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Old Aug 17, 2008, 01:29 AM // 01:29   #1
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Default Buff the Great Destroyer.

Every time I set foot in the Central Transfer Chamber, there's at least one person spamming "Running ATFH! NM =1k, HM =2k." or something to that effect. Now, I have no problem with runners/running in general, but, in my opinion, it's deplorable that the final boss of the game can be solo'ed or nearly solo'ed. He supposed to be hard... Well, I hired a couple runners just to see how they do things.

First and foremost, being heavily enchanted seems to be popular. This extends to the point of using a monk hero who stands back in the safe area with the people being ran. The hero will use maintained enchants to buff the player, and the player then goes in and solos the Great Destroyer. So what to do about this? Well, if being heavily enchanted is important to alot of these runners, then let's take their enchantments away. The Great Destroyer has 6 skills, so that means room for 2 more. I propose Great Destroyer skill#7:

Incinerate Enchantments: -- Activation Time: 1/2 -- Skill Recharge: 14
Skill. Target foe loses all enchantments. For each enchantment lost this way, that foe suffers 30 fire damage. (Maximum 120 fire damage)

So max damage achived at 4 enchants or more removed. This would really hurt the builds of a lot of these runners, while not making the Great Destroyer too much harder for an organized, eight man party.

The second possibilty involves another type of destroyer. I don't see it as often now, but this used to be spammed alot by runners in the CTC. "Running ATFH (blah blah blah) Resign if Deeds." Oh... so the Destroyers of Deeds mess you up, do they?

Let's make sure it's imposible for them to not run into at least one Destroyer of Deeds then. This would be very easy to do. Bosses can be in a party just like anyone else. Change it so that the Great Destroyer always spawns as the leader of a three man party. Set it so that the two 'henchies' he gets have a 100% chance to be Destroyers of Deeds. Being in a party with the Great Destroyer would mean they get aggroed when he gets aggroed and vice versa. Thus it would be imposible to fight the Great Destroyer without having a couple of deeds bothering you. This wouldn't hurt an eight man party anywhere near as much as it would hurt a lone runner (all the interupt spam on one guy).

Again, I don't have anything against runners in general, but IMO you shouldn't be able to solo an end game boss. Anyone agree with me?
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Old Aug 17, 2008, 01:34 AM // 01:34   #2
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No... Just.. No...
This is an unnecessary nerf.
Shiro is solo-able. Lich is Pathetic. And Abbaddon is a big bowl of monoliths.
Why should the great destroyer be any different in terms of being pathetic?
Why not just nerf the 55 monk because I can take on an army of undead? /sarcasm

Last edited by Lishy; Aug 17, 2008 at 01:48 AM // 01:48..
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Old Aug 17, 2008, 01:45 AM // 01:45   #3
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I really hate that word, 'nerf'.

Just because people take the time to figure something out in the game, that is not an exploit, and figure they can make money off it....others have to cry about it.

Guild Wars has been nerfed to hell over 3 years now. People complain, shit gets nerfed, people cry, other people come up with a new build, people complain, shit gets nerfed, people cry....the cycle continues.

Honestly, how about you just delete Guild Wars, snap your cd's, and give your account information to someone who will actually appreciate the game for what it is...
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Old Aug 17, 2008, 01:59 AM // 01:59   #4
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Lol. Puff the Magic Dragon and his cousin Buff the Great Destroyer!!
^^
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Old Aug 17, 2008, 02:09 AM // 02:09   #5
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Eh he should be buffed. "Primordus' most powerful general" can be soloed by one person doesn't say much for how powerful T3H ANCIENT DRAGON WHOS POWER RIVALS THE GODS is.
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Old Aug 17, 2008, 02:10 AM // 02:10   #6
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I say yes. I love this game to pieces, but I HATE it that all the endgame bosses are so easy! The lich's hardest part is the mission part of it, shiro is laughable along with abadon, and the great destroyer is probably easier then shiro and abby but a little harder then lich.

I would love them to be harder.
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Old Aug 17, 2008, 02:12 AM // 02:12   #7
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Quote:
Originally Posted by Kain Fz
No... Just.. No...
This is an unnecessary nerf.
Shiro is solo-able. Lich is Pathetic. And Abbaddon is a big bowl of monoliths.
Why should the great destroyer be any different in terms of being pathetic?
Why not just nerf the 55 monk because I can take on an army of undead? /sarcasm
I only posted about the Great Destroyer, but that doesn't mean I think he should be different. In my opinion, the Lich deserves to be buffed, too. As you said, he's pretty pathetic. I don't have Factions or Nightfall so I can't really pass an opinion on Shiro or Abbaddon.

And I don't care about an army of undead :P. I care about the end game bosses being challenging. Is it wrong for me to want the final boss to actually put up a halfways decent fight? I'm talking about runners because, by watching them, you see where the blind spots are in the boss's build. It's these blind spots I want fixed (for all end game bosses).
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Old Aug 17, 2008, 02:12 AM // 02:12   #8
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/signed

Anything that makes this game harder by giving the enemies more coordinated strategies will get my vote.
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Old Aug 17, 2008, 02:26 AM // 02:26   #9
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well,

What does it matter ,

The answer is pure and simple ..

if you dont like runners( I have nothing against them)..seems you went with one if you were observing

Then simply dont go with one ...(I prefer to beat the game without need of runners)

You complain you want it harder?

Did you go hero/hench /pug and beat it?

Its like when when some skills were overpowered..If you dont like it then dont have it on your bar...

many people prefer an easy option if its there,

Its not doing your gameplay any harm is it> everyone has there own style

Last edited by Highlander Of Alba; Aug 17, 2008 at 02:35 AM // 02:35..
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Old Aug 17, 2008, 02:28 AM // 02:28   #10
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I personally think every end game boss should have roughly a 50/50 shot to win the battle against a full party. I mean, the Great Destroyer is the greatest threat to the dwarves and he can be killed by one monk? Shiro can destroy an entire sea but one assassin can solo him?

/signed x1000. Buff them ALL. We need much, much harder endgame bosses in GW2.

Editing: maybe 60/40 in the player's favor is more realistic.

Last edited by zelgadissan; Aug 17, 2008 at 02:31 AM // 02:31..
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Old Aug 17, 2008, 02:42 AM // 02:42   #11
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Quote:
Originally Posted by Sage Tylos
bla bla bla
dont have a monk, eh?

Quote:
Again, I don't have anything against runners in general, but IMO you shouldn't be able to solo an end game boss. Anyone agree with me?
lier. and no, most things should be soloable if you have the skill (granted, this is pretty easy.)
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Old Aug 17, 2008, 02:45 AM // 02:45   #12
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Quote:
Originally Posted by Vale Todo
/signed

Anything that makes this game harder by giving the enemies more coordinated strategies will get my vote.
Amen to that!!!

I just love getting my ass kicked when trying something for the first time. It makes me try different stuff, learn about more skills for my hroes and me and gets my nose in WIKI a bit.

I farmed EOTN rep with H/H doing heroes books; sabway, 2 monks Devona and Herta; and that was one of the mission i liked because it takes about 30 sec to take the GREAT TURKEY down. But having it to be more of a fight would be nice. Im not saying to buff it so it cant be runned, i say make it last a bit longer for our gaming pleasure.

Anyone know of a mission except for the Great Turkey, where you blink and you missed it all?

Last edited by Miska Bow; Aug 17, 2008 at 02:57 AM // 02:57..
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Old Aug 17, 2008, 03:39 AM // 03:39   #13
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Quote:
Originally Posted by Brimstonez
(A.)I really hate that word, 'nerf'.

(B.)Just because people take the time to figure something out in the game, that is not an exploit, and figure they can make money off it....others have to cry about it.

(C.)Guild Wars has been nerfed to hell over 3 years now. People complain, shit gets nerfed, people cry, other people come up with a new build, people complain, shit gets nerfed, people cry....the cycle continues.

(D.)Honestly, how about you just delete Guild Wars, snap your cd's, and give your account information to someone who will actually appreciate the game for what it is...
A. For hating the word 'nerf', you sure use it alot.

B. Do you honestly think when the devs were making the game, they went "Oh, so the end-game boss should be the Great Destroyer, he should be as powerful as a god, oh, and he should be able to be killed by one player with relative ease." It's basically an exploit, people are playing the game the way it's not meant to be played.

C. The reason stuff gets nerfed is because it's overpowered. If we just had one build forever that everyone used that could beat everything, wouldn't the game get stale and/or boring? Stuff gets nerfed, and then other stuff gets found out how powerful it is. It's not easy to achieve balance across the board, but by nerfing stuff, balance gets ever-closer.

D. That's one of the dumbest things I've ever heard a human being say. That's like, if you paid a housekeeper $500/week to clean your house, do your dishes, etc. then you found out she did a crappy job, and your neighbor said "Oh, well you should just continue to pay her and let her work at my house instead of yours."

(parts in quoted post that are in parentheses were added by me for clarity)
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Old Aug 17, 2008, 03:43 AM // 03:43   #14
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Quote:
Originally Posted by zelgadissan
I personally think every end game boss should have roughly a 50/50 shot to win the battle against a full party. I mean, the Great Destroyer is the greatest threat to the dwarves and he can be killed by one monk? Shiro can destroy an entire sea but one assassin can solo him?

/signed x1000. Buff them ALL. We need much, much harder endgame bosses in GW2.

Editing: maybe 60/40 in the player's favor is more realistic.
well we are not dwarves .....
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Old Aug 17, 2008, 03:47 AM // 03:47   #15
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/totally signed

Also, buff Shiro, Abaddon, and the Undead Lich. They should be impressive and deadly, hard to defeat.
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Old Aug 17, 2008, 03:48 AM // 03:48   #16
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Quote:
Originally Posted by pumpkin pie
well we are not dwarves .....
Fine, the Great Destroyer is stated as a threat to all of Tyria as well. Happy now?
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Old Aug 17, 2008, 03:51 AM // 03:51   #17
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/sign for a buff to all 4 end-game bosses.

Your idea for the Great Destroyer, it will work in stopping the runners, but idk if that's a good skill to put in because it seems overpowered and might harm people fighting the mission (much like how the change to UW hurt not only the perma-SF farmers but regular groups). Although, the long recharge and targeting only one person might help balance it out. Idk, not a skills expert.

But I do think the Lich, Shiro, and Abaddon need to be a tad harder. I can solo shiro with my sin *thanks to critical defenses, critical agility, and wild blow* lich is easy except for the "having to kill him three times" part, as for Abaddon, he's too easy for a fallen god, even if he is chained up.

We may be great heroes, but these villains just don't live up to their lore standards.

There are plenty of room for additional skills on Shiro, the Lich, and Abaddon so I think they all deserve a buff.

And this is coming from a person who runs Shiro and is making a Monk for farming/running stuff.

Last edited by Konig Des Todes; Aug 17, 2008 at 03:55 AM // 03:55..
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Old Aug 17, 2008, 03:56 AM // 03:56   #18
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no thanks... there annoying enough :-)
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Old Aug 17, 2008, 04:06 AM // 04:06   #19
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/notsigned, because it would call for other endgame bosses to be buffed as well, since two of them are soloable and the other one is still easy.

Instead, just hope that GW2 end bosses are a little more epic and a little less soloable.
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Old Aug 17, 2008, 04:15 AM // 04:15   #20
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Quote:
Originally Posted by zelgadissan
Fine, the Great Destroyer is stated as a threat to all of Tyria as well. Happy now?

shiro did not destroy the entire sea, only the jade sea and its frozen not destroy



runs very fast and very far away
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