character and getting 160k in the first place?
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well there's hard mode for one?
tho tbh if u made it so once u got account rank 8 any character would have to do HM to get r9 and 10 account, THEN and ONLY THEN, would it work out the same
so i see where both of u are coming from...
Ghostcell is right that a player could cut out Hard mode entirely and thus make it easier, but like some of u have pointed out, u could just make it where as Hard Mode has to be done to get r9 and 10 account wide just like it does atm with character based.
Tread carefully young ones, this could lead to a path of the dark side....
Last edited by duckboy; Jul 23, 2008 at 09:04 AM // 09:04..
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