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Old Aug 18, 2008, 08:22 PM // 20:22   #1
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Default Stopping dungeon scammers: An idea for the timer

I suggest that a timer for 10 minutes after the end chest has spawned. This means that any scammers attempting to remain "disconnected" and merely waiting for everyone to leave so that they can get their chest won't gain anything.

This also means that people who go afk have a fair chance of coming back, and know that all they need to do is to come back and get the chest before the 10 minutes are up.

Why have it unlimited until every member of the party has the quest? =\ I don't see a practical use, but if there is, tell me and I'll shut up. But for the moment, I'm quite annoyed that I spent an hour of my life running a party and one idiot decided it'd work to not pay us the money we mutually agreed upon at the beginning.
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Old Aug 18, 2008, 08:59 PM // 20:59   #2
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Because Anet doesn't care about people not paying for runs. They don't care at all. If they did care, they'd probably spend all of their effort making it so you wouldn't be able to do the dungeon run anymore at all, rather than focusing on making some guy pay you a bit of gold.


But honestly, what are you going to do? fight your way there, then map out because you weren't paid? Heck, even if nobody paid you, you'd still do it because you know that A. a party of 7 can beat the last boss in a dungeon anyway after enough tries, no matter how bad they are. And B. You'd have wasted that hour and gotten nothing at all.

Last edited by Daisuko; Aug 18, 2008 at 09:08 PM // 21:08..
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Old Aug 18, 2008, 09:03 PM // 21:03   #3
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Quote:
I'm quite annoyed that I spent an hour of my life running a party and one idiot decided it'd work to not pay us the money we mutually agreed upon at the beginning.
That right there is why this isn't going to be implemented. Anet hates running and will never do anything to help runners. Those guys can scam you out of everything you have and they'll just shrug their shoulders.

There's also dungeons where the chest will spawn but you're not done fighting. Ooze Pit comes to mind - say if for some reason your party really blows and can't kill the things that the Prismatics break into in 10 minutes, you're just SOL on your chest. TBH I say you don't deserve the chest in that situation, but still.

Anyway it just boils down to Anet hates runners (as they should) and won't purposely do anything to try and make a runner's life easier.
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Old Aug 18, 2008, 09:05 PM // 21:05   #4
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I'm trying to understand what you mean. Normally, the runner gets paid before the chest spawns. If a person refuses to pay, you are forced to abandon the whole thing and upset your other run-ees, or you do it anyway and eat the loss.

If the chest *has* spawned, they can just open the chest, take their stuff that's reserved for them anyway, and leave. A timer wouldn't do anything.

What exactly are you proposing again?
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Old Aug 18, 2008, 09:09 PM // 21:09   #5
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Simpler solution, allow either the leader to kick scammer out of group in the middle of an instance. Or another, allow group to vote to kick soemone from group. This could be done with the /report option. Add a "vote to remove from group" option, if the majority of players choose this, the player is removed.
Both options would kills scammers in dungeon running. And if noone has notice, dungeon running is the current ecomony right now.
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Old Aug 18, 2008, 09:12 PM // 21:12   #6
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Quote:
Originally Posted by Sindy
I'm trying to understand what you mean. Normally, the runner gets paid before the chest spawns. If a person refuses to pay, you are forced to abandon the whole thing and upset your other run-ees, or you do it anyway and eat the loss.

If the chest *has* spawned, they can just open the chest, take their stuff that's reserved for them anyway, and leave. A timer wouldn't do anything.

What exactly are you proposing again?
I belive he means that he's trying to collect *before* the chest spawns, but people are "afk" so he can't collect. Of course, once the chest spawns anyone can just get it and leave without paying. Heck, you could just have him run you there to be lazy, refuse to pay, kill the boss yourself (probably a CoF run) and then get the chest.
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Old Aug 18, 2008, 09:13 PM // 21:13   #7
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Quote:
Originally Posted by Shadowmoon
Simpler solution, allow either the leader to kick scammer out of group in the middle of an instance. Or another, allow group to vote to kick soemone from group. This could be done with the /report option. Add a "vote to remove from group" option, if the majority of players choose this, the player is removed.
Both options would kills scammers in dungeon running. And if noone has notice, dungeon running is the current ecomony right now.
Abuse, anyone?
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Old Aug 18, 2008, 09:18 PM // 21:18   #8
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Here's my idea to prevent a "dungeon scam".... actually play the game and complete the dungeon yourself (or with guildies/friends) instead of someone running you through it.
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Old Aug 18, 2008, 09:21 PM // 21:21   #9
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Quote:
Originally Posted by SmokingHotImolation
Abuse, anyone?
I could see a few people getting together and knowing they'll band together and kick someone once they open the chest so they get the loot. Majority generally means 50% since a player can't vote to kick themselves, therefore a party of 8... 4 people could band together and kick the other four once they open the end chest, doubling the loot each person got.

Further abuse could be against actual runners themselves. Such as in augury rock, kicking someone once they bring the last stone back, so they drop it and you complete the mission without paying.
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Old Aug 18, 2008, 09:23 PM // 21:23   #10
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Quote:
Originally Posted by bryann380
Here's my idea to prevent a "dungeon scam".... actually play the game and complete the dungeon yourself (or with guildies/friends) instead of someone running you through it.
He's not saying he was scammed out of a dungeon run, he's saying he ran someone and they didn't pay. That's the opposite. He CAN do it himself... it's the other people that are lazy.
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Old Aug 18, 2008, 09:35 PM // 21:35   #11
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It's just annoying really. I used to run people through the cathedral of flames to make my money but now just do it for myself or for my fiance and sister as literally half the runs I'd do a day, someone wouldn't pay. It's only 2k per run, so it's not like it much to get upset about, it's just the point of it. I don't think there will ever be a way to stop people from taking the loot and running, but do think there should be SOME sort of way to report people for scamming.
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Old Aug 18, 2008, 09:37 PM // 21:37   #12
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Quote:
Originally Posted by Daisuko
I could see a few people getting together and knowing they'll band together and kick someone once they open the chest so they get the loot. Majority generally means 50% since a player can't vote to kick themselves, therefore a party of 8... 4 people could band together and kick the other four once they open the end chest, doubling the loot each person got.

Further abuse could be against actual runners themselves. Such as in augury rock, kicking someone once they bring the last stone back, so they drop it and you complete the mission without paying.
This would require organization to abuse, how many times have you dungeon ran anyone and had the majority of player refuse to pay. I've never had, I've never had 2 non payers in the same group. Currently all it takes for someone to scam is to go afk for a few hours, then see if the runner abandoned the run, pissing off everyone else in the group, or finished the run taking the hit. What you are suggesting take more energy than what the current scammers are doing.
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Old Aug 18, 2008, 09:43 PM // 21:43   #13
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Anet does not support running.

Sucks for you if someone's ripping you off for it, but you're on your own.
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Old Aug 18, 2008, 09:55 PM // 21:55   #14
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Quote:
Originally Posted by bryann380
Here's my idea to prevent a "dungeon scam".... actually play the game and complete the dungeon yourself (or with guildies/friends) instead of someone running you through it.
...And thread won in 8th post.
Congratulations bryann380, to the rest of you: better luck next time!
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Old Aug 18, 2008, 09:57 PM // 21:57   #15
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Quote:
Originally Posted by Zahr Dalsk
Anet does not support running.

Sucks for you if someone's ripping you off for it, but you're on your own.
Except this is the main economy in guildwars right now. People are not buying items anymore, except for the FotM items. This is where people are spending and making there money right now.
Anet use to not support AB, FA/JQ, and RA with all the leaving/leaching goin on there, but they eventually added the dishonor system because enough people qq'ed about it. Unless Anet want to add more items (content) for people to farm for to make money, they need to realize it now a services economy, not a goods.
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Old Aug 18, 2008, 11:42 PM // 23:42   #16
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Just don't run ppl for money anymore and play the game to get gold etc. Problem solved!
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Old Aug 19, 2008, 12:55 AM // 00:55   #17
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I have been in many runs of CoF and we had only one occasion where a player did not pay and the runner gave the money back to us and left.

This do not happen often and the majority of players pay, if a greedy runner get upset because out of 10 runs he gets one player who do not pay, he then starts to complain.

This works both way tho, I have had a runner who did not ressurect me and other 2 people in Ooze pit run, after we paid and helped him to get rid of the many oozes that, he was not able to kill by himself at the end chest.
No one of the left alive had res. We were left there in shock!

The only thing we can do is to hope people is honest.
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Old Aug 19, 2008, 02:55 AM // 02:55   #18
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Quote:
Originally Posted by Hermos
I suggest that a timer for 10 minutes after the end chest has spawned. This means that any scammers attempting to remain "disconnected" and merely waiting for everyone to leave so that they can get their chest won't gain anything.

This also means that people who go afk have a fair chance of coming back, and know that all they need to do is to come back and get the chest before the 10 minutes are up.

Why have it unlimited until every member of the party has the quest? =\ I don't see a practical use, but if there is, tell me and I'll shut up. But for the moment, I'm quite annoyed that I spent an hour of my life running a party and one idiot decided it'd work to not pay us the money we mutually agreed upon at the beginning.
Easy solve, Have everyone pay before the final boss. If everybody doesnt pay then dont kill the boss. I guarantee that either the scammer will pay or map out, if he doesnt, then i bet one of the party members will end up paying twice. Chances are high that your team isnt balanced well enough to take on a boss. The it just boils down to who is more stubborn, you or the scammer.

Last edited by daze; Aug 19, 2008 at 03:02 AM // 03:02..
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Old Aug 19, 2008, 03:20 AM // 03:20   #19
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The last public run I gave everyone’s money back and left due to a scammer, 2k is nothing but if you let them get away with it they continue to do it. Now I just run friends for free and it is a much nicer experience.

I agree with Shadowmoon on one thing, something has to be done about the leeching. In a FoW last week had a leech that stopped after the 5th quest and he got to open the chest, is this fair to the rest of us that earned it?

I don't like the report system since it is only negative. What about a report system that lets people know that this player is a good player or a fair trader?
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Old Aug 19, 2008, 04:09 AM // 04:09   #20
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Runners should QQ less because they already make ridiculous amounts of money. It's not sanctioned by the game developers, and is your own risk. Get over it.
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