Jul 03, 2008, 01:46 AM // 01:46
|
#1
|
Academy Page
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Guild: Death Design Cult [DDC]
|
AN Open Letter to ArenaNet Regarding Ursan Blessing
To Whom it may concern:
In the 7/2/2008 update, you addressed the over-usefulness of Shadow Form Farming, specifically the ability to farm ectos in Underworld. Even as one of the players using one of the many SF builds to farm UW, I applaud this move. The price of ecto's dropped dramatically while this farm was easier, and that was affecting the in-game economy grievously.
Now, I (along with countless other customers/players) hope that this move paves the way for a change to Ursan Blessing.
SF farming was affecting the economy quite a bit, but for a long time now, UB has been affecting ALL aspects of the economy. Some of the most difficult areas of the game are easily handled with a team of Ursans, making the rare drops in those areas worth much less. Additionally, if a player either does not have access to UB, or refuses to use it for whatever reason, pick-up groups in these aforementioned Elite Areas will simply pass a would be teammate by.
While we understand that access to UB can be a major selling point for GW Eye of the North, it could be very easily argued that making the Hall of Monuments account-beased regarding accomplishments (as was recently mentioned) is even more enticing to those players who haven't yet purchased GW:EN.
Our proposal is a simple one. Make GW:EN PvE only skills only usable in GW:EN. This precedent has already been set by the GW:EN Reputation Title Blessings. (With the exception of the bonus vs. Charr, which could also be geographically limited) The skills would then still be viable, just limited in their area of use.
Now, granted, there are also Nightfall PvE only skills, but Nightfall is a PRIMARY campaign of GW, not an expansion like GW:EN. I wouldn't change those, nor would I change the Factions title based skills.
I sincerely hope you see the logic in this suggestion and keep it in mind as you work to further improve the games you have so masterfully crafted.
Regards,
SOME of the Guild Wars Players
EDIT: realized I made it sound like these were solely my ideas, which was not the intent. Changed personal pronouns to plural pronouns
EDIT 2: Changed signature of letter... talk about QQing... sheesh
Last edited by Sin City Gamer; Jul 03, 2008 at 02:19 AM // 02:19..
|
|
|
Jul 03, 2008, 01:57 AM // 01:57
|
#2
|
Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
|
QQ
Let's just stop with the nerf herding. Seriously. Just, no more. I hate Ursan just as much as the next guy, but let's stop being whiny bitches. Can we do that? Can we stop being little girls about everything?
|
|
|
Jul 03, 2008, 01:58 AM // 01:58
|
#3
|
Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
|
SF and Ursan are two completely different things. One was an overly effective solo farming build, and the other is one part of an efficient team build that requires human players to co-operate to succeed.
If your main concern is finding a PuG in a high end area that doesn't want a specific build, then your solution doesn't solve anything. The next most efficient build will just take its place. If your main concern is that Ursan stagnates creative build making, then a duration nerf might be justified, so that Ursan becomes just one part of a player's skill bar, instead of the focus.
|
|
|
Jul 03, 2008, 02:00 AM // 02:00
|
#4
|
Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
|
Quote:
Originally Posted by Sin City Gamer
Regards,
Guild Wars Players
|
I agree with what you're saying. I hate ursan. That said, the quote bothers me because you're implying everyone hates Ursan (most do including me, but not everybody).
Anyway, can't sign because I'm tired of seeing nerfs because it's what people want and not what is best for the game. No, they are NOT the same thing.
|
|
|
Jul 03, 2008, 02:04 AM // 02:04
|
#5
|
Academy Page
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Guild: Death Design Cult [DDC]
|
@ Toast: I'm not suggesting changing the effects of UB, just where it can be used. I'm only suggesting that the precedent that was set with other PvE only skills (non-class specific, non-EotN: eg. Lightbringer's Gaze) AND the rep title blessings be applied to the EotN skills.
And this is by no means QQ-ing. It's just a suggestion, and a well worded and thought out one thank you very much.
Quote:
Originally Posted by zelgadissan
I agree with what you're saying. I hate ursan. That said, the quote bothers me because you're implying everyone hates Ursan (most do including me, but not everybody).
Anyway, can't sign because I'm tired of seeing nerfs because it's what people want and not what is best for the game. No, they are NOT the same thing.
|
I realize that my ending can come off as all-inclusive, but "Some of the Guild Wars Players" didn't seem appropriate.
Last edited by Sin City Gamer; Jul 03, 2008 at 02:22 AM // 02:22..
|
|
|
Jul 03, 2008, 02:08 AM // 02:08
|
#6
|
Desert Nomad
Join Date: Aug 2006
Location: Canada
Guild: [LnR]
Profession: Mo/
|
not signed.
mainly because, although i see your point, SF was an overpowered SOLO farm, while Ursan is a TEAM farm. It's two completely different aspects of gameplay.
And gzuz seriously drop the nerf QQing -.-
EDIT: lol thx :P
Last edited by xx luna xx; Jul 03, 2008 at 02:21 AM // 02:21..
|
|
|
Jul 03, 2008, 02:10 AM // 02:10
|
#7
|
Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
|
Quote:
Originally Posted by Sin City Gamer
Regards,
Guild Wars Players
|
Would you please change the signature on that post as you only represent your self, or show where and when you was elected to speak for the whole player base.
If not, I suggest a Mod delete this whole thread.
|
|
|
Jul 03, 2008, 02:32 AM // 02:32
|
#8
|
Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
|
No, as much as I hate it, I'm not going to be a part of it's nerfing.
I am part of the guild wars community and I do not approve this message.
The only message I approve of is:
"Please, stop nerfing shit ANET."
That's IT.
|
|
|
Jul 03, 2008, 02:46 AM // 02:46
|
#9
|
Likes naked dance offs
Join Date: Aug 2005
Guild: The Older Gamers [TOG]
|
I think we should nerf open letters.
|
|
|
Jul 03, 2008, 02:51 AM // 02:51
|
#10
|
Academy Page
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Guild: Death Design Cult [DDC]
|
Quote:
Originally Posted by toastgodsupreme
The only message I approve of is:
"Please, stop nerfing shit ANET."
That's IT.
|
Agreed. ANET please stop updating anything if it means that the effectiveness will be lessened. I only want buffs going forward. Nothing but buffs, so that eventually I can get my level 1 mesmer/necro/sin/paragon/whatever run to any area of the game and completely annihilate anything thrown in my path because I was able to get my hands on skills that have only been buffed for the last year or so. /end sarcasm
The point of skill updates is to BALANCE the game. UB has been unbalanced since day 1, while multitudes of other skills and builds have been thrown into the wood chipper.
ALSO, please notice that I included ALL of the GW:EN PvE skills in my suggestion, because there are other ones that are unbalanced when taken out of GW:EN. Do you realize how easy it is to vanquish Ascalon with multiple copies of Ebon Vanguard Assassin Support? In fact, go anywhere in HM with Sin Support and see if it doesnt help. THAT is unbalanced too.
Granted, I don't want it to the point where ANY build is as good as any other, but if you look at UB's "usefulness" as compared to other team builds, you'll see why ANET's claims could ring hollow if SF is the ONLY thing that gets nerfed.
Quote:
Originally Posted by [Dev Update
Shadow Form Balance Changes - 2 July 2008]We are not opposed to players using Shadow Form for farming, but it is not good for the game economy for high-end farming activities to become too easy or too efficient.
|
"too easy or too efficient"= Ursanway
|
|
|
Jul 03, 2008, 02:52 AM // 02:52
|
#11
|
Academy Page
Join Date: Dec 2007
Location: USA
Guild: Loners United [CULT]
Profession: R/
|
Quote:
Originally Posted by toastgodsupreme
No, as much as I hate it, I'm not going to be a part of it's nerfing.
I am part of the guild wars community and I do not approve this message.
The only message I approve of is:
"Please, stop nerfing shit ANET."
That's IT.
|
Talk about QQing. Nerfing keeps the game interesting. Makes you come up with new ways of doing things, which was an original concept of GuildWars. If you don't like it, QQ on maple story, or some other 3rd rate game.
/signed
|
|
|
Jul 03, 2008, 02:53 AM // 02:53
|
#12
|
Frost Gate Guardian
Join Date: Mar 2007
Location: New Jersey
Profession: D/
|
Quote:
Originally Posted by cellardweller
I think we should nerf open letters.
|
QFT.
12chars.
Oh, and, this has been said before:
Perma SF was an easy to do, SOLO farm.
Ursan requires a whole TEAM, and even then it's surprising how many people can mess that up too.
Oh, and Ursan is shit without cons.
And someone, please close this thread. These "Open Letters containing QQ Regarding Nerf Candidate X to Anet" letters are really annoying.
Last edited by Syco Masato; Jul 03, 2008 at 02:57 AM // 02:57..
|
|
|
Jul 03, 2008, 02:58 AM // 02:58
|
#13
|
Krytan Explorer
Join Date: Jan 2007
Guild: W/Mo-Smashing Beast; Mo-Monk Beast
Profession: E/Me
|
Quote:
Originally Posted by Skye Marin
SF and Ursan are two completely different things. One was an overly effective solo farming build, and the other is one part of an overly efficient team build that requires human players to co-operate to succeed.
If your main concern is finding a PuG in a high end area that doesn't want a specific build, then your solution doesn't solve anything. The next most efficient build will just take its place. If your main concern is that Ursan stagnates creative build making, then a duration nerf might be justified, so that Ursan becomes just one part of a player's skill bar, instead of the focus.
|
i fixed it
Ursan doesn't need fixed because it's a team build. It needs fixed because it's a class independent, single button uber leet build that doesn't require any real input on the user's part, and yet lets you steamroll through the hardest areas of the game. The only people that i actually respect on Ursanway teams are teh monks that heal. that's it. other than that, you could have a complete noob running the ursan build, and doing extremely well with it. ie, people get the elite weapons and drops that they shouldn't, and the economy (and those that actually worked very hard to get said drops/weaps) gets shafted.
That's my 2 cent's, now tell me to stop QQing about something that's so precious to you. I'm sorry if I like the game to be a little bit challenging, and keeping a point to the game after you go through the storyline.
Last edited by hurdlebeast; Jul 03, 2008 at 03:05 AM // 03:05..
|
|
|
Jul 03, 2008, 03:09 AM // 03:09
|
#14
|
Academy Page
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Guild: Death Design Cult [DDC]
|
Quote:
Originally Posted by cellardweller
I think we should nerf open letters.
|
Quote:
Originally Posted by wikipedia
An open letter is a letter that is intended to be read by a wide audience, or a letter intended for an individual, but that is nonetheless widely distributed intentionally.
|
Where would you suggest some one make an open letter available for a wide audience to read? Seems like a website for GW would be the best place, if GW players are the intended audience, you think?
|
|
|
Jul 03, 2008, 03:13 AM // 03:13
|
#15
|
Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
|
Quote:
Originally Posted by Sin City Gamer
The point of skill updates is to BALANCE the game. UB has been unbalanced since day 1, while multitudes of other skills and builds have been thrown into the wood chipper.
|
But it's not up to the community to cry and whine until they get their way (such as what happened).
If ANET wants to change a skill, for better or worse, let them. But for them to do it because of babies like you and people on this board nerf herding and crying "foul!"... well, I totally disapprove of that.
Quote:
Originally Posted by Zydonis
Talk about QQing. Nerfing keeps the game interesting. Makes you come up with new ways of doing things, which was an original concept of GuildWars. If you don't like it, QQ on maple story, or some other 3rd rate game.
/signed
|
LOL
Again... it's not up to the community to whine until it gets it's way. That shouldn't be why something gets nerfed, but sadly, often is.
I hated Ursan when I got back into playing GW. But I figured something out...
Either you're going to hate it, but do it because that's how you get elite areas done the fastest, or you get a guild who will go do those dungeons old school without Ursan.
That's it. There's no need to cry about it. NONE.
|
|
|
Jul 03, 2008, 03:17 AM // 03:17
|
#16
|
Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
|
/notsigned. There are more than enough threads petitioning for nerfing Ursan Blessing without adding another.
|
|
|
Jul 03, 2008, 03:19 AM // 03:19
|
#17
|
Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
|
You dont like it, dont use it. you ask Anet to see the logic of your post but there is no logic. Its just a well written QQ tread.
By the way there is a limitation on the Vanguard bonus. When dealing with Charr in Ascalon, this affects only those you get xp from (hard mode).
|
|
|
Jul 03, 2008, 03:21 AM // 03:21
|
#18
|
Krytan Explorer
Join Date: Jan 2007
Guild: W/Mo-Smashing Beast; Mo-Monk Beast
Profession: E/Me
|
Quote:
Originally Posted by toastgodsupreme
But it's not up to the community to cry and whine until they get their way (such as what happened).
If ANET wants to change a skill, for better or worse, let them. But for them to do it because of babies like you and people on this board nerf herding and crying "foul!"... well, I totally disapprove of that.
LOL
Again... it's not up to the community to whine until it gets it's way. That shouldn't be why something gets nerfed, but sadly, often is.
I hated Ursan when I got back into playing GW. But I figured something out...
Either you're going to hate it, but do it because that's how you get elite areas done the fastest, or you get a guild who will go do those dungeons old school without Ursan.
That's it. There's no need to cry about it. NONE.
|
yes there is. elite areas are supposed to be hard. not uber easy. and if people didn't let Anet know how they feel about aspects of the game, how in the world would they even keep up with it. comes down to it, Anet has a tough game to play. They have to keep things easy enough for the farmers so that they can get their "rare" items, (which, ironically, are getting less and less rare everyday), but hard enough so that everyone else can have a fun and challenging experience.
As it is right now, you are completely right. You either have to give in to ursan, or find some skilled guilds to roll with. But I totally agree with the OP, that it's time to change that and rebalance the game.
Edit: and I guess whenever someone brings up a problem in the game in a well-spoken, respectful manner, it's QQing if you don't agree with their ideas. Seriously people, I know that there are a bunch of whiners on the net. But that doesn't mean that you have to be one, to. The OP was not whining: those who are telling him to "stfu and quit QQing" are.
and yes, you can tell me to stop QQing about QQer's.
double edit: for the record, that last edit wasn't directed at you toast. It was directed at all the people that post short, two liners that don't really help any of the threads. You know, the "[insert skill here] is fine, you suck, quit QQing about it." ones.
Last edited by hurdlebeast; Jul 03, 2008 at 03:34 AM // 03:34..
|
|
|
Jul 03, 2008, 03:22 AM // 03:22
|
#19
|
Academy Page
Join Date: Dec 2007
Location: Las Vegas, NV, USA
Guild: Death Design Cult [DDC]
|
Quote:
Originally Posted by toastgodsupreme
But it's not up to the community to cry and whine until they get their way (such as what happened).
If ANET wants to change a skill, for better or worse, let them. But for them to do it because of babies like you and people on this board nerf herding and crying "foul!"... well, I totally disapprove of that.
|
Then by your logic, SF should be un-nerfed, 55's should be able to solo UW again, and many other skills that got "fixed" because of "babies like me" should go back to their original state, gameplay and economy be damned, right?
|
|
|
Jul 03, 2008, 03:24 AM // 03:24
|
#20
|
Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
|
Quote:
Originally Posted by cellardweller
I think we should nerf open letters.
|
QFT. It's like the new trend now, right?
@ OP: We all hate Ursan. You're not really saying/suggesting anything new.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:41 PM // 14:41.
|