Aug 01, 2008, 01:56 PM // 13:56
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#21
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Bowstring Badass
Also for the crash on absorption runes they are no longer global and affect every type of damage. Being able to reduce any type of damage by 3 was pretty good.
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they ARE still global. They were never local.
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Aug 01, 2008, 03:51 PM // 15:51
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#22
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Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
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Stances, Shouts/Chants, Weapon spells all should have more ways to remove them. Unstripable buffs are lame.
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Aug 01, 2008, 04:03 PM // 16:03
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#23
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by zwei2stein
they ARE still global. They were never local.
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By global he was reffering to all damage types not just physical. A misuse of wording on his part but obvious in the rest of the post.
Quote:
Originally Posted by cgruber
Stances, Shouts/Chants, Weapon spells all should have more ways to remove them. Unstripable buffs are lame.
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If weapon spells could be removed then they may as well just be enchantments. Weapon spells are balanced with unstrippability in mind. (only one active at a time for example).
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Aug 01, 2008, 04:16 PM // 16:16
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#24
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Jungle Guide
Join Date: Apr 2008
Location: Serbia
Profession: Me/
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/notsigned for various reasons already mentioned.
And dude use the Enter key once in a while
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Aug 01, 2008, 04:23 PM // 16:23
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#25
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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idk, use a ranger stance if they are so effective for a low cost. it's called a secondary...use it! imagination yo, imagination.
/notsigned
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Aug 02, 2008, 02:48 PM // 14:48
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#26
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Lion's Arch Merchant
Join Date: Jan 2007
Guild: Club Of A Thousand Pandas [LOD倧]
Profession: Me/
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@ the people that qutoed me saying warriors damage blah blah
If you read through my post without thinking OMZOR LULZ! he seyz warriorz arent 1337zor dmg!1
You would have seen i said that was in PVE
And for PvP Warriors should bring damage dealing skills, not waste their skill bar on stance, because people see you use those stances and act accordingly.
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Aug 02, 2008, 06:11 PM // 18:11
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#27
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Emo Goth Italics
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Quote:
Originally Posted by Ultima
You would have seen i said that was in PVE
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What's your point?
There is no difference at all.
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Aug 02, 2008, 09:30 PM // 21:30
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#28
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Ultima pyromancer
You would have seen i said that was in PVE
And for PvP Warriors should bring damage dealing skills, not waste their skill bar on stance, because people see you use those stances and act accordingly.
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Regardless of mode, PvP or PvE warriors are damage powerhouses. Even more so in PvE because other sources of damage are more affected by the armour levels lvl 28 mobs have.
You just proved you have no idea how the damage/armour system in guild wars works.
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Aug 03, 2008, 08:44 AM // 08:44
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#29
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Lion's Arch Merchant
Join Date: Jun 2008
Location: Oklahoma City
Guild: Noble Order Of Valiant Angels
Profession: Me/
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Originally Posted by zorlad
Warriors are "the tank" according to the guildwars instructions manual
Quote:
Originally Posted by isamu kurosawa
Stopped Reading OP there.
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Yeah. Me too.
Hm. Let's see, here. Warriors receiving less damage than they do already, and have Rangers more useless with crappy defenses... Hmmm...
I don't think I need to continue on this line of thought.
Though I kind of do get tired of having my attacks blocked or missed by those darn Rangers! They're like... Power Rangers or something.
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Aug 03, 2008, 10:14 AM // 10:14
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#30
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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How about elementalist with good skill casting timing can out melee a warrior?
How about an ineptitute mesmer can out melee a warrior?
actually all class can out melee a warrior :P except maybe monk. i can't think of any now.
the thing is , you are not suppose to be able to out-melee any other class by default.
learn your warrior and become better. You talk as if any player can create a ranger and instantly out-melee anyone in the game. THAT IS NOT TRUE, your whining is going to make the developer nerf the game in the wrong direction.
and you are absolutely correct in the observation that players who play lots of HA and GvG tend to not be able to survive in a solo match, those that AB and RA (without synching) alot tend to be a able to out-melee other players more effectively, because they build their builds around the idea that there is not going to be a monk. hence you cannot complain that a ranger can out melee you. what you should do is think of a build and out melee their build.
Lastly, have you ever meet a hammer warrior, that once they are close to your character, you have no chance of even standing up? 3 blow and your character is dead. what about that?
PS: not to mention warrior has the highest armor points armor.
Last edited by pumpkin pie; Aug 03, 2008 at 10:22 AM // 10:22..
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