Nov 19, 2008, 08:19 AM // 08:19
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#1
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Ascalonian Squire
Join Date: Mar 2007
Guild: Tarr Babies
Profession: R/
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Please change the appearance for Celestial Assassin
This is a minor suggestion but I hope this will gain enough support and hopefully Arena Net will take notice and make some changes in the future. The Celestial Skill for Assassins given by Kuunavang - "Star Strike" - which enable the assassin to summon up to six "Celestial Assassin" after each successfull hit really need to be updated so that the "Celestial Assassin" don't look like just another "Flesh Golem". I would like to suggest that they replace the character model using the "ghostly assassin" which appear when you do the /dancenew emote for assassin as they appear more "celestial" than "fleshy". I understand Anet is busy planning for GW2 but surely they can attend to this minor update if they can pull off something like the recent Factions/Reputation points overhaul. I thank you all in advance for hearing me out and hope that this wish will come true in the near future.
P.S. The same can be apply to the Necromancer skill "Celestial Servant" as well. They can keep the Flesh Golem model but use the transparent "celestial/ghostly" skin effect for it.
Last edited by tanleeseng; Nov 19, 2008 at 12:28 PM // 12:28..
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Nov 19, 2008, 10:06 AM // 10:06
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#2
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Been 2.5yrs... dont care, dont think it matters, no thanx
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Nov 19, 2008, 10:24 AM // 10:24
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#3
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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yes, the flesh golem skin as a model for all those "Celestial" helpers is kinda cheap. I mean, I did the Celestial mission in Nahpui Quarter, and all those bosses were starsigns, as well as the Celestial Pig and Rat from New year.
So, Celestial helpers you can summon, because you are Weh No Su, should really look like starsigns imo. just like the ones in Nahpui.
A celestial assassin could be a celestial Oni or Wolf, and the celestial necro minion could be a celestial golem or some other warriorlike animal starsign, such as a Bear.
Now, this isn't a big deal to me so it's a LOW priority, but I do feel anet kinda took the easy way out just adding flesh golems in there for those skills. A flesh golem has nothing "celestial" about it.
oh, and instead of "outlook" I think you mean "appearance"?
Last edited by Sjeng; Nov 19, 2008 at 11:33 AM // 11:33..
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Nov 19, 2008, 10:31 AM // 10:31
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#4
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Jungle Guide
Join Date: Feb 2008
Guild: Aura
Profession: Mo/R
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It is kinda lameass really i expected somthing much more...... assassin like. But yea it dnt matter no one cares anymore.
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Nov 19, 2008, 01:31 PM // 13:31
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#6
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Would have been nice, but it's no big deal anyways.
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Nov 19, 2008, 03:11 PM // 15:11
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#7
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Krytan Explorer
Join Date: Jul 2006
Guild: Ice Dragon Berserker Lodge
Profession: W/
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Quote:
Originally Posted by Rothan Celt
It is kinda lameass really i expected somthing much more...... assassin like. But yea it dnt matter no one cares anymore.
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I beg to differ. The OP made this thread, so he obviously cares.
I care too. DOesn't have to be done right away, but eventually would be nice. Like I've said before, they should fix and finish this game before turning all their efforts towards a sequel.
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Nov 19, 2008, 03:30 PM // 15:30
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#8
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Frost Gate Guardian
Join Date: Sep 2007
Location: Prague (GMT +1)
Guild: FTW
Profession: E/
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find it quite pointless - can survive the 25 mins for each completion of factions with swarm of flesh golems (at first, the skin looks cool, at second, they re lost in even bigger swarm of minions anyway) if the skill could be used more, then some adjustment could matter something, but i never liked the raisu palace mish and i doubt i would start to even if the cele assas were star-skinned kanaxais
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Nov 19, 2008, 05:05 PM // 17:05
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#9
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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well i guess what youre saying is true but i think the celestial flesh golem in the mission looks different than the normal one, not sure though, cant check either. I wouldn't, but I just wanted to say I was banned (so i cant check it)
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Nov 19, 2008, 05:08 PM // 17:08
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#10
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Jungle Guide
Join Date: Oct 2008
Location: There
Guild: [ToA]
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Would be cool,but not needed.
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Nov 19, 2008, 06:16 PM // 18:16
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#11
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Furnace Stoker
Join Date: May 2006
Profession: R/
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I found it odd...over 2 years ago. Now it's like, why should anyone care?
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Nov 19, 2008, 08:58 PM // 20:58
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#12
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Just use the Assassin CE dance models. Male for male users of the skill and female for female ones.
They area actally ghostly, but they will do better.
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Nov 20, 2008, 06:37 AM // 06:37
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#13
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Ascalonian Squire
Join Date: Mar 2007
Guild: Tarr Babies
Profession: R/
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Quote:
Originally Posted by Anduin
I beg to differ. The OP made this thread, so he obviously cares.
I care too. DOesn't have to be done right away, but eventually would be nice. Like I've said before, they should fix and finish this game before turning all their efforts towards a sequel.
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Thank you for understanding my initial intention.
Quote:
Originally Posted by MithranArkanere
Just use the Assassin CE dance models. Male for male users of the skill and female for female ones.
They area actally ghostly, but they will do better.
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That is what I initially suggested as an easier way to update the Celestial Assassin's appearance instead of creating totally new "Celestial/Starry" skin.
I agree that this is not an important issue but it will make the game seem less flawed and more enjoyable non the less. Further supporting for my suggestion for this update is due to the recent changes to the faction points acquisition. The introduction of "Story Book" will encourage players to replay Factions so for those who reach Raisu Palace will surely be more appreciative of this if they notice that Celestial Assassin is no longer "Just another Flesh Golem".
Remember the Oracle (Sunn) at Nahpui Quarter mission ? He suddenly became younger at the end mission cinematic. This bug has been going on for quite some time but was only fixed recently (didn't notice when ). This too is also a minor issue that does not effect the gameplay but the fact that Arena Net took the effort to fix it is deeply appreciated as little changes like this do make the whole gaming experience feels a lot better. This is what drives me to the current suggestion hoping to gain enough support so that one day this will get acknowledgement. If this is not fix by the time GW2 is out then so be it but you can't say I didn't try.
I apologize in advance if this sound offensive but to those who's just saying "I Don't care" or "Who cares" please refrain yourself from replying to this thread as this is for those who do "care" and also those who have their own opinion on this subject.
Thank You.
Last edited by tanleeseng; Nov 20, 2008 at 10:59 AM // 10:59..
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