Jun 13, 2006, 11:08 AM // 11:08
|
#1
|
Frost Gate Guardian
Join Date: Apr 2005
Location: England
Profession: Rt/N
|
Guild Hall Skill Trainer.
Personally, I think 100k for the Guild Hall skill trainer is a bit rubbish for the skills offered. For that price I was expecting a Fire Islands style Trader.
Now, if it was like the aforementioned trader that might upset a balance or something silly, or annoy people with the ability to create a character and zone straight to the Guild Hall for your choice of skills.
So, my suggestion.
Make the Trader more dynamic. Make the Skill Trader show all of the individual skills from all of the Traders that that particular character has previously visited, from both Prophecies and Factions.
Thoughts?
|
|
|
Jun 13, 2006, 11:14 AM // 11:14
|
#2
|
Wilds Pathfinder
|
i agree.. i purchased the skill trader for our hall.. was not impressed!!
|
|
|
Jun 13, 2006, 12:40 PM // 12:40
|
#3
|
Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
|
What you don't like paying 100k for Core skills that you likely already have, don't want, or could buy anywhere else?
I agree, somthing does need to be done about this...
|
|
|
Jun 13, 2006, 01:32 PM // 13:32
|
#4
|
Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
|
Agreed.
/signed to fix the Hall Skills Trainer.
|
|
|
Jun 13, 2006, 01:55 PM // 13:55
|
#5
|
Krytan Explorer
Join Date: Apr 2005
Location: Sheffield, England, UK
Guild: Super Cute And Fluffy [scF]
Profession: E/
|
/signed
|
|
|
Jun 13, 2006, 02:43 PM // 14:43
|
#6
|
Frost Gate Guardian
Join Date: May 2006
Location: Harrismith, South Africa
Guild: [SAGA]
Profession: W/Mo
|
/signed
i finished prophecies with one warrior and unlock 99% of all the skills. now i would love to do the same buy buying the skills for my other warrior. but the trip for cantha to fire islands is a long one to say the least.
|
|
|
Jun 13, 2006, 02:57 PM // 14:57
|
#7
|
Pre-Searing Cadet
Join Date: Jun 2006
Guild: Clan Bahamut
Profession: Mo/
|
Hi everybody !
This topic was post before mine : so i post here !
/signed to fix the Hall Skills Trainer.
Enjoy :
http://i82.photobucket.com/albums/j2...ll_english.jpg
(SENT to PLAYNC, a couple of hours )
|
|
|
Jun 13, 2006, 03:13 PM // 15:13
|
#8
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Quote:
Originally Posted by Shadow Dragon
/signed
i finished prophecies with one warrior and unlock 99% of all the skills. now i would love to do the same buy buying the skills for my other warrior. but the trip for cantha to fire islands is a long one to say the least.
|
Let me get this straight, you have 2 PvE warriors? What is the point of that?
Anyhow, I frankly don't mind having to treck around to find my skills. But then again, I have ALL necro skills from Prophecies and so I can buy them anywhere, on any character. As well I have more than half the skills for the other core professions, so any new characters I make can easily buy the skills (once they get to Lion's Arch).
However I am not aware as to what exactly the guild hall skill trainers offer, because my guild hasn't bothered to buy one. But they SHOULD (if they don't already) offer all unlocked skills on your account. I don't see a reason that they should offer anything but core skills for new accounts, otherwise you could just have Factions and then buy Prophecies skills at your guild hall.
Last edited by Curse You; Jun 13, 2006 at 03:15 PM // 15:15..
|
|
|
Jun 13, 2006, 04:09 PM // 16:09
|
#9
|
Technician's Corner Moderator
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
|
Indeed, they need a check to see what games you have; then offer skills. Besides, skill points don't come easy with new chars anyways.
|
|
|
Jun 13, 2006, 05:07 PM // 17:07
|
#10
|
Desert Nomad
Join Date: Jun 2005
Location: Tucson, AZ
Guild: The Black Hand Gang [BHG] and The Black Helm Gang [BHeG]
|
Quote:
Originally Posted by Curse You
Anyhow, I frankly don't mind having to treck around to find my skills.
|
I think most people enjoy the trekking; unless you're getting ready to GvG. That, I believe, was the primary purpose of Guild Hall trainer; get the team together with the right skills!
I have no earthly clue how difficult this would be to code, but... to make the trainer worthwhile, I propose (and I'm sure it's been proposed before):
If a particular character has made it to Ember Light Camp, allow that character to view/purchase all skills in Tyria at the Guild Hall. Same with Canthan skills if that character has finished Factions' storyline. If your character has finished both chapters, show ALL skills for their profession, not just "native" skills.
For all others, have the skill trainers show the skills available to each character, that they WOULD have access to in PvE. For example, if your Tyrian character has not been to Cantha, don't show Canthan skills yet. If they have made it to Maguuma Stade, show all skills available up until Maguuma Stade.
|
|
|
Jun 13, 2006, 05:24 PM // 17:24
|
#11
|
Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
|
signed
|
|
|
Jun 13, 2006, 06:47 PM // 18:47
|
#12
|
Frost Gate Guardian
Join Date: Dec 2005
Location: Ice Tooth Cave
Guild: Opt and Niho Private Chat [lulz]
Profession: N/Me
|
/signed
|
|
|
Jun 13, 2006, 07:26 PM // 19:26
|
#13
|
Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
|
/signed
Consider it double signed if guild skill trainers also offer you elites. Another idea would be you pay the skill trainer to add extra skills.
Quote:
Originally Posted by CY
Let me get this straight, you have 2 PvE warriors? What is the point of that?
|
For me my first one was a W/E and my second was a W/mo (this was well before I got to the class change). Also one is a male and the other is a female... but I'm thinking of deleting the first one to make a canthan warrior.
|
|
|
Jun 13, 2006, 07:27 PM // 19:27
|
#14
|
Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
|
/signed
Consider it double signed if guild skill trainers also offer you elites. Another idea would be you pay the skill trainer to add extra skills.
Quote:
Originally Posted by CY
Let me get this straight, you have 2 PvE warriors? What is the point of that?
|
For me my first one was a W/E and my second was a W/mo (this was well before I got to the class change). Also one is a male and the other is a female... but I'm thinking of deleting the first one to make a canthan warrior.
|
|
|
Jun 14, 2006, 12:34 AM // 00:34
|
#15
|
Jungle Guide
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
|
Yea lets make it SUPER EASY for people in a guild to get elite skills as soon as they want.
Signed for the non-crap ideas.
|
|
|
Jun 14, 2006, 01:10 AM // 01:10
|
#16
|
Wilds Pathfinder
Join Date: Dec 2005
Guild: Girl Power [GP]
Profession: Mo/Me
|
all unlocked skills should be available, from every chapter. Core skills should be there for those who dont have them unlocked.
|
|
|
Jun 14, 2006, 02:18 PM // 14:18
|
#17
|
Lion's Arch Merchant
Join Date: Feb 2006
Location: Sweden
Guild: Lucid Dreams [LD]
|
/signed on the only good suggestion in this thread that it only lists skills from outposts/towns you have already been to with this char (not account).
edit: And possibly unlocked skills, but never ever elites.
|
|
|
Jun 14, 2006, 02:26 PM // 14:26
|
#18
|
Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
|
Let the skill trainer sell any skills that are unlocked on your Account, but no Elites!
This would make the skill trainer actually have a use in PvE.
|
|
|
Jun 14, 2006, 02:33 PM // 14:33
|
#19
|
Frost Gate Guardian
Join Date: May 2006
Guild: Freedom Of Midnight
Profession: E/
|
/signed.
|
|
|
Jun 14, 2006, 02:55 PM // 14:55
|
#20
|
Furnace Stoker
Join Date: Apr 2006
Location: South Pole
Guild: The Magus Order
Profession: N/Mo
|
Yea one of the things I was trying to say is that all core skills could be available, plus any other skills you have unlocked for your account. But I guess there should be some limit, as some core skills aren't available right away.
Also, elites at a skill trainer? Do you not get the idea of elites? You have to EARN your elite skills, not just buy them.
/signed for giving all unlocked non-elite skills (even though I don't know what the Guild Hall skill trainer has)
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:19 PM // 14:19.
|