Nov 06, 2008, 01:51 PM // 13:51
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#21
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Academy Page
Join Date: Jan 2008
Guild: Reign of Judgement
Profession: E/A
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As a person who is 8 zones away from legendary vanquisher and 50 pts away from legendary master of the north, all done post ursan nerf. I think this is a horrible idea.
If you want it harder, dont bring sabway bring MoX, Goren with Frenzy and HealSig, and Pyre with Quickshot
/notsigned
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Nov 06, 2008, 01:54 PM // 13:54
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#22
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Frost Gate Guardian
Join Date: Jun 2008
Location: WPB, Fl
Profession: W/
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/notsigned
If you already got the title make another char and go vanquishing again h/h. I think you are one of the monks who got their title HBing for 6 ursans. I vanquished NF h/h and going through Factions and Proph with my friend atm. We are doing 2 man discord way and i find it to be rather ezy to HM this way. This looks basically like another thread demanding more grind cuz u feel like you need for this game to keep you occupied. Here's a thought go out play some sports give gw a rest u dnt need to be playing 24/7 no wonder it has gotten boring for u.
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Nov 06, 2008, 02:19 PM // 14:19
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#23
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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If you make a new HM, people will find another easy way to combat that, and the new title will be just as easily obtained.
/notsigned
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Nov 06, 2008, 02:38 PM // 14:38
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#24
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Pre-Searing Cadet
Join Date: Nov 2008
Location: Germany/Hannover
Guild: Angels of flowing Tears [AofT]
Profession: Mo/
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I did not imagine that this idea would polarize so much. I play Guild Wars since nearly three years an because i have a very high online time i play every quest and mission very often. To help players in my guild and with every class in that is available in the game. I did not force to get new titles absolutely, but i am looking for a challenge for me. Something that will make it needful to play together, to skill and think about ways to clean areas.
I know that it is surely possible that anyone will find a way for making that in an easy way, but who knows....
I hope everybody knows my intention is just to find a new challenge for players that are a little bit bored of playing the same things all the time. =)
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Nov 06, 2008, 02:48 PM // 14:48
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#25
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Eh, idk about you, but in the height of UB, people were farming elite missions, not running vanquishes. I still never saw a PUG looking to vanquish any area with UB in all of that time.
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Nov 06, 2008, 04:51 PM // 16:51
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#26
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Krytan Explorer
Join Date: Feb 2007
Location: In my HoM
Guild: Canthan Refugees [TOGO]
Profession: E/Rt
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I want normal mode chapter 2!!!
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Nov 06, 2008, 04:59 PM // 16:59
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#27
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Lion's Arch Merchant
Join Date: Sep 2008
Location: California
Guild: Reign Of Judgment [RoJ]
Profession: W/E
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Quote:
Originally Posted by lishi
to get a real hardmode "Save yourself" and "there is nothing to fear" need still be nerfed.
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dont say that, i love those skills
its that shadow form that needs to be taken away
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Nov 06, 2008, 05:04 PM // 17:04
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#28
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Pre-Searing Cadet
Join Date: Nov 2008
Location: Germany/Hannover
Guild: Angels of flowing Tears [AofT]
Profession: Mo/
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Quote:
Originally Posted by Hanma l
/notsigned
If you already got the title make another char and go vanquishing again h/h. I think you are one of the monks who got their title HBing for 6 ursans.
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In case of that i have to say i NEVER played Ursan or HB-Monk. I really love that class and i try to play "for real". My intention is not to get another way to get my "god" - i still have 29 titles max, still play my second char to that and my fraction points are until now 7,1 Mio - that is not unreachable barriere to get it in some months.
I did not say that there must appear a new title, but maybe some special drops. I think there are a lot of possible ways to get it interesting to play a HM2.
The max-max title is 30 - i would hate it by myself if there will be 35 for example when my way isnt´t very far
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Nov 06, 2008, 05:12 PM // 17:12
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#29
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Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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/notisigned
OP's implementation is horrible
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Nov 06, 2008, 05:13 PM // 17:13
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#30
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by upier
So the suggestion is to basically take the worst things about HM and multiply them?
Sure, lets destroy the last bit of fun that was left in PvE after the disaster of HM1.
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No, don't you understand, higher levels mobs with higher stats was more fun! So making them even higher level with even bigger numbers is going to be that much more fun!
Big numbers = fun.
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Nov 06, 2008, 06:11 PM // 18:11
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#31
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Krytan Explorer
Join Date: Aug 2008
Location: wisc
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new hm- no pve skills, no heroes, no henchmen. people need to learn to play the class they chose, heres the best way
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Nov 06, 2008, 06:18 PM // 18:18
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#32
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: KaVa
Profession: N/
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just give HM mobs better AI; or go into DOA with a random PUG, that should be enough challenge.
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Nov 06, 2008, 06:31 PM // 18:31
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#33
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Desert Nomad
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harder-than-hardmode should be just like normal mode except all the monsters are controlled by ppl who are good at guild wars
that'll filter out all the scrubs
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Nov 06, 2008, 07:01 PM // 19:01
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#34
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Ascalonian Squire
Join Date: Oct 2008
Profession: Mo/
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HM was nice as it gave people the option to go back, but not have a cake walk. There is little to be gained by upping the ante. One could always try beating the game again with a different team makeup.
If you are looking for a challenge or just something new to do in GW, go PvP. It is never the same twice.
in all seriousness,
-vivi
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Nov 06, 2008, 07:32 PM // 19:32
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#35
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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if you want a challenge make a gvg based guild and get to top 50 guilds
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Nov 06, 2008, 08:00 PM // 20:00
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#36
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Pre-Searing Cadet
Join Date: Nov 2008
Location: Germany/Hannover
Guild: Angels of flowing Tears [AofT]
Profession: Mo/
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My intention is PvE, not PvP. I have a lot of friends here in GW and i don´t want to play just with a few poeple. But that is really needet if i would make a career in PvP i think. We often play BK - but just for fun. And we surely played AdH a little. But that was just for fun, too.
One reason is that we try to take players in our group that did not have a rank. And i think they won´t be able to find a group without a rank.
To say: "Play PvP" is a very simple answer, and unfortunately no solution of my problem.
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Nov 07, 2008, 03:54 AM // 03:54
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#37
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Forge Runner
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Quote:
Originally Posted by realtalk916
dont say that, i love those skills
its that shadow form that needs to be taken away
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Come on, the only way a team with those 2 skill die are the following.
Paragon fall asleep for boredom.
Monk fall asleep for boredom.
dont say stuff like but teh hex!
any paragon who has some grey matter (who didn't fall asleep for boredom) can call the hex.
any monk who has some grey matter (who didn't fall asleep for boredom) can remove the hex.
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