View Poll Results: Is this a good idea?
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No, it would ruin the object of drops.
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46 |
77.97% |
Nah, I'm fine trading.
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12 |
20.34% |
Not good, not bad, just fine.
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0 |
0% |
Yeah, I can see the convenience.
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1 |
1.69% |
Yes, this would make it a hell of a lot easier.
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0 |
0% |
Aug 19, 2008, 04:22 PM // 16:22
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#1
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Ascalonian Squire
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Pre-determining who gets which drops
As the title says, I think before you go into a mission or explorable area, you should be able to sort who (with real players only, not heroes or henches) gets which drops, like who gets weps, salvageables, collectables, rares, ectos, shards, etc. The first reason for this is that when something drops, you see the text :
(Foe) drops a (item), which your party assigns to (name).
"Which your party assigns to..." - Your party didn't, but it would have been good if they could have.
The second reason is why it would have been good if they could have. I'm suggesting this whole idea optional to the team. You might have one person in your party who is collecting collectables for a collector to collect a weapon, or someone who just wants junk (white/blue/purple and imperfect weapons or white salvage items) to merch. Others might try their luck and only get the golds, in the hope that there will be some and that they'll be good. Another reason I can think of is that if someone is running a mission, in the case that a runee hasn't got enough money, they could give all their drops instead, without the hassle. Also if one player is a lot better, and the rest of the party know it, they could give their drops because they don't deserve them.
There would be a menu for this, with checkboxes for each type of drop, or if they don't want drops (out of generocity, or if they've got a full inventory and storage). There would also be tabs at the top, for each player, but only they can acess their tab. If some people tick boxes, but some tick none and go with randomness, that person will share the chance of getting the drop with the people who specifically want it.
The menu wouldn't change the drops at all, so if the whole party selected rares, the few rares they get would be, as originally, randomly assigned, and there would be no garuntee of everyone getting rares - this stops it being used to generate better drops, while it would be a convenience, not having to manually split it through trade.
I think this is great and flawless, who else agrees and who doesn't?
Remember, it's optional, and cannot generate extra goods.
Last edited by ihavealife; Aug 19, 2008 at 04:43 PM // 16:43..
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Aug 19, 2008, 04:27 PM // 16:27
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#2
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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Quote:
I think this is great and flawless, who else agrees and who doesn't?
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lol ur stoopid.
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Aug 19, 2008, 04:27 PM // 16:27
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#3
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Desert Nomad
Join Date: Jan 2006
Profession: N/
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maybe for guild teams...and thats a still huge MAYBE...u rly want to see ur team mates getting drops and u dont?
/notsigned
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Aug 19, 2008, 04:27 PM // 16:27
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#4
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Any team that would use this would already be talking to each other saying "Hey if you get Dragon Roots I need them for the collector", at which point the teammates get the drop and then immediately redrop it on the ground for him. All guildies I've ever ran with do this already as a sign of respect and friendship. Teams that don't do it (aka, pugs) just don't care. Completely not needed.
BTW none of your options include "this is a pointless addition" so instead of a poll vote you get:
/notsigned
Last edited by zelgadissan; Aug 19, 2008 at 04:30 PM // 16:30..
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Aug 19, 2008, 04:29 PM // 16:29
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#5
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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I generally just trade with people. Only if I've played with the people for a while. But never in PUGs.
Quote:
maybe for guild teams...and thats a still huge MAYBE
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Exactly. So, /notsigned. Ah damn, didn't see the poll.
__________________
All seems lost now, but still we must fight on.
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Aug 19, 2008, 04:29 PM // 16:29
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#6
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Forge Runner
Join Date: Dec 2007
Profession: E/
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people are greedy
if a gold will drop you're bound to have 8 people in the team tearing each other apart for it
/notsigned
bad idea is very bad
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Aug 19, 2008, 04:30 PM // 16:30
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#7
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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i'll assign everything to me .
/not signed
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Aug 19, 2008, 04:31 PM // 16:31
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#8
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Wilds Pathfinder
Join Date: Apr 2006
Location: In ur base...
Guild: The one true [Hope]
Profession: E/
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I don't know about that, but Lord of the Rings Online had a system where you could automatically reject drops below a certain rarity. So to translate this to GW, maybe you would have the option of having your whites drop unassigned or something.
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Aug 19, 2008, 04:42 PM // 16:42
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#9
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Ascalonian Squire
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erm... zelgadissan, "nah, im fine trading" kinda means that.
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Aug 19, 2008, 04:56 PM // 16:56
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#10
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Desert Nomad
Join Date: Aug 2007
Location: EastCoast
Profession: E/Me
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wtf lawl no /unsigned failure
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Aug 19, 2008, 05:04 PM // 17:04
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#11
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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"I'm fine trading" implies at least to me that it's a hassle giving people the collector items or whatever that they need. But, I suppose you're right in that not everyone will see it that way.
I went ahead and placed my vote there, then.
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Aug 19, 2008, 05:25 PM // 17:25
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#12
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Lion's Arch Merchant
Join Date: Nov 2006
Location: NL
Guild: Infinite Omega Negatives
Profession: N/
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I just pick stuff up and give it to my friends afterwards.
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Aug 19, 2008, 05:32 PM // 17:32
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#13
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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/lolnoareyoumad?
12 chars.
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Aug 19, 2008, 05:50 PM // 17:50
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#14
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: KaVa
Profession: N/
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LOL just one more thing that would make PUGing a chore.
"but i need the ectos"
"noes you cant has them"
"plzzzzzzzz i never hav 1 beforz"
you get the picture right?
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Aug 19, 2008, 06:18 PM // 18:18
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#15
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Got to say no on this one. I am for more Random my self. People would not come in groups unless they are tagged with the I get this or that.
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Aug 19, 2008, 06:22 PM // 18:22
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#16
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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I can see people checking out what they are going to get and then leaving if what they want is not on the list.....not a good thing when you already have bad pugs and such .....
/no
__________________
where is the 'all you can eat' cookie bar?
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Aug 19, 2008, 07:03 PM // 19:03
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#17
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You said it yourself. People would just check the best possible drop.
Why selecting lockpicks if you can get various lockpicks by selling a gold item?
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Aug 19, 2008, 07:07 PM // 19:07
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#18
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by ihavealife
I think this is great and flawless
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This is just the cherry on top here. Humble much?
No, for many reasons stated above.
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Aug 19, 2008, 07:19 PM // 19:19
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#19
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Lolno this idea is fcking retarded.
Posting in an epic thread.
/notsigned
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Aug 19, 2008, 07:24 PM // 19:24
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#20
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Lion's Arch Merchant
Join Date: Aug 2006
Profession: W/
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this simply wouldn't work because EVERYONE would simply attempt to claim the best drop available in the area, it's almost as stupid as WoW's need/greed drop system.
bad idea
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