Aug 27, 2008, 01:36 PM // 13:36
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#21
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Jungle Guide
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This is just an idea not asking for new titles in this GW fools. It's a good one too, the titles that would come with it wouldn't have to 'decay', you could get like 1 point towards a title for every 4 or more kills you get without dying in a pvp area (including res'd foes and AB). Open your mind.
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Aug 27, 2008, 01:48 PM // 13:48
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#22
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Quote:
Originally Posted by tmakinen
I'm amazed at the amount of negative feedback on this thread ...
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Why?
It's a crap idea.
Replace grind with compressed and single focussed grind, with time frame restrictions.
I'm surprised your surprised at people stating the obvious flaws.
/fail and YAY for never happen.
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Aug 27, 2008, 01:55 PM // 13:55
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#23
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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Quote:
Originally Posted by fireflyry
Why?
It's a crap idea.
Replace grind with compressed and single focussed grind, with time frame restrictions.
I'm surprised your surprised at people stating the obvious flaws.
/fail and YAY for never happen.
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This kinda sums it up
/notsigned
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Aug 27, 2008, 03:12 PM // 15:12
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#24
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Titles that can't be maxed and must be maintained...?
Why?
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Aug 27, 2008, 03:29 PM // 15:29
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#25
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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Quote:
Originally Posted by fireflyry
I'm surprised your surprised at people stating the obvious flaws.
/fail and YAY for never happen.
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The only fail in this thread comes from people who go "lololol noob do not want" without even understanding what is being suggested.
Winterclaw didn't suggest demolishing the current title system, but augmenting it with another kind of system that doesn't encourage grinding. Zwei2stein is about the only person so far who understood the gist of the idea, that it's basically a Combat Statistics display. Let me give a bit more refined suggestion:
CSTitles are an indicator of your playing habits. There are both account wide and character specific titles. Every title is related to statistics for the latest 100 hours of in-game play time. Your whereabouts and actions are tracked, and you can choose to display one of the metrics as a title.
Let's say that of the latest 100 hours of playtime you have been standing in your GH for 17 hours, done GvG for 9 hours, Team Arenas for 24 hours and been in various PvE places for 50 hours, of which 19 hours in UW. You can choose to display one of the following titles:- PvP Hang-around (33%)
- PvE Regular (50%)
- GvG Dabbler (9%)
- Guild Hall Visitor (17%)
- Team Arenas Visitor (24%)
- UW Visitor (19%)
Different descriptive names correspond to percentage ranges starting from 5% at 10% intervals (5-15% Dabbler, 15-25% Visitor and so on) and you can display any title that is above the 5% threshold. There are other titles related to in-game activities.
These titles don't pretend to show that you are good at something, not even that you've been doing something longer than the others. They are only an indicator of what percentage of your play time is spent on a particular activity, and it is silly to even speak about grind or maxing in this context. When you do a lot of one thing you are automatically doing less of other things.
I think that at this point I'm done with my part for this thread - if people still fail to understand the idea then so be it.
Last edited by tmakinen; Aug 27, 2008 at 03:40 PM // 15:40..
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Aug 27, 2008, 04:05 PM // 16:05
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#26
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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The thing is that people like grind and like accomplishing things. Besides the part where people gain benefits from titles, there's nothing wrong with how titles are currently implemented.
__________________
People are stupid.
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Aug 27, 2008, 05:15 PM // 17:15
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#27
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Originally Posted by tmakinen
The alternative would be to have titles that merely reflect your playing preferences, are not supposed to be maxable in the current sense, and thus you get respective ranks when you do what you find fun in the game instead of having to do something boring to gain ranks.
...
If there isn't maxing, there's no pressure to max.
And that's why it would be great to break out of the "achievement" mentality in connection with titles
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Yeah, this was what the general idea was supposed to be about. A lot of the titles require a huge number of points in order to gain a rank or max out. And for some of them, once you max them out, you never do that thing again on a regular basis. So the idea was to replace them with titles that require a more long-term investment but are cheaper and easier to maintain over time. Like if you only had to have two drinks or sweets per hour in order to keep the max ratio-based title, it'd be a lot cheaper and easier over time to keep it up so long as you don't play you character for 5000+ hours. But if you do play your character for that long, you'll eventually get the other title anyways.
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Aug 27, 2008, 05:28 PM // 17:28
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#28
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Hall Hero
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I like the general idea, but not the example. Make the ratios based upon something less consequential, or other fun things that like wins/losses in PvP areas or kills/deaths in PvE.
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Aug 27, 2008, 06:07 PM // 18:07
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#29
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Jungle Guide
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Quote:
Originally Posted by Savio
The thing is that people like grind and like accomplishing things. Besides the part where people gain benefits from titles, there's nothing wrong with how titles are currently implemented.
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Actually no, my entire alliance/everyone I know hate grinding, despite us owning aurios, and every concept of it. All grinding titles prove is you have alot of free time to get the titles, ratios would mean you use what time you play better.
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Aug 28, 2008, 01:01 AM // 01:01
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#30
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Bad Romance
Join Date: May 2006
Location: Aussie Trolling Crew HQ - Grand Matron
Profession: Mo/
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I like being able to not login for two weeks and still have my sweet tooth title. It'd be like a nagging wife - gotta log in and set off my two party poppers today otherwise I lose my title!
/not signed
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