Dec 11, 2008, 02:57 PM // 14:57
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#21
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Jungle Guide
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Quote:
Originally Posted by Musei Karasu
Also both [Glimmer of Light] and [Healer's Covenant] see PvP today.
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in which PvP form if I might ask? AB? RA,TA?
I have yet to see those elites in GvG, HA...
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Dec 11, 2008, 03:00 PM // 15:00
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#22
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Mainly RA/TA, if you can count them as PvP.
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Dec 11, 2008, 06:20 PM // 18:20
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#23
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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I nearly always run [Glimmer of Light] on my monk bar. A pretty strong unconditional heal, with low energy cost, quick cast, and quick recharge, what's not to like? And if the target has more than 50% health, [Glimmer of Light] will out perform [Word of Healing].
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Dec 11, 2008, 08:31 PM // 20:31
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#24
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Quote:
Originally Posted by Anon-e-mouse
And if the target has more than 50% health, [Glimmer of Light] will out perform [Word of Healing].
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Can you explain me how? Unless you cast [Glimmer Of Light] twice... And that will be a waste of energy :S
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Dec 12, 2008, 06:39 PM // 18:39
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#25
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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It's not a waste if you have more than one team member injured, especially as it's a well known fact that all the monsters in PvE will only always only attack the same player / hero / hench, and don't use AOE, so you only have to cast your heal on the one player they have attacked...
And if your letting your party members get below 50% health, you are phailing as a monk.
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Dec 12, 2008, 07:48 PM // 19:48
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#26
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Quote:
Originally Posted by Anon-e-mouse
And if your letting your party members get below 50% health, you are a good monk, who knows how to optimize his skills and to not overheal.
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Fix'd for you
EDIT: Of course, you can't let all your party members get to <50%, but, like you say, in PvE all monsters attack the same target, so you can prot it, and wait to <50%. Then a single WoH will heal him enough, and you will save energy.
Last edited by Picuso; Dec 12, 2008 at 08:28 PM // 20:28..
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Dec 12, 2008, 11:40 PM // 23:40
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#27
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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LoD is fine and I am can't find a use for Healers Covenant.WoH is little better than GoL.
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Dec 13, 2008, 01:15 AM // 01:15
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#28
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Actually the NF healing skills are pretty good. Healers boon: NF skill that sees the light in almost ANY build, oh it's not unique? Well that could be because that skill is so good that most people use it.
Light of Deliverance: Pretty good skill to make sure that the party doesn't die. It's heal party without the catchbreath ^^
Glimmer of light: Fast casting skill that is useful even when dazed and hard to interrupt + heals for decent amount and low recharge time for only 5 e.... what's wrong with that?
Healers covenant: Ummmmm meh :P I would update that as well.... not the way you suggest though.
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Dec 13, 2008, 09:49 AM // 09:49
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#29
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Quote:
Originally Posted by Sword Hammer Axe
Actually the NF healing skills are pretty good. Healers boon: NF skill that sees the light in almost ANY build, oh it's not unique? Well that could be because that skill is so good that most people use it.
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Hmmmm... no.
Too much monks think that Push Bars Up is FTW, and overheal is even better.
Take a look http://www.guildwarsguru.com/forum/s...php?t=10326980
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Dec 13, 2008, 12:48 PM // 12:48
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#30
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Quote:
Originally Posted by Picuso
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Overheal? Just because you heal more than you useually do does that make it overheal? Yes if you use just as many healing skills after you used healers boon as you did before then you are bound to get that. But of course if you do that: You are an idiot. With Healers Boon you don't have to use as many healing skills as befor and you can rest your energy a lot more since you will heal 50% more with a simple orison of healing. instead of throwing having your teammate go from 50% hp to 60% hp you have him go from 50% hp to 65% hp. How can that be overhealing?
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Dec 13, 2008, 01:03 PM // 13:03
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#31
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Krytan Explorer
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
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Quote:
Originally Posted by Sword Hammer Axe
Actually the NF healing skills are pretty good. Healers boon: NF skill that sees the light in almost ANY build, oh it's not unique? Well that could be because that skill is so good that most people use it.
Light of Deliverance: Pretty good skill to make sure that the party doesn't die. It's heal party without the catchbreath ^^
Glimmer of light: Fast casting skill that is useful even when dazed and hard to interrupt + heals for decent amount and low recharge time for only 5 e.... what's wrong with that?
Healers covenant: Ummmmm meh :P I would update that as well.... not the way you suggest though.
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Covenant was nerfed because it allowed mindless spamming (kinda like cultist until today). That skill needs to stay dead.
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Dec 13, 2008, 01:09 PM // 13:09
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#32
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Quote:
Originally Posted by Sword Hammer Axe
Overheal? Just because you heal more than you useually do does that make it overheal? Yes if you use just as many healing skills after you used healers boon as you did before then you are bound to get that. But of course if you do that: You are an idiot. With Healers Boon you don't have to use as many healing skills as befor and you can rest your energy a lot more since you will heal 50% more with a simple orison of healing. instead of throwing having your teammate go from 50% hp to 60% hp you have him go from 50% hp to 65% hp. How can that be overhealing?
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Every HB Monk that I played with spammed his healing skills over and over... It's fun to see, after 3 seconds of battle, a "My energy is 3 of 60" ping.
Of course, Overhealing is bad. But 6 Healing Skills + HB + Healing Party it's too common.
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Dec 13, 2008, 03:15 PM // 15:15
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#33
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Ascalonian Squire
Join Date: Apr 2008
Profession: Mo/
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Quote:
Originally Posted by Picuso
Every HB Monk that I played with spammed his healing skills over and over... It's fun to see, after 3 seconds of battle, a "My energy is 3 of 60" ping.
Of course, Overhealing is bad. But 6 Healing Skills + HB + Healing Party it's too common.
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Listen to him he's right, btw monking by spamming BIG heals will only lead to trouble.
I have to share this story because it was so sad.
I decide to pug a somewhat difficult HM mission. It is a full party of humans with two monks, and a bunch of warriors and eles, I'm not the party leader. I'm playing as a IMBAgon. The two monks ping their bars; one is a HB bar with all heals, and the other was all heals + WoH and get this, Arcane Mimicry. I bring up the fact that, "wouldn't it be nice to have some prot in there?" and get told the monks could handle it (none of the other players had any defense, heals or condition removal that I could remember.)
We get in the mish, the WoH monk mimics HB and casts it on himself. So we proceed a ways to the first decent sized mob of monsters. I get hit with blind, call it, no one removes it so my damage reduction abilities are no longer up to par. The pressure goes up and I think an ele gets spiked to death faster than the healers could push his redbars up.
The monks run out of energy people start dropping and it's game over. We go back to town. I say that some prot would be nice again and the leader says sorry we have to kick you because they need to take another monk (I question whether they knew what SY! does). I lol and wish them good luck, then do the mission with heroes that have heard of protective spirit, spirit bond and aegis.
So was there a lesson to be learned from that?, I dono but I bet it sure was fun to see those red bars go up really fast.
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Dec 14, 2008, 01:03 AM // 01:03
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#34
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Quote:
Originally Posted by Picuso
Every HB Monk that I played with spammed his healing skills over and over... It's fun to see, after 3 seconds of battle, a "My energy is 3 of 60" ping.
Of course, Overhealing is bad. But 6 Healing Skills + HB + Healing Party it's too common.
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As I said people who overheal with this skill might as well not have brought the skill anyways. If you are one out of the thousands of monks who KNOWS how to use it to the max then it is a good skill. Just because a lot of players can't use it doesn't make it bad
And commonness: First sentence I said about it :P I don't really mind it being too common. It's cool to try out new builds, but I do like to have a build to stick with in case I am playing in a tough area.
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Dec 14, 2008, 01:06 AM // 01:06
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#35
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Quote:
Originally Posted by Balcu
Listen to him he's right, btw monking by spamming BIG heals will only lead to trouble.
I have to share this story because it was so sad.
I decide to pug a somewhat difficult HM mission. It is a full party of humans with two monks, and a bunch of warriors and eles, I'm not the party leader. I'm playing as a IMBAgon. The two monks ping their bars; one is a HB bar with all heals, and the other was all heals + WoH and get this, Arcane Mimicry. I bring up the fact that, "wouldn't it be nice to have some prot in there?" and get told the monks could handle it (none of the other players had any defense, heals or condition removal that I could remember.)
We get in the mish, the WoH monk mimics HB and casts it on himself. So we proceed a ways to the first decent sized mob of monsters. I get hit with blind, call it, no one removes it so my damage reduction abilities are no longer up to par. The pressure goes up and I think an ele gets spiked to death faster than the healers could push his redbars up.
The monks run out of energy people start dropping and it's game over. We go back to town. I say that some prot would be nice again and the leader says sorry we have to kick you because they need to take another monk (I question whether they knew what SY! does). I lol and wish them good luck, then do the mission with heroes that have heard of protective spirit, spirit bond and aegis.
So was there a lesson to be learned from that?, I dono but I bet it sure was fun to see those red bars go up really fast.
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totally lol. Healers Boon is good. But kinda needless in a build with 7 healing skills, no removals and no energy keep-up. XD
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Dec 14, 2008, 02:44 AM // 02:44
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#36
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Furnace Stoker
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So many bad players in GW these days. Healers Boon is over rated. WoH was just over buffed and became the best single target heal in the game, but it is boring.
That still doesnt make the other elites bad, just because you dont know how to play Healers Covenant monk, doesnt make it a bad skill or underpowered, in the hands of players who know how to use it, it becomes the best monk elite in the game (It is epic good in arenas and PVE).
People dont use it in GVG or HA because 8v8 PVP is just cookie cutter town and no one can be bothered to play different builds other then whatever all the top guilds use, I.E. They are more like copy cat arenas.
Less QQ, look up the healers Covenant build and try it for a change, moar pew pew.
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Dec 14, 2008, 03:01 AM // 03:01
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#37
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by bhavv
So many bad players in GW these days. Healers Boon is over rated. WoH was just over buffed and became the best single target heal in the game, but it is boring.
That still doesnt make the other elites bad, just because you dont know how to play Healers Covenant monk, doesnt make it a bad skill or underpowered, in the hands of players who know how to use it, it becomes the best monk elite in the game (It is epic good in arenas and PVE).
People dont use it in GVG or HA because 8v8 PVP is just cookie cutter town and no one can be bothered to play different builds other then whatever all the top guilds use, I.E. They are more like copy cat arenas.
Less QQ, look up the healers Covenant build and try it for a change, moar pew pew.
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They do to use it in HA Healer Boon as Mo/Mes with channeling and in GvG most are Mo/E with WoH or RC as to that is why no in GvG.It is used in HA.
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Dec 14, 2008, 03:49 AM // 03:49
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#38
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Furnace Stoker
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Good to know it does get used in 8v8, I assumed it didnt after reading someone say that they didnt see it used there.
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Dec 14, 2008, 09:27 AM // 09:27
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#39
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Quote:
Originally Posted by Sword Hammer Axe
If you are one out of the thousands of monks who KNOWS how to use it to the max then it is a good skill. Just because a lot of players can't use it doesn't make it bad .
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I assume that everyone knows that HB is a very powerful tool if used correctly... The problem is that "good" monks became very bad monks with Ursan Era :S
Yes, it's sad to see a old very good monk spam skills with HB, only because "it worked".
I will stick to my wonderful WoH...
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Dec 14, 2008, 12:50 PM // 12:50
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#40
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Quote:
Originally Posted by Picuso
I assume that everyone knows that HB is a very powerful tool if used correctly... The problem is that "good" monks became very bad monks with Ursan Era :S
Yes, it's sad to see a old very good monk spam skills with HB, only because "it worked".
I will stick to my wonderful WoH...
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So true. ^^ I still prefer to just try a lot of new monking. I even smite sometimes XD
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