Oct 02, 2008, 11:42 PM // 23:42
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#21
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Forge Runner
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/signed
I can almost guarantee that the people that said /notsigned would use this if it was in the game. If it even gets implemented in the first place...
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Oct 03, 2008, 01:47 AM // 01:47
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#22
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Wilds Pathfinder
Join Date: Aug 2005
Location: Los Angeles, California
Guild: Picnic Pioneers
Profession: E/
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Similar to the suggestion I made before about displaying where your friends are in your friends list.
/signed (less "lrn2belesslazyprzirlyned" or "lol,anetshudworkongw2andbugsrly" /unsigns)
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Oct 03, 2008, 03:31 AM // 03:31
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#23
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Krytan Explorer
Join Date: Nov 2007
Guild: [SOS]
Profession: Rt/
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I'm signing either for this, or for some improvements to map travel.
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Oct 03, 2008, 01:00 PM // 13:00
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#24
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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I am under the impression that you already can do that.
yeap, forgot again, /unsigned
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Oct 03, 2008, 01:43 PM // 13:43
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#25
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Frost Gate Guardian
Join Date: Jun 2006
Location: Singapore
Guild: Ordo Chaotika
Profession: W/Mo
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@OP:
Do you mean that you can invite a person (who is at another outpost) to your party list and that person automatically warps into the outpost/district that you are at (i.e. in the same spirit as how invites on party search for different districts are being handled currently)?
If so, /signed.
P.S. I'm kinda confused about how it'll actually work out from your first post. It'll be great if you can emphasize the flow of such a function.
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Oct 03, 2008, 02:02 PM // 14:02
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#26
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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OMG OMG Map travel takes me almost 1 minute needz moar better OMG OMG!!!!
What a crazy amount of lazy this thread is full of.
I'm surprised that with the amount of lazy some of you display that you would even bother to make a post.
/not signed
There are MUCH MUCH MUCH more important things for the Devs to be working on than adjusting a mechanic that works just fine.
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Oct 03, 2008, 02:36 PM // 14:36
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#27
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Ascalonian Squire
Join Date: Oct 2008
Profession: Mo/
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i reckon that defeats the purpose of the game.
im pretty sure its intended that people should explore from the very start and slowly, slowly through stages get further in game. this suggestion would allow u to skip half the game without doing earlier quests missions.
but thats just my opinion...
/unsigned
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Oct 03, 2008, 03:35 PM // 15:35
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#28
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Frost Gate Guardian
Join Date: Sep 2006
Profession: E/
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/notsigned
People are coming up with a lot of ideas which are just purely showing there idleness.
Squiffy
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Oct 03, 2008, 04:06 PM // 16:06
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#29
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Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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/notsigned.
me: hey man, where you at?
friend: kamadan, id1
me: ok brt.
OR
CLick friend
invite friend
wait 10 minutes for invite acceptance
then warp...
Honestly, I truly don't see a point.
That said:
Quote:
Originally Posted by birdfoot
@OP:
Do you mean that you can invite a person (who is at another outpost) to your party list and that person automatically warps into the outpost/district that you are at (i.e. in the same spirit as how invites on party search for different districts are being handled currently)?
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/signed for this
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Oct 04, 2008, 12:11 AM // 00:11
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#30
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I Saw That
Join Date: Mar 2006
Location: The bushes
Profession: D/R
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I think that this, as has been said before, is not particularly necessary, as asking somewhere where they are is relatively easy, and so is map travel. That said, I would use the feature simply because it is easier, so it is a useful feature - just one that has limited usefulness. What I *would* like, in the same vein as this suggestion, is the location of a friend / guildie to be displayed or at least discoverable from the friend / guild pane, perhaps as an extension of your suggestion (that is, you click the friend, click their location, click yes and be transported there).
__________________
The devil will find work for idle hands to do
I stole and I lied, and why? Because you asked me to
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Oct 04, 2008, 03:25 PM // 15:25
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#31
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Emo Goth Italics
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Quote:
Originally Posted by Orange Milk
There are MUCH MUCH MUCH more important things for the Devs to be working on than adjusting a mechanic that works just fine.
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You mean like random buffs and a title to accompany the Zaishen Chest?
/Signed. Well, either this or have three little map boxes at the bottom of your screen to choose whether you want to map to X continent's area without waiting through tons of screens. Some people have computers which are pretty bad and need to wait a while for loading the area.
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Oct 06, 2008, 05:40 AM // 05:40
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#32
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Krytan Explorer
Join Date: Aug 2007
Guild: Wolven Empire
Profession: D/
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Would be nice but there are more important things to be worked on imo and GW doesn't get as much love as it used to. Have to be careful what we encourage the devs (dev now?) to work on... not that it makes much difference anyway. But this menial stuff isn't worth the time... it's just being lazy.
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Oct 06, 2008, 07:59 AM // 07:59
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#33
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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/notsigned
Sure, it saves a few clicks, but not worth the effort imo.
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Oct 07, 2008, 09:55 AM // 09:55
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#34
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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i have enough stalkers as it is, so no
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Oct 07, 2008, 05:09 PM // 17:09
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#35
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Academy Page
Join Date: Aug 2007
Profession: D/
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alotta jacka**e's in here lately always bashing peoples ideas when they could be good ideas. if theres anything to bash why dont you look at the new M.O.X. hero to bash thats more of a reasonable thing to bash. that was no ones idea but A-net's. all i gotta say is lighten bashers and flamers your the scum of this community!
only a very few that chose /unsigned didnt have anything negative to say they just didnt agree with the idea. It would be nice if some people would grow up.
Last edited by eagleblade; Oct 07, 2008 at 05:13 PM // 17:13..
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