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View Poll Results: Is this a good idea?
No, it would ruin the object of drops. 46 77.97%
Nah, I'm fine trading. 12 20.34%
Not good, not bad, just fine. 0 0%
Yeah, I can see the convenience. 1 1.69%
Yes, this would make it a hell of a lot easier. 0 0%
Voters: 59. This poll is closed

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Old Aug 19, 2008, 04:22 PM // 16:22   #1
Ascalonian Squire
 
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Talking Pre-determining who gets which drops

As the title says, I think before you go into a mission or explorable area, you should be able to sort who (with real players only, not heroes or henches) gets which drops, like who gets weps, salvageables, collectables, rares, ectos, shards, etc. The first reason for this is that when something drops, you see the text :

(Foe) drops a (item), which your party assigns to (name).

"Which your party assigns to..." - Your party didn't, but it would have been good if they could have.

The second reason is why it would have been good if they could have. I'm suggesting this whole idea optional to the team. You might have one person in your party who is collecting collectables for a collector to collect a weapon, or someone who just wants junk (white/blue/purple and imperfect weapons or white salvage items) to merch. Others might try their luck and only get the golds, in the hope that there will be some and that they'll be good. Another reason I can think of is that if someone is running a mission, in the case that a runee hasn't got enough money, they could give all their drops instead, without the hassle. Also if one player is a lot better, and the rest of the party know it, they could give their drops because they don't deserve them.

There would be a menu for this, with checkboxes for each type of drop, or if they don't want drops (out of generocity, or if they've got a full inventory and storage). There would also be tabs at the top, for each player, but only they can acess their tab. If some people tick boxes, but some tick none and go with randomness, that person will share the chance of getting the drop with the people who specifically want it.

The menu wouldn't change the drops at all, so if the whole party selected rares, the few rares they get would be, as originally, randomly assigned, and there would be no garuntee of everyone getting rares - this stops it being used to generate better drops, while it would be a convenience, not having to manually split it through trade.

I think this is great and flawless, who else agrees and who doesn't?
Remember, it's optional, and cannot generate extra goods.

Last edited by ihavealife; Aug 19, 2008 at 04:43 PM // 16:43..
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Old Aug 19, 2008, 04:27 PM // 16:27   #2
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Quote:
I think this is great and flawless, who else agrees and who doesn't?
lol ur stoopid.
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Old Aug 19, 2008, 04:27 PM // 16:27   #3
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maybe for guild teams...and thats a still huge MAYBE...u rly want to see ur team mates getting drops and u dont?

/notsigned
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Old Aug 19, 2008, 04:27 PM // 16:27   #4
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Any team that would use this would already be talking to each other saying "Hey if you get Dragon Roots I need them for the collector", at which point the teammates get the drop and then immediately redrop it on the ground for him. All guildies I've ever ran with do this already as a sign of respect and friendship. Teams that don't do it (aka, pugs) just don't care. Completely not needed.

BTW none of your options include "this is a pointless addition" so instead of a poll vote you get:

/notsigned

Last edited by zelgadissan; Aug 19, 2008 at 04:30 PM // 16:30..
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Old Aug 19, 2008, 04:29 PM // 16:29   #5
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I generally just trade with people. Only if I've played with the people for a while. But never in PUGs.

Quote:
maybe for guild teams...and thats a still huge MAYBE
Exactly. So, /notsigned. Ah damn, didn't see the poll.
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Old Aug 19, 2008, 04:29 PM // 16:29   #6
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people are greedy
if a gold will drop you're bound to have 8 people in the team tearing each other apart for it
/notsigned
bad idea is very bad
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Old Aug 19, 2008, 04:30 PM // 16:30   #7
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i'll assign everything to me .

/not signed
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Old Aug 19, 2008, 04:31 PM // 16:31   #8
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I don't know about that, but Lord of the Rings Online had a system where you could automatically reject drops below a certain rarity. So to translate this to GW, maybe you would have the option of having your whites drop unassigned or something.
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Old Aug 19, 2008, 04:42 PM // 16:42   #9
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erm... zelgadissan, "nah, im fine trading" kinda means that.
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Old Aug 19, 2008, 04:56 PM // 16:56   #10
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wtf lawl no /unsigned failure
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Old Aug 19, 2008, 05:04 PM // 17:04   #11
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"I'm fine trading" implies at least to me that it's a hassle giving people the collector items or whatever that they need. But, I suppose you're right in that not everyone will see it that way.

I went ahead and placed my vote there, then.
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Old Aug 19, 2008, 05:25 PM // 17:25   #12
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I just pick stuff up and give it to my friends afterwards.
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Old Aug 19, 2008, 05:32 PM // 17:32   #13
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/lolnoareyoumad?

12 chars.
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Old Aug 19, 2008, 05:50 PM // 17:50   #14
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LOL just one more thing that would make PUGing a chore.

"but i need the ectos"
"noes you cant has them"
"plzzzzzzzz i never hav 1 beforz"

you get the picture right?
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Old Aug 19, 2008, 06:18 PM // 18:18   #15
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Got to say no on this one. I am for more Random my self. People would not come in groups unless they are tagged with the I get this or that.
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Old Aug 19, 2008, 06:22 PM // 18:22   #16
are we there yet?
 
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I can see people checking out what they are going to get and then leaving if what they want is not on the list.....not a good thing when you already have bad pugs and such .....

/no
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Old Aug 19, 2008, 07:03 PM // 19:03   #17
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You said it yourself. People would just check the best possible drop.

Why selecting lockpicks if you can get various lockpicks by selling a gold item?
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Old Aug 19, 2008, 07:07 PM // 19:07   #18
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Quote:
Originally Posted by ihavealife
I think this is great and flawless
This is just the cherry on top here. Humble much?

No, for many reasons stated above.
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Old Aug 19, 2008, 07:19 PM // 19:19   #19
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Lolno this idea is fcking retarded.

Posting in an epic thread.

/notsigned
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Old Aug 19, 2008, 07:24 PM // 19:24   #20
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this simply wouldn't work because EVERYONE would simply attempt to claim the best drop available in the area, it's almost as stupid as WoW's need/greed drop system.
bad idea
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