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Old Mar 03, 2006, 06:50 PM // 18:50   #81
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/signed

What we need is more body types at least the opposite type to the current ones,
A thin necromancer to a fat necromancer.
A oversized tank warrior to thin warrior.
Bring in the three main body types for all professions, at least as possible variants
Endomorph = Fatter
Mesomorph = Muscled
Ectomorph = Thinner

We should be able to dye our hair and underwear - I want my warrior to have black boxers and why just boxers why not those overly snug ones some other professions wear.

Be allowed to
Dye Hair eyes and underwear
Change hairstyles and underwear
Adjust height more – short as a dwarf or even taller – where’s my 8 foot tall warrior
Change body type or adjust level of fat/muscle – skinny and toned or fat and wobbly
For females adjust breast size a notch up or down – some want smaller others bigger.
For males have beards and moustaches – small goatees to dwarven mega beards. - gimme a beard, big and bushy and be able to dye it.

Make to easy to do at character creation and a couple of platinum to do later.

/signed again
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Old Mar 03, 2006, 08:40 PM // 20:40   #82
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/signed

You put so much time into these characters I think you should be able to make them really unique. I'd definitely love this.
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Old Mar 04, 2006, 01:18 AM // 01:18   #83
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Wortan, why are you so against women having beards?

Itd make for more unique characters. lol
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Old Mar 04, 2006, 03:07 PM // 15:07   #84
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Dwarf women do have beards you just cant tell the differance
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Old Mar 06, 2006, 01:23 AM // 01:23   #85
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I wonder how many people have to /sign before this idea will be considered.
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Old Mar 06, 2006, 01:32 AM // 01:32   #86
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As soon as I read this, I imagined a bunch of overweight female mesmers running around. GLF MORE FOR MISSION, NO FAT CHICKS!
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Old Mar 06, 2006, 04:30 PM // 16:30   #87
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So signed!
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Old Mar 06, 2006, 04:51 PM // 16:51   #88
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/signed

I hate how alot of the male charicters look due to lack of certain abilities to change certain things that make them look so "disfigured" and tasteless to me.
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Old Mar 06, 2006, 09:00 PM // 21:00   #89
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Quote:
Originally Posted by Quid Pro Quo
Maybe it’s just me but am I the only person who doesn't want to be a big hulking warrior stereotype? Is it really too much work to let us choose our body type for each profession?

I think it would be nice if they added this in the new expansion where we would be able to choose from three body types.

The first would be the normal body type that rangers and elementalists seem to share. The second would be skinny which necromancers have. The third would be bulky which warriors use and the last would be the monk type I'm not sure about the mesmer body type but I'm assuming its the same as the ranger type.

This idea would let people make skinny warriors or bulky necros and expand the way people can create unique characters. If three body types is too many then atleast let us choose between two that would fit the profession the best. (bulky/normal for warriors, skinny/normal for necros, ect)

Before anyone says that this would be too difficult to do because they would have to change all the armors remember that there are only about 5-6 armor meshes and they would only have to change it for one body type if they gave us two bodies to choose from for each profession.
well, this is the good idea, I don't like hulking warrior too. normal for warriors are good ^^
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Old Mar 06, 2006, 09:12 PM // 21:12   #90
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It'd be great to have, but I don't see it happening too soon, if at all. There are more important things to work on.
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Old Mar 09, 2006, 04:33 AM // 04:33   #91
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Quote:
Originally Posted by Cjlr
It'd be great to have, but I don't see it happening too soon, if at all. There are more important things to work on.
It wouldn't be very hard and its not like working on this is going to hold the rest of the team back that can add new features. Really this would be the best time to add it if they were going to.
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Old Mar 09, 2006, 05:18 AM // 05:18   #92
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I think this is more important than most stuff...

I dont really care about pve updates...and balance updates are done by a dedicated team....same with expansions.

If nothing else...hire more people/outsource this part...They should have extra money with factions coming out.
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Old Mar 09, 2006, 05:35 AM // 05:35   #93
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/signed

my necro with the male warrior physique would look way cool
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Old Mar 11, 2006, 02:34 AM // 02:34   #94
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Quote:
Originally Posted by Mandy Memory
I think this is more important than most stuff...

I dont really care about pve updates...and balance updates are done by a dedicated team....same with expansions.

If nothing else...hire more people/outsource this part...They should have extra money with factions coming out.
Indeed, I agree. I think if they wait too long to add this then it would be awkward to suddenly add it.

Last edited by Quid Pro Quo; Mar 14, 2006 at 04:20 PM // 16:20..
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Old Apr 15, 2006, 03:55 AM // 03:55   #95
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My thread got locked, here's what it said...

CHANGES TO BODY MASS

OKAY, I'm getting a little upset here. I don't know if this is a suggestion or a complaint, probably both.

I want to make a warrior. I really do. But I don't want to be a huge hunk! I mean CMON why stereotype warriors?

I don't lift weights everyday, I just fight the Charr because I'm defending my nation.

Okay so here is my suggestion:
In the character creation process you can change your body mass to from a scale of bulky to skinny to fat. I mean, why not? It's definately not hard to make.

And here is my complaint:
I'm sick and tired of profession stereotyping. More options are needed when customizing the character. When factions comes out there will be a lot of new Korean faces to choose from. IM NOT KOREAN. I want more caucasion choices! (not being racist or anything.)

So yeah I play a Ranger/Warrior because I cannot stand the way warriors look.

ALSO take a look at this pic of the skill "warriors endurance". WARRIORS DONT LOOK LIKE THAT, Rangers do!

FIX IT!!
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Old Apr 15, 2006, 05:56 AM // 05:56   #96
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Quote:
Originally Posted by Meneldil
My thread got locked, here's what it said...

CHANGES TO BODY MASS

OKAY, I'm getting a little upset here. I don't know if this is a suggestion or a complaint, probably both.

I want to make a warrior. I really do. But I don't want to be a huge hunk! I mean CMON why stereotype warriors?

I don't lift weights everyday, I just fight the Charr because I'm defending my nation.

Okay so here is my suggestion:
In the character creation process you can change your body mass to from a scale of bulky to skinny to fat. I mean, why not? It's definately not hard to make.

And here is my complaint:
I'm sick and tired of profession stereotyping. More options are needed when customizing the character. When factions comes out there will be a lot of new Korean faces to choose from. IM NOT KOREAN. I want more caucasion choices! (not being racist or anything.)

So yeah I play a Ranger/Warrior because I cannot stand the way warriors look.

ALSO take a look at this pic of the skill "warriors endurance". WARRIORS DONT LOOK LIKE THAT, Rangers do!

FIX IT!!
Lol look at post #51...where you already said this in this thread.
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Old Apr 15, 2006, 06:59 AM // 06:59   #97
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/signed

I like the idea but I'd also like to be able to change hair styles or dances as well from a trader in the game. And maybe your character could lose weight and gain muscle as he progresses depending on the action they see.
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Old Apr 15, 2006, 10:18 AM // 10:18   #98
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I was thinking alon a similar line. When I first bought the game i wanted a toon with a beard fortunatly rangers have one face that is bearded. But it is disapointing that they do not have a larger selection of faces...they r all clean shaven "pretty boys". It should not be hard for Anet to add more faces, its not as if there lips move...Rurik the great Ventrillaqust...
Maby they should put an extra build option like choose your hairstyle but instead choose facial hair (dunno what female equivelant will be ..jewelry maby.
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Old Apr 15, 2006, 10:49 AM // 10:49   #99
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I like the suggestion that some towns may have a "hairstylist" or "barber shop" where you can go in and get your hairstyle changed. This could also include beard style etc.

They have a great start to the game and hopefully they will start to add the little things like this that will really take them to the next level.

Joe
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Old Apr 15, 2006, 02:57 PM // 14:57   #100
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If they just made a scale like they did with the height they wouldn't need to make more models. If professional 3D modelling works anything like the kind I've done, the height scale actually just stretches the model in specific ways.
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