Oct 01, 2008, 10:43 PM // 22:43
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#1
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Academy Page
Join Date: Aug 2007
Profession: D/
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Warping to Where Your Friends Are
how about function to where you can warp to the nearest town and district where your friend or friends are from your friends/guild lists.
i think it would make things allot better for the game.
Last edited by Faer; Oct 07, 2008 at 06:35 PM // 18:35..
Reason: Please read the rules before telling users to break them. Thanks.
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Oct 01, 2008, 10:50 PM // 22:50
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#2
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Desert Nomad
Join Date: May 2007
Location: living room
Profession: N/
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it would be fun and interesting, and i think you should send an invite to a friend and only if they accept you can warp there, would stop stalker .
should be restricted to outposts and towns, it would be neat if they implement this but they probably wont, well see. /signed
oh saw an exploit, should only be able to warp to places youd alrdy visited.
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Oct 01, 2008, 10:53 PM // 22:53
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#3
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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If the friends are mutual, this would be cool. Or like dilan said, send an invite and have the other person accept.
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Oct 01, 2008, 10:55 PM // 22:55
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#4
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Lion's Arch Merchant
Join Date: Mar 2008
Location: Saegertown, PA
Guild: High by Nine [Bong]
Profession: Me/W
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so its too hard for you to go..."hey where are you"..."i'm at X town"...."ok brt"
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Oct 01, 2008, 10:55 PM // 22:55
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#5
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Krytan Explorer
Join Date: Nov 2007
Guild: Fuzzies Anonymous [Fuzy]
Profession: Mo/
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hum /not signed it called whisper
ex:
Friend 1"where are you"
Friend 2 "i'm at ..."
Friend 1 maps there see its that easy
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Oct 01, 2008, 10:55 PM // 22:55
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#6
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Academy Page
Join Date: Aug 2007
Profession: D/
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Quote:
Originally Posted by dilan155
it would be fun and interesting, and i think you should send an invite to a friend and only if they accept you can warp there, would stop stalker .
should be restricted to outposts and towns, it would be neat if they implement this but they probably wont, well see. /signed
oh saw an exploit, should only be able to warp to places youd alrdy visited.
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i see your point but i hope their reading this so they might get a new idea.
take all what i said and what you said and put it together and we got something perfect made for the game!!
any other ways to make it a better and more official plan would be appriciated ty.
Quote:
Originally Posted by TrippieHippie89
so its too hard for you to go..."hey where are you"..."i'm at X town"...."ok brt"
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its what you would call a improovement to the game dude.
Last edited by Fallen Hunter; Oct 04, 2008 at 12:05 AM // 00:05..
Reason: Double Posts Merged
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Oct 01, 2008, 11:11 PM // 23:11
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#7
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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we already have this. it's called map travel. you can select which district you're going to before you actually get to the town. this may make it a bit faster but it's totally unnecessary. i'd rather see the known bugs fixed first, then maybe this.
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Oct 01, 2008, 11:13 PM // 23:13
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#8
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Krytan Explorer
Join Date: Mar 2006
Guild: innergalactic gargleblasters
Profession: W/Mo
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Quote:
Originally Posted by TrippieHippie89
so its too hard for you to go..."hey where are you"..."i'm at X town"...."ok brt"
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My thought exactly
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Oct 01, 2008, 11:18 PM // 23:18
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#9
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Academy Page
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Quote:
Originally Posted by TrippieHippie89
so its too hard for you to go..."hey where are you"..."i'm at X town"...."ok brt"
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lol seriously.
i would actually be pissed if they really wasted their time implementing this in an update.
/not signed
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Oct 01, 2008, 11:18 PM // 23:18
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#10
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Ascalonian Squire
Join Date: Aug 2008
Profession: Mo/
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lol, why is every1 tryin to turn gw into WoW, or them free crappy online games u can download, fact is, i like and prefer it the way it is. /notsigned
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Oct 01, 2008, 11:21 PM // 23:21
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#11
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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I believe they originally intended to have this in the game. I remember reading a very old post by Gaile ages ago which brought up "being able to travel to your friends location via the friend list".
I would guess it was scrapped due to the multiple exploits it would of probably brought (knowing Anets "update one thing and break something entirely unrelated" thing. Guild Halls, Pre Searing, Unlocked Outposts and Explorable Areas would have to be taken into account). It also could of been due to possible cases of harrasment by immature players.
Last edited by Free Runner; Oct 01, 2008 at 11:25 PM // 23:25..
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Oct 01, 2008, 11:28 PM // 23:28
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#12
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Academy Page
Join Date: Aug 2007
Profession: D/
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it would be very helpfull for people who are new to the game like my friend that just bought nf 2 nights ago. i had the hardest time telling him where to meet me cause he didnt know the game and the towns yet as well as the districts.
as someone posted earlier about the accepting request thing i think that would solve alotta exploits of harrassment and as for the warping to towns they have not yet unlocked they could easily resolve that problem due to the persons character's status in the game yeah its like mapping but its for someone to support them when they need help and i believe that this would make the communty much more of a friendly place instead of frustrating for players in the game. especialy for the new players!
Last edited by eagleblade; Oct 01, 2008 at 11:36 PM // 23:36..
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Oct 01, 2008, 11:37 PM // 23:37
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#13
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Frost Gate Guardian
Join Date: Jul 2008
Guild: Thundercougar Falconbird
Profession: D/
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^^^ if someone just bought the game, then they dont have the towns. How can you travel to a town you havent been to?
Sure your suggestion can be useful, but not really needed. It is not hard at all to ask where a friend is at and telling them you'll be there. I would rather have Anet fix stuff that needs to be fixed instead of wasting time on this suggestion to shave 10 seconds off of map traveling to a friend
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Oct 02, 2008, 12:38 AM // 00:38
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#14
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Doubt you will break your finger by asking and pressing M.
/notsigned for not needed idea.
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Oct 02, 2008, 12:43 AM // 00:43
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#15
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Still, two days is not enough to get to some outposts. Your friend would probably only have Istani outposts and probably a few kourna ones by now.
I would /sign, but won't for the exploit reasons above *not the "where are you" reason*. Find a way around them, it'll work out. Until then, /don'tcare
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Oct 02, 2008, 01:08 AM // 01:08
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#16
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Frost Gate Guardian
Join Date: Apr 2008
Location: New Zealand
Guild: [WTF]
Profession: W/
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/notsigned, if you need to find a friend then use your GH.... or maybe even whisper them
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Oct 02, 2008, 01:12 AM // 01:12
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#17
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Gift3d
If the friends are mutual, this would be cool.
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This.
Even then, a global party search or map-travel system would be more useful in general.
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Oct 02, 2008, 01:43 AM // 01:43
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#18
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Ascalonian Squire
Join Date: Feb 2007
Profession: W/R
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/signed for the invite option.
Currently non-power players have to wait through multiple loading screens to go to the continent, the town, then the district. And if it's a newbie, you have to try to teach them how to find the town on the map if they don't remember.
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Oct 02, 2008, 01:50 AM // 01:50
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#19
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Wilds Pathfinder
Join Date: Aug 2008
Profession: E/
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Quote:
Originally Posted by Sol Solus
/signed for the invite option.
Currently non-power players have to wait through multiple loading screens to go to the continent, the town, then the district. And if it's a newbie, you have to try to teach them how to find the town on the map if they don't remember.
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This!
Signed hmmmm...naaa, what do I need a bag for, I can make 3 trips
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Oct 02, 2008, 02:27 AM // 02:27
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#20
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Wilds Pathfinder
Join Date: Dec 2006
Profession: E/Me
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for all of those who dont sign, if they implement this, ur not gonna use it right? cuz its soooooo useless
/signed btw
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