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View Poll Results: Of the five listed alterations, which do you prefer? If none, please do not vote.
#1 4 18.18%
#2 2 9.09%
#3 3 13.64%
#4 4 18.18%
#5 9 40.91%
Voters: 22. This poll is closed

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Old Oct 07, 2008, 09:06 PM // 21:06   #21
Lion's Arch Merchant
 
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Currently, this elite is:
"For 10...74 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. This skill is disabled for 120 seconds."

However the cold damage is not actually present - likely a bug. Either way however, the skill is almost useless in PvE. So, here are several selections of ideas on how to improve this skill in a simple manner.


#1 <20e/2c/30r>
"For 10...62 seconds, you cannot be blocked by enchanted foes, your attacks deal cold damage, and anytime you slay a non-spirit foe the Avatar of Grenth releases a chilling wave which deals 10...34 cold damage to all nearby foes and you lose 3...1 energy. This skill is disabled for 120 seconds."

#2 <15e/2c/30r>
"For 10...74 seconds, you cannot be blocked by enchanted foes, your attacks deal cold damage, and your attack skills deal an additional 5...17 cold damage to the targeted foe. This skill is disabled for 120 seconds."

#3 <25e/2c/30r>
"For 10...74 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. If an attack skill you use strikes a foe casting an enchantment spell, that spell is disabled for 1...6 seconds and you lose 5 energy. This skill is disabled for 120 seconds." /edit altered secondary effect -tai's right

#4 <20e/2c/30r>
"For 10...74 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. If a foe strikes you with a melee attack and has less health than you, that foe takes 3...15 cold damage. This skill is disabled for 120 seconds."

#5 <15e/2c/30r>
"For 10...74 seconds, you cannot be blocked by enchanted foes, and your attacks deal cold damage. While your health is below 50% your attacks also steal up to 9...17 health if successful. This skill is disabled for 120 seconds."

Last edited by Fallen Hunter; Oct 08, 2008 at 12:08 AM // 00:08.. Reason: Removed poll after merge.
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Old Oct 07, 2008, 09:14 PM // 21:14   #22
Wilds Pathfinder
 
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Option #3 is very overpowered.
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Old Oct 07, 2008, 09:23 PM // 21:23   #23
Lion's Arch Merchant
 
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Quote:
Originally Posted by Taisayacho View Post
Option #3 is very overpowered.
For PvP likely, not for PvE. Either way you are likely right, so I altered it to a loss instead of a gain.

Last edited by Fallen Hunter; Oct 08, 2008 at 12:11 AM // 00:11..
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Old Oct 07, 2008, 09:28 PM // 21:28   #24
Lion's Arch Merchant
 
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TBH a-net is making far too many un-unsed elites completely broken (i.e Hidden Caltrops) i think right now before even CONSIDERING making new problems maybe, just maybe fix some of the existing ones
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Old Oct 07, 2008, 09:57 PM // 21:57   #25
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Went for option 5. Seemed most fitting for Grenth, and not too imba in PvE.
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Old Oct 07, 2008, 10:42 PM // 22:42   #26
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#4 is the most overpowered and has the most farming capability. surv/vig set / vital boon?

constant +hp means they take constant damage
(Of course lets not forget Eternal Aura)
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Old Oct 07, 2008, 10:51 PM // 22:51   #27
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Quote:
Originally Posted by Taisayacho View Post
Option #3 is very overpowered.
And option 2 isnt? It is basically asking to be used with conjure frost...
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Old Oct 07, 2008, 10:52 PM // 22:52   #28
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/notsigned
since there is only the option of your 5 choices which are all bad.
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Old Oct 07, 2008, 11:58 PM // 23:58   #29
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option 2+ conjure frost would be leet...
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Old Oct 08, 2008, 12:06 AM // 00:06   #30
Ooo, pretty flower
 
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Quote:
Originally Posted by Dubby View Post
I didn't notice your thread, as I didn't see anything mentioning the word grenth or avatar. However I do somewhat disagree with your ideas, as they do not follow the idealogy behind Grenth. Also, I am not sure if a Poll'd thread can be merged with a non-poll'd one. *shrug*
Not my thread, and it was merged :x (and my ideas do go with the Grenth idea)

Anyways, time to read through your suggestions, probably won't vote.

Edit: Read them, don't like any. Too many additions, abilities, and conditions to be met, just remove the "unblockable to enchanted foes" and put something new there. Like make it life stealing like my previous post on page one. Or for PvE, revert to how it was.

Last edited by Konig Des Todes; Oct 08, 2008 at 12:09 AM // 00:09..
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Old Oct 10, 2008, 03:54 PM // 15:54   #31
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Quote:
Originally Posted by TrippieHippie89 View Post
TBH a-net is making far too many un-unsed elites completely broken (i.e Hidden Caltrops) i think right now before even CONSIDERING making new problems maybe, just maybe fix some of the existing ones
Well, they nerfed HC to where it should be, so now it's time to fix AoG.
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Old Oct 20, 2008, 10:16 PM // 22:16   #32
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how about something like a mix of nightmare weapon and an avatar
25e/2c/30r
For 10...74 seconds, your attack skills deal 10..42 less damage but steal 10..42 health. You gain only 66% benefit from healing. This skill is disabled for 120 seconds.
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Old Oct 21, 2008, 04:13 PM // 16:13   #33
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Avatars have no downsides.

Elite Form. For 10...74...90 seconds, you cannot be blocked, and your attacks deal cold damage and steal 3..13..16 Health from Enchanted foes. This skill is disabled for 120 seconds.

That sounds more like Grenth to me.
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Old Oct 22, 2008, 03:30 PM // 15:30   #34
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Quote:
Originally Posted by MithranArkanere View Post
Avatars have no downsides.

Elite Form. For 10...74...90 seconds, you cannot be blocked, and your attacks deal cold damage and steal 3..13..16 Health from Enchanted foes. This skill is disabled for 120 seconds.

That sounds more like Grenth to me.
So far, that's my favorite suggestion.
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