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Old Sep 09, 2008, 02:17 AM // 02:17   #1
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Default hero hench boons

We now have a multitude of heroes, well some of us at least.

My idea is that one would get some perks for carring specific heroes & combinations of heroes.

For example

Koss + Meloni would grant bonus damage buff, and funny quarrels between the two

Gwen + Pyre would also grant bonus damage buff, and funny quarrels between the two

Magrid would grant item drop increase (but less goldcoin drop -since she likes coins)

Norgu would grant addrenalin bonus (since he enervates people)

Gwen + Pyre would also grant bonus damage buff, and funny quarrels between the two

the various heroes would thus give an additional reason for beeing present. mostly to reward use of underused heroes.
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Old Sep 09, 2008, 02:21 AM // 02:21   #2
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Agreed for more dialogue between heroes with related background, and hell, just more conversation between them in general. BTW you mentioned Gwen+Pyre twice.

Disagreed for boons, do you seriously need them?
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Old Sep 09, 2008, 02:26 AM // 02:26   #3
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I dont really need the boons, since i can use consumables -etc to get to the extra mile if needed.

But if the game developers want to add more boons in the game - having hero combinations - would be my idea.
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Old Sep 09, 2008, 02:49 AM // 02:49   #4
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Heh, cute idea. The bonuses aren't necessary (or desired, really), but the extra dialogue would be much appreciated.
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Old Sep 09, 2008, 02:49 AM // 02:49   #5
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pve doesn't need more random buffs making it any easier
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Old Sep 09, 2008, 03:20 AM // 03:20   #6
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Quote:
Originally Posted by Rhamia Darigaz
pve doesn't need more random buffs making it any easier
What he said.
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Old Sep 09, 2008, 04:00 AM // 04:00   #7
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/signed for the extra dialogue for hero combinations

/notsigned for the bonuses UNLESS we remove all the craftable consumables. But you need to be more creative then "more damage" for the combos...
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Old Sep 09, 2008, 12:02 PM // 12:02   #8
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/signed for diablogue which would be cool

/notsignef for the boons.

no need of the bonuses really.

~the rat~
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Old Sep 09, 2008, 12:27 PM // 12:27   #9
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and how about guidl boons. Play a full guild group and you get damage, adren, speed, ias, hct, hsr, and more improtantly even better dialouge.



...No.
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Old Sep 09, 2008, 01:17 PM // 13:17   #10
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Quote:
Originally Posted by isamu kurosawa
and how about guidl boons. Play a full guild group and you get damage, adren, speed, ias, hct, hsr, and more improtantly even better dialouge.



...No.
Agreed, but if you want a more humorous experience, then you want to use pick up groups, not guildies. I know a lot of people never even notice the dialog the hench and heroes have. I'm not sure what kind of programming it would take to change that dialog based on which heroes are on the team. However, just the writing of that dialog would take time and energy (money) away from things like bug fixes, skill balances, and...... GW2.

Also, if there was a bonus of some kind, which I don't think there should be, it would need to be distributed better. If I was doing a quest/mission that needed me to use a Ranger (Pyre), but not a Mesmer (Gwen), then would I have to make my team weaker for the bonus or not get the bonus? So each hero should get a bonus of some sort with ANY other hero pairing. And since there are 3 hero slots available, that would always leave one hero unpaired.

Nice idea, but not nice enough to be used.
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Old Sep 09, 2008, 01:52 PM // 13:52   #11
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hehe, not bad

That was one thing I liked about Mass Effect that having different party members would instigate certain conversations or arguments.

As far as the mechanics of the buffing, it would be hard to implement. Plus it would force people to abandon their precious triple necro teams. Not sure if some people even know how to play GW without sabway or discord.
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Old Sep 09, 2008, 02:33 PM // 14:33   #12
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No need to make PvE easier with randome buffs, there are already plenty of PvE random buffs iin the game.

If you need a reason to use underused Hero's than find a reason, don't ask ANet to come up with a reason for you. Figure what skills and abilities that underused Hero has and how well they synergize with you, the party and your opponents and make a build that works.

Of course there in lies the problem, after months of just "clicking" Ursan Blessing people forgot how to make builds and even after the nerf continue to use UB because they don't know anything else.
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Old Sep 09, 2008, 02:59 PM // 14:59   #13
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Yeah, nice idea.

I like games like that. KOTOR comes to mind with the conversations different party members would have at times. Fun stuff.

Buffs would be interesting, but maybe just for HM or something.
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Old Sep 10, 2008, 05:38 PM // 17:38   #14
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Quote:
Originally Posted by Orange Milk
Of course there in lies the problem, after months of just "clicking" Ursan Blessing people forgot how to make builds and even after the nerf continue to use UB because they don't know anything else.
QFT

Tried to help a guild member through Kodonur's hm recently. He's a ranger and insisted on running his ursan build and bringing his healing breeze/orison of healing monk despite suggestions. The setup speaks for itself.

After the third try where he felt it was necessary to aggro every last kournan on the map "because it's hm" and the drops are so "OMG TOMES" wonderful, I nicely told him I had other things to do.

Last edited by Damian979; Sep 10, 2008 at 05:40 PM // 17:40..
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Old Sep 11, 2008, 06:58 PM // 18:58   #15
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/signed
Its an interestng and unique idea although unlikely.
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Old Sep 12, 2008, 06:29 PM // 18:29   #16
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/signed for better convos
/notsigned for hero bonus team ups....people are always trying to think of ways to make the game easier - the H in HM is there for a reason....
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