Nov 04, 2008, 11:42 PM // 23:42
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#1
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Lightbringer Title
I've always wondered... The Lightbringer Title states...
Lightbringer. Title. For each Rank of Lightbringer, you deal 5% more damage to and have +1 damage reduction against Abaddon and his demonic servants.
Now, this works on Abaddon, Margonites, Stygians, Nightfall-exclusive titans, and Shadow Army units that were sent to Abaddon's Aid.
However, playing through the game I came to the understanding... (Unless I'm wrong, in which case I'm sorry)
That several other monsters were under Abaddon's Influence, and therefore should be effected by this title, and the respective skills.
Prophecies Titans. There were some Tyrian Titans under Abaddon's Employ, and possibly even all of them are connected to him, so they should be effected.
The Lich. I belive, but I may be wrong, that he was corrupted by Abaddon at some point, I don't really recall. Either way, he should be effected by Lightbringer in Gate of Madness.
Shiro. He was corrupted by Abaddon, and even the fortune teller was a servant of abaddon, so therefore he should be vulnerable to it as well.
Afflicted/Shiroken. Created by Shiro, his army should be effected by Lightbringer, as they are under Abaddon's Command by proxy.
The thought occurs that perhaps the monsters in question must be both, servants of abaddon and also demons, however the Shadow Army sent from menzies to aid Abaddon go against that rule, as I'm fairly certain they are not demons.
I don't care if this change was ever made or not, because they're not exactly difficult enough to require lightbringer... But since Abaddon was the main cause for all of these, and corrupted them in one way or another, Logically they should be effected, much like how Charr are all effected by Rebel Yell, EoTN or not.
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Nov 04, 2008, 11:51 PM // 23:51
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#2
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Banned
Join Date: Jan 2006
Location: Houston Tx
Guild: iQuit [thegame]
Profession: Mo/W
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yeah and while were at lets give you +40% damage and against everything in the entire game.
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Nov 05, 2008, 12:05 AM // 00:05
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#3
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I wouldn't mind seeing Lightbringer or monsters adjusted so that creatures in Nightfall that have been some way influenced by Abbadon are affected.
The rest of the game gets left alone though.
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Nov 05, 2008, 12:42 AM // 00:42
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#4
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Ascalonian Squire
Join Date: Oct 2008
Profession: Mo/
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You're right from a lore perspective (more or less), but it would be bad idea for balance. (I do know what I said there, and, yes, it is laughable.) No need to break older parts of the game that weren't expecting newer developments.
Note to Anet: Lightbringer mechanic bad. Infusion mechanic (v2) good.
-vivi
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Nov 05, 2008, 01:22 AM // 01:22
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#5
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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Eh no need to keep pve balanced,and it makes sense that it should damage them,soo meh,add bigger yellow numbers!
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Nov 05, 2008, 02:16 AM // 02:16
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#6
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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While affiliation-wise, it would make sense to have the Lightbringer affect
Titans/Lich/Undead in Prophecies
UW/FoW/Tombs enemies
Shiro/Shiro'ken
However, it would not make since lore wise BECAUSE Prophecies, Factions, and the Rift attacks all happened before the heroes became lightbringers, therefore are already dead. And for the Undead in EN, those affiliated with Orr at least, they would have been created by Abaddon's intent, but are not followers of Abaddon.
I suggest lightbringer stays the same.
No wait, there is a change needed, [Sunspear Rebirth Signet] also needs this change.
Give green scaling numbers!
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Nov 05, 2008, 04:41 AM // 04:41
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#7
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Wilds Pathfinder
Join Date: Mar 2007
Location: California
Guild: [Vr]
Profession: E/Me
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Quote:
Originally Posted by Azazel The Assassin
While affiliation-wise, it would make sense to have the Lightbringer affect
Titans/Lich/Undead in Prophecies
UW/FoW/Tombs enemies
Shiro/Shiro'ken
However, it would not make since lore wise BECAUSE Prophecies, Factions, and the Rift attacks all happened before the heroes became lightbringers, therefore are already dead. And for the Undead in EN, those affiliated with Orr at least, they would have been created by Abaddon's intent, but are not followers of Abaddon.
I suggest lightbringer stays the same.
No wait, there is a change needed, [Sunspear Rebirth Signet] also needs this change.
Give green scaling numbers!
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Actually, that's an excellent point, and I agree. I hadn't thought about the time-wise part, makes more sense that way. Being able to freely repeat any mission, any time, I lose track of that.
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Nov 05, 2008, 07:22 PM // 19:22
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#8
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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You can already get advantages you can use from other campaigns, like more PvP skills, PvE skills or Heroes.
And in Nightfall, the title doesn't affect some creatures that should because they come from Prophecies or Factions.
So either they should change it to affect all demons and creatures related to abaddon like Nightmares, or at least change it to affect all of them when they appear in Nightfall, like Grasps of insanity.
Last edited by MithranArkanere; Nov 05, 2008 at 07:28 PM // 19:28..
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Nov 05, 2008, 07:37 PM // 19:37
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#9
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by MithranArkanere
YSo either they should change it to affect all demons and creatures related to abaddon like Nightmares, or at least change it to affect all of them that appear in Nightfall, like Grasps of insanity.
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I go with the later. Although the characters wouldn't really have lightbringer in Istan, they would in the Realm of Torment, and most enemies in the Domain of Fear and Gate of Pain mission are unaffected by Lightbringer.
Although that could simply mean they don't work for Abaddon, but reside in his realm (which, I believe was once Arachnia's realm and that those enemies were once hers before Abaddon took her place Grenth-style - hence why they wouldn't be affected).
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Nov 05, 2008, 09:16 PM // 21:16
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#10
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Just remove it's influence on the game.
Problem solved.
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Nov 06, 2008, 06:26 AM // 06:26
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#11
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Academy Page
Join Date: Dec 2005
Location: Confirmed. Sending Supplies.
Guild: Big Domage Krewe [DoMe]
Profession: A/W
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Quote:
Originally Posted by wind fire and ice
Eh no need to keep pve balanced,and it makes sense that it should damage them,soo meh,add bigger yellow numbers!
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lol
Agreed with upier, the entire title boost really isn't needed in the first place.
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Nov 06, 2008, 10:31 AM // 10:31
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#12
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Jungle Guide
Join Date: Apr 2008
Guild: [bomb]
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I think it is already hyperpowered. Giving it more usability would make it too strong in my opinion. This title also affects your heroes - this is already too much in my opinion.
On the side note: Lightbringer = Lucifer in Latin. Highest rank in this title looks quite funny to me in this regard....
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Nov 06, 2008, 02:41 PM // 14:41
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#13
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Krytan Explorer
Join Date: Jun 2006
Location: Massachusetts
Guild: Omega Glory
Profession: Mo/
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/signed. You have to be consistent. If you accomplish something in the game you should be able to reap the benefits. In HM it would be useful.
How about the Ebon Vanguard rank from EotN? I think you get the extra armor against the Charr in Prophecies as well. And how about using Ebon Vanguard skills (Battle Standard of Courage) in Prohecies? Similar to what the starter of the thread suggested...
On the side note: lucifer = match in Dutch (as in to light a candle)
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