Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Aug 19, 2008, 12:05 PM // 12:05   #1
Lion's Arch Merchant
 
sterbenx2's Avatar
 
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
Advertisement

Disable Ads
Default Hostile option for GH...

I thought it would be a fun an interesting idea to have an option, perhaps a toggle button, for making you char hostile or non-hostile in your guild hall.

I think this could lead to some very fun times, especially during guild events.

Turning hostile means that guild members (any that are set to hostile) can attack each other. NO exp or faction for kills, of course. Won't be counted as a "true" death either. Others members, that are set to non-hostile, can simply watch or carry on about their play normally. Thoughts?
sterbenx2 is offline   Reply With Quote
Old Aug 19, 2008, 12:08 PM // 12:08   #2
Krytan Explorer
 
Mitchel's Avatar
 
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
Default

Yeah, I wanna put Pain Inverter on my guildies once.

/signed (tho we kinda have scrimmage option for this)
Mitchel is offline   Reply With Quote
Old Aug 19, 2008, 12:17 PM // 12:17   #3
Lion's Arch Merchant
 
sterbenx2's Avatar
 
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
Default

but scrim is a bit different. you have to get guildies to scrim with you, this way, you click a button and go homicidal.
sterbenx2 is offline   Reply With Quote
Old Aug 19, 2008, 12:27 PM // 12:27   #4
Frost Gate Guardian
 
Join Date: Mar 2007
Guild: Duckboy
Profession: E/Me
Default

tbh i thought this was how scrimmage was gonna work, but unless u've got about 20+ people rdy to scrimmage, its a complete waste of time. There is nowhere for 2 friends to have a 1v1 fight or anythin with eachother, and thats just a shame
duckboy is offline   Reply With Quote
Old Aug 19, 2008, 01:19 PM // 13:19   #5
Academy Page
 
chfanfiction's Avatar
 
Join Date: Feb 2008
Location: Gnawing at your soul
Guild: Passionate Kiss of Elysium
Profession: R/Rt
Default

Sounds fun. I would really love the chance to kill my guildies in the hall, so long as they were immediately resurrected.
chfanfiction is offline   Reply With Quote
Old Aug 19, 2008, 01:31 PM // 13:31   #6
Krytan Explorer
 
Eddie Frenzy Spam's Avatar
 
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
Default

Quote:
Originally Posted by duckboy
tbh i thought this was how scrimmage was gonna work, but unless u've got about 20+ people rdy to scrimmage, its a complete waste of time. There is nowhere for 2 friends to have a 1v1 fight or anythin with eachother, and thats just a shame
Uh yes there is, you don't have to do 8v8 scrimmage, or 4v4, you can do a 1v1 scrimmage just fine...no flags, no falling back to npcs, gg.
Eddie Frenzy Spam is offline   Reply With Quote
Old Aug 19, 2008, 01:34 PM // 13:34   #7
Pre-Searing Cadet
 
Angmar Kapitanya's Avatar
 
Join Date: Jul 2008
Guild: Becsület Bajnokai[BB]
Profession: P/
Default

/signed This is a good idea
Angmar Kapitanya is offline   Reply With Quote
Old Aug 19, 2008, 01:44 PM // 13:44   #8
Desert Nomad
 
Horus's Avatar
 
Join Date: Aug 2007
Location: www.godtguild.com
Guild: Blades Of Burning Shadows [GoDT]-leader
Profession: Mo/
Default

Quote:
Originally Posted by eddie the reaper
Uh yes there is, you don't have to do 8v8 scrimmage, or 4v4, you can do a 1v1 scrimmage just fine...no flags, no falling back to npcs, gg.
and then fight lasts for 20secs. Takes 10x times longer to get in fight and and to actually start battle. Idea is good and would make many guild events funnier(racing around in gh, dodgeball etc - this way everyone can watch and have fun)

/signed
Horus is offline   Reply With Quote
Old Aug 19, 2008, 01:55 PM // 13:55   #9
Lion's Arch Merchant
 
sterbenx2's Avatar
 
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
Default

Quote:
Originally Posted by guardian of dragon temple
and then fight lasts for 20secs. Takes 10x times longer to get in fight and and to actually start battle. Idea is good and would make many guild events funnier(racing around in gh, dodgeball etc - this way everyone can watch and have fun)

/signed

QFT, This is the kind of fun I'm talking about. lol. Fireballs flying around.. meteor showers raining off in the distance. .

Not to mention, it could also be used as a way to test your new build against a specific class or build.
sterbenx2 is offline   Reply With Quote
Old Aug 19, 2008, 01:59 PM // 13:59   #10
Ascalonian Squire
 
Bauholz Kerbe's Avatar
 
Join Date: Jun 2008
Profession: Mo/
Default

/signed i like this idea and i think it would be better than just 8v8 for a scrimage
Bauholz Kerbe is offline   Reply With Quote
Old Aug 19, 2008, 02:06 PM // 14:06   #11
Krytan Explorer
 
Join Date: Mar 2008
Location: Belfast - Northern Ireland
Profession: D/W
Default

This isn't what we have Scrimmage for, It was clearly meant for gvg practice Imo.

This sounds fun though /signed
Da Rk Bl Ad E is offline   Reply With Quote
Old Aug 19, 2008, 02:16 PM // 14:16   #12
Forge Runner
 
zelgadissan's Avatar
 
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
Default

The apocalypse is upon us.

There has been a decent Sardelac suggestion.

/signed
zelgadissan is offline   Reply With Quote
Old Aug 19, 2008, 02:34 PM // 14:34   #13
Jungle Guide
 
TheodenKing's Avatar
 
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
Default

Quote:
Originally Posted by Mitchel
Yeah, I wanna put Pain Inverter on my guildies once.
So... you want pve-only skills to work in pvp?


Anywho.. gang, they gave us scrimmage for a reason. The only thing that sucks about it is the countdown timer. I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
TheodenKing is offline   Reply With Quote
Old Aug 19, 2008, 02:41 PM // 14:41   #14
Academy Page
 
It's A Me's Avatar
 
Join Date: Jan 2008
Profession: N/
Default

Quote:
Originally Posted by TheodenKing
So... you want pve-only skills to work in pvp?


Anywho.. gang, they gave us scrimmage for a reason. The only thing that sucks about it is the countdown timer. I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
pfft, and who DOESNT wanna do that?

/signed cos itll be fun
It's A Me is offline   Reply With Quote
Old Aug 19, 2008, 02:44 PM // 14:44   #15
Resigned.
 
Jenn's Avatar
 
Join Date: Sep 2006
Default

/signed

For shits n' giggles.
__________________
"Let us be loving, hopeful and optimistic. And we’ll change the world."
Jack Layton

Jenn is offline   Reply With Quote
Old Aug 19, 2008, 02:49 PM // 14:49   #16
Tzu
Site Contributor
 
Tzu's Avatar
 
Join Date: Mar 2008
Location: UK/norway
Guild: Order Of The Etherbloom Crown [ZEN]
Default

Quote:
Originally Posted by TheodenKing
I think what the original poster is after is: he wants to sucker-punch his guildies while they are looking in their storage box.

/unsigned
reread his post

Quote:
Originally Posted by sterbenx2
Turning hostile means that guild members (any that are set to hostile) can attack each other. Other members, that are set to non-hostile, can simply watch or carry on about their play normally. Thoughts?
/signed
Tzu is offline   Reply With Quote
Old Aug 19, 2008, 03:02 PM // 15:02   #17
Jungle Guide
 
romeus petrus's Avatar
 
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
Default

/signed

Could be fun I guess..
romeus petrus is offline   Reply With Quote
Old Aug 19, 2008, 03:31 PM // 15:31   #18
Lion's Arch Merchant
 
sterbenx2's Avatar
 
Join Date: Jul 2007
Location: New England
Guild: Lunatic Legion
Profession: N/
Default

I don't wanna sucker punch anybody.. you have to SET TO HOSTILE before anybody can attack.. anyway.

Thinking about it. This wouldn't even be that hard to impliment. There are NPCs that change to hostile and back all over the game.
sterbenx2 is offline   Reply With Quote
Old Aug 19, 2008, 03:31 PM // 15:31   #19
Krytan Explorer
 
deadman_uk's Avatar
 
Join Date: Feb 2007
Location: United Kingdom
Guild: KOD
Profession: Mo/E
Default

Could be fun,

/signed
deadman_uk is offline   Reply With Quote
Old Aug 19, 2008, 03:51 PM // 15:51   #20
Wilds Pathfinder
 
t00115577's Avatar
 
Join Date: Sep 2007
Profession: Mo/
Default

Aye would be some fun, this game is seriously lacking open ended pvp

/signed
t00115577 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
GuildCast: Joe Hostile & Three Pounds Joe Hostile Community News, Contests and Events 2 Aug 01, 2008 02:27 AM // 02:27
Am Fah hostile again :( pandabeer Explorer's League 3 May 08, 2006 06:36 PM // 18:36


All times are GMT. The time now is 02:24 PM // 14:24.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("